Page 1 of 3 123 LastLast
Results 1 to 10 of 23

Thread: What about instead a new troop we think about a new main troop!!!

  1. #1
    Trainee
    Join Date
    Sep 2013
    Location
    Italy
    Posts
    38

    What about instead a new troop we think about a new main troop!!!

    Is a few week that I listen to people complain about everything. I love this game in every single move and action and the best thing I love is try to get the king barbarian or the beautiful queen so why not give us another big dude for our magic attack.
    You give us a big guy with a sword an a lady with and arrow so what about the most famous wizard in all the world. Yep I'm talking about "Merlin"
    This is an idea in don't wont to create buy myself with thing that I'm not ready to write.
    I'm new for the forum and I want to see you guys give me ideas for this main character.
    I love this game and all the people love this game can seriously love this introduction. Never overpower and used with head can be good like the new 6lvl wizard.
    I really want to know what you think so just let me know.
    A really good game for all of you guys. Enjoy every day of this big game

  2. #2
    Senior Member P1ckrd's Avatar
    Join Date
    Apr 2013
    Location
    Opes Realm
    Posts
    411
    Nice idea!
    Level: 135| TH9 | 120/250 Level 10 Lava Walls


  3. #3
    Centennial Club THGAloeVeraX's Avatar
    Join Date
    Sep 2013
    Location
    Singapore
    Posts
    128
    Quote Originally Posted by P1ckrd View Post
    Nice idea!
    Honestly, you understood what OP was saying? LOL

    Clan: Singapore | Level: 102 | TH 9
    Youtube Channel


  4. #4
    Forum Superstar 966souchou's Avatar
    Join Date
    Aug 2013
    Location
    My age isn't changing
    Posts
    3,360
    I think it would be fun to have "Merlin" have double the DPS and 5 times the HP of a level max Wiz. He would carry around one bottle of all of the spells(Lightning, Heal, Freeze, Rage, Jump).
    It would be a mini version of each spell, like the Lightning doing only half damage or the Heal only healing half. There are requirements for Merlin to activate those spells.

    Requirements when attacking(remember, Merlin can only use one of each spell per raid):
    Heal Spell: Merlin must have at least 15 damaged troops around him
    Jump Spell: Merlin needs to want to go over a wall and at least 8 troops are around him
    Rage Spell: Merlin needs to be being attacked and there needs to be at least 12 troops around him
    Freeze Spell: Merlin needs to be attacking a defense tower and at least 8 troops have to be attacking the same building
    Lightning Spell: as soon as Merlin has 10% HP

    Requirements when defending(remember, Merlin can only use one of each spell per attack):
    Heal Spell: Heals towers, must have at least 3 damaged towers around him
    Jump Spell: enemy troops move at 50% speed, must have at least 10 troops around him
    Rage Spell: increases defense speed by 50%, must have at least 2 defenses around him
    Freeze Spell: freezes enemy troops for 3 sec, must have 15 troops around him
    Lightning Spell: as soon as Merlin has 10% HP, damages enemy troops

    Wow, that took a long time. Bega87, how's that?
    Yahallo
    Someone killed my pumpkin bomb
    Post Count Ranks and Titles

  5. #5
    Pro Member Crazyman's Avatar
    Join Date
    May 2013
    Location
    Hiding within the Forums
    Posts
    692
    Quote Originally Posted by 966souchou View Post
    I think it would be fun to have "Merlin" have double the DPS and 5 times the HP of a level max Wiz. He would carry around one bottle of all of the spells(Lightning, Heal, Freeze, Rage, Jump).
    It would be a mini version of each spell, like the Lightning doing only half damage or the Heal only healing half. There are requirements for Merlin to activate those spells.

    Requirements when attacking(remember, Merlin can only use one of each spell per raid):
    Heal Spell: Merlin must have at least 15 damaged troops around him
    Jump Spell: Merlin needs to want to go over a wall and at least 8 troops are around him
    Rage Spell: Merlin needs to be being attacked and there needs to be at least 12 troops around him
    Freeze Spell: Merlin needs to be attacking a defense tower and at least 8 troops have to be attacking the same building
    Lightning Spell: as soon as Merlin has 10% HP

    Requirements when defending(remember, Merlin can only use one of each spell per attack):
    Heal Spell: Heals towers, must have at least 3 damaged towers around him
    Jump Spell: enemy troops move at 50% speed, must have at least 10 troops around him
    Rage Spell: increases defense speed by 50%, must have at least 2 defenses around him
    Freeze Spell: freezes enemy troops for 3 sec, must have 15 troops around him
    Lightning Spell: as soon as Merlin has 10% HP, damages enemy troops

    Wow, that took a long time. Bega87, how's that?
    Thats a cool idea...Or you could choose another "setting" for "Merlin" and it would be just the standard wizard attack.

    IGN: Sydney|Lvl 116|TH 9.5|Status: Farming|GG:800Mil+
    Proud Former Co-Leader of the Unity Alliance
    -Vanguards-Titans-Origins-Air Force- Elite -

    Supercell is not SC! Supercell is SEE

  6. #6
    Super Member MrH's Avatar
    Join Date
    Apr 2013
    Location
    UK (Unicorn Kingdom)
    Posts
    857
    Quote Originally Posted by 966souchou View Post
    I think it would be fun to have "Merlin" have double the DPS and 5 times the HP of a level max Wiz. He would carry around one bottle of all of the spells(Lightning, Heal, Freeze, Rage, Jump).
    It would be a mini version of each spell, like the Lightning doing only half damage or the Heal only healing half. There are requirements for Merlin to activate those spells.

    Requirements when attacking(remember, Merlin can only use one of each spell per raid):
    Heal Spell: Merlin must have at least 15 damaged troops around him
    Jump Spell: Merlin needs to want to go over a wall and at least 8 troops are around him
    Rage Spell: Merlin needs to be being attacked and there needs to be at least 12 troops around him
    Freeze Spell: Merlin needs to be attacking a defense tower and at least 8 troops have to be attacking the same building
    Lightning Spell: as soon as Merlin has 10% HP

    Requirements when defending(remember, Merlin can only use one of each spell per attack):
    Heal Spell: Heals towers, must have at least 3 damaged towers around him
    Jump Spell: enemy troops move at 50% speed, must have at least 10 troops around him
    Rage Spell: increases defense speed by 50%, must have at least 2 defenses around him
    Freeze Spell: freezes enemy troops for 3 sec, must have 15 troops around him
    Lightning Spell: as soon as Merlin has 10% HP, damages enemy troops

    Wow, that took a long time. Bega87, how's that?
    Like, the idea, it's certainly more original than most other things on this forum, I won't bore you all by posting my hero thread here again, but unless there is a hero rotation system introduced it needs a nerf. But it's a nice idea, probably a nightmare to code but I like it!
    Somewhere around Level 135
    Ex-Leader of 79th placed clan
    Leader of Gay Unicorns
    Old clan was good
    GU is better








  7. #7
    Millennial Club Jjs709's Avatar
    Join Date
    Jul 2013
    Location
    Georgia
    Posts
    1,194
    Hows this for lvl one keep in mind hes a wizard
    dps:4000
    Hp:1200
    speed:12
    cost:50000 de

    feel free to change this or to add anything i missed

    Jjs709 116/132 Achievements Reputation Lvl 16 Lvl 70
    Leader of neighborhood: The Family (Champions League)
    Trade occasionally.
    Kik:jjs709

  8. #8
    Millennial Club Jjs709's Avatar
    Join Date
    Jul 2013
    Location
    Georgia
    Posts
    1,194
    Quote Originally Posted by 966souchou View Post
    I think it would be fun to have "Merlin" have double the DPS and 5 times the HP of a level max Wiz. He would carry around one bottle of all of the spells(Lightning, Heal, Freeze, Rage, Jump).
    It would be a mini version of each spell, like the Lightning doing only half damage or the Heal only healing half. There are requirements for Merlin to activate those spells.

    Requirements when attacking(remember, Merlin can only use one of each spell per raid):
    Heal Spell: Merlin must have at least 15 damaged troops around him
    Jump Spell: Merlin needs to want to go over a wall and at least 8 troops are around him
    Rage Spell: Merlin needs to be being attacked and there needs to be at least 12 troops around him
    Freeze Spell: Merlin needs to be attacking a defense tower and at least 8 troops have to be attacking the same building
    Lightning Spell: as soon as Merlin has 10% HP

    Requirements when defending(remember, Merlin can only use one of each spell per attack):
    Heal Spell: Heals towers, must have at least 3 damaged towers around him
    Jump Spell: enemy troops move at 50% speed, must have at least 10 troops around him
    Rage Spell: increases defense speed by 50%, must have at least 2 defenses around him
    Freeze Spell: freezes enemy troops for 3 sec, must have 15 troops around him
    Lightning Spell: as soon as Merlin has 10% HP, damages enemy troops

    Wow, that took a long time. Bega87, how's that?
    love the idea how about you add this to my stats?

    Jjs709 116/132 Achievements Reputation Lvl 16 Lvl 70
    Leader of neighborhood: The Family (Champions League)
    Trade occasionally.
    Kik:jjs709

  9. #9
    Fresh Spawn
    Join Date
    Sep 2013
    Posts
    6
    Im sorry, but i didnt understand one word of that. So to sum it up in a few words, you want a new hero called Merlin? Wasnt so hard, was it?

  10. #10
    Millennial Club Jjs709's Avatar
    Join Date
    Jul 2013
    Location
    Georgia
    Posts
    1,194
    Quote Originally Posted by ClasherClan View Post
    Im sorry, but i didnt understand one word of that. So to sum it up in a few words, you want a new hero called Merlin? Wasnt so hard, was it?
    You got it and i got the stats

    Jjs709 116/132 Achievements Reputation Lvl 16 Lvl 70
    Leader of neighborhood: The Family (Champions League)
    Trade occasionally.
    Kik:jjs709

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •