Defensive Spellory
What this is is basically a building that makes defensive spells. How the spells would be used though, is by attaching the spell to one of the defenses. Also, there's only 5 levels to this building, and for each level , 1 spell could be attached (ex. level 5 = 5 potions), and only 1 spell is allowed per building.
Spell Level it's unlocked How they are used Lightning 1 Electrocutes with it's first hit Healing 2 Heals the defense for the first 10 seconds that a troop is out Freeze 3 Immobalizes troops for the first 3 hits for 5 seconds (has to hit a troop/troops) Clone 4 Makes a defense shoot two instead of one (ex. archer on archer tower shoots 2 arrows at a time instead of 1) Haste 5 Multiplies how fast a defense is shooting by 1.5
Finally, spells can't be upgraded
If you have any suggestions, they are all welcome.



