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  Click here to go to the first staff post in this thread.   Thread: PETITION! save the clock tower!

  1. #81
    Forum Elder Rephren's Avatar
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    Ok well in all seriousness, while I wouldn't advocate for the entire staff to be fired, the suggestion to leave the Clocktower as is and then up build times by 6 hours for BH 6 rather, which would offset this 'unintended OPness' of the CT.. and up build times for BH7 and 8 by 6 hours or whatever too. Darian wouldn't that have been a much better fix? Rather than slapping the face of every clasher by nerfing their CT? Surely you can see the ease at which you would avoid a major catastrophe with your community where the community calls you money grubbers because the situation clearly looks like a bait and switch.

    Wouldn't you guys rather do ANYTHING to avoid being accused of bait and switch tactics? No? then we can ONLY assume that it IS a bait and switch tactic, because it makes ZERO sense you wouldn't just have upped BH6 ,7 ,8 build times and therefore avoid alienating your community.

    I also can't accept an explanation that it would be far too much work to just add build time to the respective BH's. A company should be willing to crawl through fire to avoid risking alienating part of their community. Even though the forum/reddit etc are only a percent, you can be sure people who don't visit these platforms to be severely upset too.


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  2. #82
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    Quote Originally Posted by Rephren View Post
    Ok well in all seriousness, while I wouldn't advocate for the entire staff to be fired,.
    The pr staff, not the entire staff. The pr staff always messes stuff up. The devs do a phenomenal job. Coc is an awesome game. But the community support and communication is awful.

  3. #83
    Forum Elder Rephren's Avatar
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    Yeah I meant all PR and forum staff, not all like devs. But I hear you. I honestly don't think they have a PR dept. They always say they're a small team. I bet they gave one of the devs a side job of being PR chief and he just ignores that part of his job and codes. hehe.. but being a small team, their graphic works are outsourced, support is outsourced, I honestly think its just like 10-12 of them in the offices in Finland, who sit around in meetings drinking coffee and laughing at what the forum is blowing up about today. (Be honest Darian, this is true!

    Obviously they do their jobs, but a PR department? I don't think so. They actually need to spend a few bucks of their millions per day and get some people to perform critical jobs that need doing, such as PR. Because either their PR guy is the most ineffective, inadequate PR guy ever, or they just don't have one. Those are your two options here. Darian tries hard for his part of the community manager but its not nearly enough in terms of managing player feedback among all platforms. Sending out regular information on FB, twitter, reddit, forums would be a start in terms of letting players know their thinking of where they want to take the game, and sure they've had their Qand A's, but honestly they cherry pick the questions they want to answer and largely ignore the ones they don't want to.

    It needs to improve to be honest, if Supercell intend taking their game to the next level one day, they need to up their PR. This game could be far more than it is now. It has massive potential but its kinda being wasted with cheap revenue building gimmicks and a non-existent PR dept.

    I know I'm sounding overly critical, but honestly if all I ever posted on these forums was, "SC is doing great with every update, and everything is amaaazing and going well." They would never receive the vital feedback they require. UNLESS the only feedback they truly care about is their position on the top grossing charts. If that is their main feedback, we might as well all give up trying to help SC at all. The fact I've typed out this post tells you I care about the game, so do many, we want to help.


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  4. #84
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    Quote Originally Posted by Darian[Supercell] View Post
    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.

    You reduced the Time .. and you reduced the efficiency (which is time based) .. that's a 61.1% decrease in efficiency..

    No wonder people are upset.

    You could have bend the efficiency curve of the ClockTower to hit whatever target you wanted at BH8, without anybody ever noticing anything .. :-)

    Besides, it's not 9 hours worth of boost every day .. it's a 9 hour reduction of builder/research time .. the boost duration would still only be 18 minutes .. more than enough for anybody to conduct the attacks needed for their 3 wins of the day .. and the remaining boosts for that day would only affect the upgrade/research times .. and give the players a slight amount of much needed extra resources.

    /Affront
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  5. #85
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    Quote Originally Posted by Gweo View Post
    The once per day (or 22h) seem to me to be a better solution. Current duration is just to short for attacking. Rather have them all at once.
    Agreed. This will make it better for doing your attacks, starting upgrades & not having to worry about boosting 3 times per day. From 9 (at BH8)hours it went down to about 4 hours(also at BH8). It was giving around 7 hours worth so I can understand a 30% total nerf to keep it within that ceiling but with over 60% nerf it is way too much imo
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  6. #86
    Forum All-Star Damiz's Avatar
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    I am not going to repeat my previous comments on this subject. They fall on deaf ears. I am afraid Darians PR speech in this thread does not change my views either. It's a money grab. Nothing more. Poor conduct on SC's behalf....again....

    Signed.

  7. #87
    Forum Elder Barcher101's Avatar
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    Quote Originally Posted by Affront View Post
    You reduced the Time .. and you reduced the efficiency (which is time based) .. that's a 61.1% decrease in efficiency..

    No wonder people are upset.

    You could have bend the efficiency curve of the ClockTower to hit whatever target you wanted at BH8, without anybody ever noticing anything .. :-)

    Besides, it's not 9 hours worth of boost every day .. it's a 9 hour reduction of builder/research time .. the boost duration would still only be 18 minutes .. more than enough for anybody to conduct the attacks needed for their 3 wins of the day .. and the remaining boosts for that day would only affect the upgrade/research times .. and give the players a slight amount of much needed extra resources.

    /signed
    Fixed that for ya

    /signed ^100. Its the only reason I'm playing on BB

  8. #88
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    Quote Originally Posted by Darian[Supercell] View Post
    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.
    Darian rushing is a meta breaker that litterally ruined builderhall experience...

  9. #89
    Forum Elder Rephren's Avatar
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    Quote Originally Posted by Damiz View Post
    I am not going to repeat my previous comments on this subject. They fall on deaf ears. I am afraid Darians PR speech in this thread does not change my views either. It's a money grab. Nothing more. Poor conduct on SC's behalf....again....

    Signed.
    I don't think we're gonna get a response regarding our solutions to their CT problem either, because it seems there's only one of two options that are possible:

    1) They are covering for a bait and switch tactic.
    2) The team are so incredibly inept they didn't think of just increasing subsequent Build Hall's build times for buildings to offset the 'unintentional' Overpowered ClockTower.

    Those are the two options here, both of which put SC in an extremely bad light. The ONLY things I can POSSIBLY think of that could be used as an excuse for not being able to up subsequent builder hall times is that it would be 'too much extra work'. but as I've said, a company should be willing to crawl through fire to avoid alienating a community.

    Any response over this embarrassment would be appreciated, perhaps I am just not understanding all the facets at play here, but then what other facets could there be? If anyone could assist me I'd appreciate it.

    I just want the best for this game man, and the people in charge over at SC don't seem to be too worried about that. Just about being in top 5 grossing mobile game. :/ colour me disappointed.


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  10. #90
    Forum Master Saleh47's Avatar
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    Quote Originally Posted by Inherited View Post
    Darian rushing is a meta breaker that litterally ruined builderhall experience...
    Well played
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