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  Click here to go to the first staff post in this thread.   Thread: PETITION! save the clock tower!

  1. #131
    Centennial Club
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    They finally make a game worth playing, and they screwed it up by nerfing the CT 50%! And reduce the speed 20%!
    I knew SC was greedy but not this much!

  2. #132
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    Why even they have to nerf CLOCK TOWER ? It doesn't bite or punches you !! It just makes things fast which is amazing !!


    Wait, Is Supercell allergic to the word "AMAZING" ?
    yeah, they are !!
    RIP ClockTower, 2014Witches !!

  3. #133
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    Quote Originally Posted by MrSJS View Post
    Why even they have to nerf CLOCK TOWER ? It doesn't bite or punches you !! It just makes things fast which is amazing !!


    Wait, Is Supercell allergic to the word "AMAZING" ?
    yeah, they are !!
    RIP ClockTower, 2014Witches !!
    Supercell is allergic to people enjoying something, because they think if you enjoy it, you won't spend money on it. They think if you enjoy it, it's easy, and being easy you won't spend money on it, they need to make it hard and exasperating, so you'll buy gems for sure.

  4. #134
    Senior Member
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    I've already started a thread displaying my displeasure with the clock tower, and it was immediately deleted. We don't need another base that takes years to finish. the clocktower was fine the way it was. gem hungry punks

  5. #135
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    Quote Originally Posted by Darian[Supercell] View Post
    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.

    EXTREME SPEED! So extreme, the most extreme.


    Aaaaaaannnnnnnddddd it's gone

  6. #136
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    That Asian loading screen leak that's said "night mode world of extreme speed" should have said "dimly lit world of mediocre speed"

  7. #137
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    Yeah the only reason I can say it was nerfed is it was eating up gems people would normally spend on the game and how could a f2p game with no advertisements support an actual thing that reduced gem usage.. BLASPHEMY!!

  8. #138
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    Last edited by AdmiralAlvin; June 28th, 2017 at 01:24 PM.

  9. #139
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    What a joke of an excuse. Save the Meta??? Really????

    I've been using the clock tower regularly and only have level 4 buildings with a BH5. No where near max.

    Tell it like it is: You want more $$ for gems. 15 minutes of a 10x multipler saves you 150 minutes instead of 15 minutes.

    This is not a game breaker or even close to what I would call a Meta.

    Come on now...
    Fix it back please

  10. #140
    Senior Member Psychomaniac72's Avatar
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    Signed.. 👍👍

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