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  Click here to go to the first staff post in this thread.   Thread: PETITION! save the clock tower!

  1. #71
    Centennial Club Porvil's Avatar
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    Signed No need for nerf
    IGN :- PD08(Town Hall-9) Level:-134 GG:-690m EE:-686m HH:-3.721m

    LET HEROES BE AVAILABLE IN WAR WHEN ON UPGRADE

  2. #72
    Junior Member Rfdhanvanth's Avatar
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    These ppl just need some more $$ ..no way they are reverting the changes that will be made. I guess they would take the clock tower in the near future lol! How a great game is ruined in 2 months time!

  3. #73
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    Quote Originally Posted by UltimateHamm View Post
    What's the point? SC doesn't care
    When sc are not listening to customers maybe they listen money.

  4. #74
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    Quote Originally Posted by policenine View Post
    in june of 2017 a lightning bolt struck the BB clock tower! sign this petiton to help repair it back into it's former glory!

    signed
    lol. signed.
    -----------------
    Aka circle.
    Builder base enthusiast, retired pusher.

  5. #75
    Senior Member MexicanBob's Avatar
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    "Great Scott!" /signed

  6.   This is the last staff post in this thread.   #76
    Darian[Supercell]'s Avatar
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    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.

  7. #77
    Forum Elder Rephren's Avatar
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    I'm starting a petition to have Darian grow his beard back.

    /signed


    Never argue with idiots, they will bring you down to their level and beat you with experience.

  8. #78
    Banned
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    Excellent !

    /signed

    Excuse-me, my Delorean is waiting...

  9. #79
    Senior Member
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    Quote Originally Posted by Darian[Supercell] View Post
    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.

    The once per day (or 22h) seem to me to be a better solution. Current duration is just to short for attacking. Rather have them all at once.

  10. #80
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    Quote Originally Posted by Darian[Supercell] View Post

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.
    It isn't meta breaking at all. Just add 6 hours of build time to each of the bh8 structures and no one would be the wiser. We, the players don't know what bh8 looks like yet so the slightly longer upgrade times wouldn't be a shock, yet nerfing the clock tower is. There was a way around it but SC screwed it up. The clock is obviously not op at bh5 (because you inferred so in your post) so who cares. Just adjust everything else.

    You guys really need to hire a consultant that will look over ideas that possibly could be seen as a slight to the community. This stuff happens way to often with sc and it could be avoided all together. If I were running the company, I would seriously consider firing the entire PR and forum staff. They are some of the worst I have ever seen.

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