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  Click here to go to the first staff post in this thread.   Thread: PETITION! save the clock tower!

  1. #111
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    Rest in peace clocktower, you're literally useless now

  2. #112
    Forum Elder Monoxide's Avatar
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    Quote Originally Posted by Kyoia View Post
    Rest in peace clocktower, you're literally useless now
    Completely useless. I managed 1 win during the boost and now I have to keep going back to the dark side more than I wish to. The clock tower nerf was a total misstep

  3. #113
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    Ok so from what i can tell its blatant lies here from supercell, when the update when 1st mentioned it took another 2months to come on and they have said they were testing it before that aswell.so i reckon they had about 3 months of testing.Is that not enough time to know if it was overpowered or not?they thought they could get more gems out of it thats the only reason it was changed, this excuse that it was to late to change it dont wash with me since as they said themsleves they and the youtube guys tested update for long time.Can u explain that darian?why in the testing for months that was not figured out instread of doing this

  4. #114
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    Quote Originally Posted by Darian[Supercell] View Post
    Alas, if forum posts could generate 1.21 "jigawatts" of power. When the Clock Tower was being developed, it was originally designed to be a "once per day" boost. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live.

    This adjustment was not meant to penalize players, though I understand it does feel like one and I understand why many are up in arms about it. We are also looking at how it affects long term use as we roll out additional BH levels as well, and at the current rate it would exponentially give users 9 hours per day worth of boost at BH level 8 - an amount that is just way too much.

    This is what we meant when I mentioned in the content update thread why it was important to bring it in-line with relative upgrade times. The Clock Tower in its current iteration was just too powerful. Yes it's a useful building to have, but it had become meta-breaking, and any time you have a meta-breaking system that everyone relies on, that causes a bottleneck of reliance.

    So we're bringing the Tower down to where we actually wanted it to be at from the start.
    Hi, you know what. I think you also forgetting about something. We supposed to have 3 attacks every 8 hours with loots available. Just like those youtubers, mods, and any other testers (if there is any) played before BH went live.
    "When the availbility of the loot was being developed, it was originally designed to be a "three times per day" loot. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live."
    SHOULD YOU ALSO SAY THIS ABOVE REGARDING THE AVAILBILITY OF THE LOOT?

  5. #115
    Senior Member MasterKilde's Avatar
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    Signed.

    Attacking in BH could be done in Clock Tower boost.
    Now BH is even more Waste of time *sigh*
    Master Kilde
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  6. #116
    Forum Elder Monoxide's Avatar
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    Quote Originally Posted by J1mh1d View Post
    Hi, you know what. I think you also forgetting about something. We supposed to have 3 attacks every 8 hours with loots available. Just like those youtubers, mods, and any other testers (if there is any) played before BH went live.
    "When the availbility of the loot was being developed, it was originally designed to be a "three times per day" loot. But that utility felt trivial so we upped it to where it's at today and in the shuffle of getting the Builder Hall out, we realized too late it needed to be dialed back down to where it will be when the update goes live."
    SHOULD YOU ALSO SAY THIS ABOVE REGARDING THE AVAILBILITY OF THE LOOT?
    I don't see anywhere in what you've quoted that we are supposed to get 3 attacks every 8 hours with loot available. I don't believe I've even seen that mentioned in Darians posts. The above is referring to clock tower boosts not loot attacks

  7. #117
    Junior Member RISHMAYA's Avatar
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    SIGNED...we dont have extra loot..n now its terrible...plz do change to last one.ty
    》ĄGLAD!ATORĄ《
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  8. #118
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    From: Supercell
    To: OP
    Subject: Petition 716334
    Dear Sir or Madame:
    Your petition has been [REJECTED]. Thank you for your interest in [Clash of Clans].
    Sincerely,
    Supercell

  9. #119
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    Quote Originally Posted by Monoxide View Post
    I don't see anywhere in what you've quoted that we are supposed to get 3 attacks every 8 hours with loot available. I don't believe I've even seen that mentioned in Darians posts. The above is referring to clock tower boosts not loot attacks
    Before the update was live for BH, Those youtubers and mods and game testers already played the BH. The one that they had (dev pad) has 8 hours cool down for the loot.
    If SC revert back the clock tower because it was like that then SC should also revert the time for loot availbility.

  10. #120
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    I have a lvl 3 clock that used to boost for 10 minutes at 10x. I wake up and it now boosts for 5 minutes at 8x!!!??? What is that?! I can barely get 3 attacks in before the boost stops. If you had to nerf the thing into Oblivion at least have the presence of mind to make it so it's useful for one thing, that being building armies.

    Darian said it was intended only to be a once a day thing? But out of the goodness of their hearts they made it every 8 hours? And now all of a sudden it is necessary to reduce it's effectiveness. How were they so short sighted that this "monumental" problem wasn't seen back when it was released?!

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