View Poll Results: Is Inferno tower balanced

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  • Damage Buff

    0 0%
  • Can't stop healing (buff)

    0 0%
  • Stop %50 of healing

    0 0%
  • Stop %40 of healing

    0 0%
  • Balanced

    2 100.00%
  • Damage Nerf

    0 0%
Results 1 to 4 of 4

Thread: Inferno Tower Balancing-Heal spell underused (TH10+)

  1. #1
    Trainee Gokaylord's Avatar
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    Inferno Tower Balancing-Heal spell underused (TH10+)

    Inferno tower is stopped Heal spell and healer because of heal spell can't heal when inferno towers are burning troops. I think heal spell and healer must heal when inferno tower is burning your troops or heal %60 or %50 when inferno tower is burning your troops. Also it can be good for giants.

    Another Idea:Inferno tower's heal stopping will increse per level. Because of Grand Wardens.
    Last edited by Gokaylord; June 21st, 2017 at 01:53 PM.

  2. #2
    Forum Hero Tiler's Avatar
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    Inferno Towers aren't why the heal spell is underused. In fact, the upcoming balance update is buffing the Inferno Tower. The heal spell is underused because it's weak relative to high level defenses.
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  3. #3
    Centennial Club ValhalClash's Avatar
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    Quote Originally Posted by Tiler View Post
    Inferno Towers aren't why the heal spell is underused. In fact, the upcoming balance update is buffing the Inferno Tower. The heal spell is underused because it's weak relative to high level defenses.
    Exactly what you said! If Infernos were nurfed in this way, there pretty much would be no difference from a TH9. The defense would become obsolete, and we would see even more engineered bases.

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  4. #4
    Pro Member policenine's Avatar
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    i think the inferno tower is fun to use because of the fact it stops healing. it would be a boring and useless defence if it didnt have that feature!


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