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Thread: ogres

  1. #1
    Fresh Spawn
    Join Date
    Sep 2013
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    1

    Lightbulb ogres

    slow big goblins with tons of health that go for resources only

  2. #2
    Fresh Spawn
    Join Date
    Jun 2013
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    5

    sounds like a great idea

    i absolutely love your idea

  3. #3
    Fresh Spawn
    Join Date
    Sep 2013
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    2

    Ogres

    Quote Originally Posted by xwingv View Post
    slow big goblins with tons of health that go for resources only

    I like this this idea too. I'm not too sure how the numbers should look. Maybe this...

    Name of Troop - Ogre
    Training Cost (in DE) - lv1-100, lv2-120, lv3-140, lv4-160, lv5-180, lv6-200
    Training Time - 5m
    Housing Space - 5
    Damage per second - (x2 Resources) lv1-11, lv2-14, lv3-19, lv4-24, lv5-32, lv6-42
    Hit Points - lv1-250, lv2-300, lv3-360, lv4-430, lv5-520, lv6-660
    Movement Speed - 12
    Description - This dark hybrid troop is born like a Giant and trained like a Goblin.
    Favourite Target - Resources

  4. #4
    Forum Veteran pikacu221's Avatar
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    Jul 2013
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    no one is perfect. i am no one. there I=perfect
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    1,559
    id rewally love this but-

    supercell actually doesnt encourage farming. they only made goblis to get some extra loot for upgrades. they want people to push and not farm so they wont implement this.

    sry
    ★★I cats!! (pikachu render credits: KuroTenyyo of deviantart)★★

  5. #5
    Super Member MrH's Avatar
    Join Date
    Apr 2013
    Location
    UK (Unicorn Kingdom)
    Posts
    857
    I don't want big tanks going for my resources.
    Somewhere around Level 135
    Ex-Leader of 79th placed clan
    Leader of Gay Unicorns
    Old clan was good
    GU is better








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