Hello everyone, random idea throwing it out there. It will probably need tweaking or balancing but feel free to critique.
I was imagining a stealthy type unit that is fast... can deliver heavy melee damage that is comparible or slightly better then a wizard, but being more sturdy then a wizard to a small degree. It's infantry based so nothing crazy for HP's. However being melee it needs time to close the gaps between targets while taking fire or perhaps... a bit of a disappearing act.
A dual wielding assassin with jagged curved swords, wearing a cloak and light armor in dark colors to help blend into the shadows.
Introducing the Nightblade
Lurking in the shadows these assassins deliver devastating blows to their targets and then disappear in the chaos leaving no trace of their presence.
Special Ability - Upon taking damage goes invisible (or stealth/cloaked) to enemy defenses for a short time before reappearing. Must wait a certain amount of time before being able to re-enter the shadows.
This would give them an edge on some defenses such as an inferno tower and xbow where sustained fire really cranks out lots of damage being able to evade some of their damage. However point defenses would still pose dangerous to them as they deal good single target damage. The Nightblade would not be immune to damage while cloaked (ex... Mortar splash damage or Wizard Tower splash if they were bunched up on other troops taking splash damage)
Stats:
Movement 32
Favorite Target Any
Melee Single Target
Training Time 12minutes
Housing Space 6
Attack Speed 1s
Level 1
HP 200
DPS 90
Cost 50
Cloaking - Upon taking first hit damage enters into cloaking. Cloaked for 2 seconds, cooldown 5 seconds. After cooldown refreshes, next hit triggers cloak.
Level 2
HP 230
DPS 120
Cost 60
Cloaking - Upon taking first hit damage enters into cloaking. Cloaked for 2 seconds, cooldown 5 seconds. After cooldown refreshes, next hit triggers cloak.
Level 3
HP 265
DPS 150
Cost 70
Cloaking - Upon taking first hit damage enters into cloaking. Cloaked for 2 seconds, cooldown 4 seconds. After cooldown refreshes,next hit triggers cloak.
Level 4
HP 310
DPS 190
Cost 80
Cloaking - Upon taking first hit damage enters into cloaking. Cloaked for 3 seconds, cooldown 4 seconds. After cooldown refreshes, next hit triggers cloak.
Level 5
HP 350
DPS 220
Cost 90
Cloaking - Upon taking first hit damage enters into cloaking. Cloaked for 3 seconds, cooldown 3 seconds. After cooldown refreshes, next hit triggers cloak.
Appearance through level ups.
Lvl 1 - Dual wielding curved jagged steel swords, green cloak with a dark yellow trim around hood, brown leather armor padding on legs and chest. Brown boots and gloves to match leather.
Lvl 2 - Dual wielding curved jagged dark grey swords, dark green cloak with dark yellow trim around hood, brown leather armor padding on legs and chest. Brown boots and gloves to match leather.
Lvl 3 - Dual wielding curved jagged purple swords, dipped in elixir (when the Nightblade attacks you see glints and streaks of purple from the slashes) Cloak is still dark green with a black trim. Brown Leather armor padding on legs and chest. Brown boots and gloves to match leather, and gains new brown shoulder pauldrons that are round.
Lvl 4 -Dual wielding curved jagged black swords, dipped in dark elixir (when the Nightblade attacks you see glints and streaks of black from the slashes) Cloak is dark green with a black trim. Black leather armor padding on legs and chest. Black boots and gloves. Shoulder pauldrons are black.
Lvl 5 - Dual wielding curved jagged black swords, double dipped in dark elixir (ya, I went there.) are now emitting unstable dark elixir energy around the swords which looks like black electricity coming off the swords. Cloak is dark green with black trim. Black leather armor padding on legs and chest. Black shoulder pauldrons with multiple spikes angled to the backside of the Nightblade.
Admittedly it would need some balancing... its hard to say what stats are appropriate without thorough testing and the whole cloaking part would play a big role in the balancing part I am sure. The whole cloaking thing could also evolve into a cloaking spell of some kind but I'll leave that alone for now.
Thoughts and reactions appreciated.


, but i hope supercell see this thread, it is an awesome idea!!!

