Hey Frisco
One other thing you might want to check with the developers about is the variation of tasks and point values. such as why there is 4 boat options (which seem to pop up the most often one of which offers a 320 perfect task point value. and there are (at last count) at least 9 different mining options many of which only differ by 1 ore giving point values of
315 316 318 319 and 320. especially when given the mining tools there isn't even an option to only collect 1 ore. it's either 2 3 4 or 5 per tool. none of the other tasks offer so many point value options. in such a close proximity to perfect score. why not make them streamlined?
Ideal scenario
Set it up so that there is 4 options per category
4 boat tasks
4 mining tasks
4 of each crop
4 values for baskets (contents required varies)
4 values for individual townies (only difference would be insert townie type here)
4 values for for mass townie
4 values for trucks
and so on.
make each be set like boats
320 270 180 and 90 (pretty sure those are the values they always get tossed so quickly)
since smaller NHs don't have the luxury of being able to compete using the smaller point values why not assist them by reducing the amount of smaller value options. or at least decluttering the top end.