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Thread: ♥♥♥ Central Clan Castle to end Hopping and make Donations easier. ♥♥♥

  1. #21
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    So let's say I'm donating dragons to my clan, and I request dragons from my clan. They fulfill the same thing. Essentially, it's the same now as with a Central Clan Castle. How about this, Central Clan Castle is an option any clan can enable or disable. It's likely 95% of the clan members out there prefer one with a Central Clan Castle.

    You go join your clan without a Central Clan Castle.

    If they want to add a mystery element to it, then leader can set it to be random unit receive, makes it more fun.
    Last edited by scjim; September 19th, 2013 at 07:11 PM.

  2. #22
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by scjim View Post
    So let's say I'm donating dragons to my clan, and I request dragons from my clan. They fulfill the same thing. Essentially, it's the same now as with a Central Clan Castle. How about this, Central Clan Castle is an option any clan can enable or disable. It's likely 95% of the clan members out there prefer one with a Central Clan Castle.

    You go join your clan without a Central Clan Castle.
    There are lots of things people would prefer. They want resource donation. They want gem mines. They want cheaper structures. The want lower build times.

    These things would not necessarily improve the game, however.

    Also I think it's pretty clear that donating a certain troop to your clan mates and requesting that troop back from them is not the same as donating that troop to yourself.

    It appears the shoe is on the other foot now. I gave you an excellent counter argument to your suggestion. It would appear you are now the one giving weak counter arguments in response.

  3. #23
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    You've made your case that I can essentially donate troops to myself.

    So the solution to that is:
    You can't get the troops you've donated, that's pretty simple to code. Problem fixed.
    Last edited by scjim; September 19th, 2013 at 08:50 PM.

  4. #24
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by scjim View Post
    You've made your case that I can essentially donate troops to myself.

    So the solution to that is:
    You can't get the troops you've donated, that's pretty simple to code. Problem fixed.
    Actually keeping track of that may not be so easy. It's not like they are going to tag all troops added with a unique id that traces back to you. However, if they did it could also be quite annoying.

    Let's say you, player A, and player B all donate a level 3 dragon. Then Players A and B pull each others dragon out. That leaves the one dragon you donated. Technically 3 people donated dragons but now the one left is yours and it won't let you pull it out.

    Alternatively if they tried a system where they didn't track by some sort of weird tagging mechanism there would still be corner cases. In order for this scheme to work they'd actually have to keep track of a complete donation and removal history that would have to be retrieved and parsed each time a request was made.

    Basically the game would have to know that you donated one dragon, and then at some other later time others donated and then removed dragons thus the remaining dragon should be free for you to remove. It would have to keep track of all of this for all clan members and all combinations of troops and levels.

    Also what happens when people donate and then leave the clan? What if they leave just to visit someone else and come back? What if someone joins, donates a few troops, decides they aren't happy with the clan and leaves?

  5. #25
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    Actually keeping track of that may not be so easy. It's not like they are going to tag all troops added with a unique id that traces back to you. However, if they did it could also be quite annoying.
    I think you're conflicted. Make up your mind lol. The original case is you don't want to be able to donate yourself, and if they're able to achieve that, it could be annoying. Hm.

    Let's say you, player A, and player B all donate a level 3 dragon. Then Players A and B pull each others dragon out. That leaves the one dragon you donated. Technically 3 people donated dragons but now the one left is yours and it won't let you pull it out.
    So what? I think this is a non-issue. Just wait for others to donate.

    Alternatively if they tried a system where they didn't track by some sort of weird tagging mechanism there would still be corner cases. In order for this scheme to work they'd actually have to keep track of a complete donation and removal history that would have to be retrieved and parsed each time a request was made.

    Basically the game would have to know that you donated one dragon, and then at some other later time others donated and then removed dragons thus the remaining dragon should be free for you to remove. It would have to keep track of all of this for all clan members and all combinations of troops and levels.

    You're making it more hairy than it has to be.

    Also what happens when people donate and then leave the clan? What if they leave just to visit someone else and come back? What if someone joins, donates a few troops, decides they aren't happy with the clan and leaves?
    They lose it, thus preventing clan hopping.

  6. #26
    He who has not yet claimed his title dahimi's Avatar
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    I think you're conflicted. Make up your mind lol. The original case is you don't want to be able to donate yourself, and if they're able to achieve that, it could be annoying. Hm.

    I can't tell if you're being deliberately obtuse or not here. Let's work with the assumption I'm not conflicted.

    So what? I think this is a non-issue. Just wait for others to donate.

    Isn't that a major component of what your scheme is trying to prevent?

    You're making it more hairy than it has to be.

    How so? Describe how they could ensure you aren't donating to yourself without doing this sort of tracking.

    They lose it, thus preventing clan hopping.

    So basically you punish folks who aren't hoppers because there are other people in the game who are hoppers. That doesn't seem reasonable to me.

  7. #27
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    Quote Originally Posted by dahimi View Post
    What you have proposed is essentially being able to donate to yourself. Basically you queue up a bunch of units, donate them all to the clan bank, and then request them back every 20 minutes.

    There is a reason Supercell doesn't let you simply populate your own clan castle. They want there to be this collaborative element to the game where players in active/healthy clans get a decided advantage.

    Quite honestly if they were hip to your idea, it'd make more sense for them to just let you populate your own clan castle every 20 minutes. It'd be a lot easier to code and would have the same net effect.

    You kind of attempted to skirt this issue by indicating it must be clan based and require two people. However, I'm sure if you think about it for a bit you'll realize that the restriction you propose isn't really a restriction at all.

    Wouldn't it be possible to prohibit players from taking troops they've donated to the clan? That seems reasonable.

    I go into the Central Clan Castle and donate a dragon.

    "Hmmm, that dragon actually looked pretty good. I want it for my castle."

    "You can't take your own troops. Please select another unit!"

    "Ok, I guess I'll take these 3 hog riders and 5 minions instead. Oh and look, it says these are from dahimi. I'm going to leave a thank you message for him on this awesome clan castle page."

  8. #28
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    Quote Originally Posted by Murphote View Post
    Wouldn't it be possible to prohibit players from taking troops they've donated to the clan? That seems reasonable.

    I go into the Central Clan Castle and donate a dragon.

    "Hmmm, that dragon actually looked pretty good. I want it for my castle."

    "You can't take your own troops. Please select another unit!"

    "Ok, I guess I'll take these 3 hog riders and 5 minions instead. Oh and look, it says these are from dahimi. I'm going to leave a thank you message for him on this awesome clan castle page."
    Dahimi does bring up some good points, but it does feel like he's more interested in coming up with counter arguments than to find a solution.

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