Ay we're famous!
http://www.ibtimes.com/clash-clans-s...oncern-2542745
Yes, this ought to do it.
Nope. Not by a long shot! [comment why]
On the right track, but needs work [comment your suggestions]
Ay we're famous!
http://www.ibtimes.com/clash-clans-s...oncern-2542745
Eu concordo.
Funcionária muito bem.
Can anyone clarify me how 3win system works currently in builder base? I mean like do you have to win all 3 in row?
I am content with the loot cap system currently in the game. Keeping it unchanged Just let us get small loot per successful battle like
A. 1k gold and 1k elixir
Or,
B. just 2k gold or just 2k elixir randomly.
Or,
B. May be derive that loot per battle based on stars and percentage difference. More the difference more the loot.
Whtsae ppl?
20 wins is too much time for an average player to give to builder base alone. Aside other stuffs we have main village to deal with too.
p.s: Response from top of the world.
They can't silence the critics no matter how hard they try...SC was forced to listen in 2015 and they will be forced to listen to us now...mods wasting time and energy deleting posts and banning people will only make the critics shout louder...having a brilliant time!
http://www.ibtimes.com/clash-clans-s...oncern-2542745
I voted nope. I tried CR and quickly found the loot system of PvP of gaining cups until you can't progress and a strict paywall frustrating. I don't like CR and don't want to play it. My clan has had a few people this year pre update who had quit CoC for CR 1 year+ ago and were now returning to CoC and quitting CR in frustration. So adding the CR model to CoC and making it compulsory is a problem. Fiddling with the loot doesn't change this. We don't want to play the CR model
Fiddling with the loot will not fix SC's communication and PR issues which have gone from bad to downright insulting to their customers.
Within the MB base requiring 10 raids per day will just make it worse where players fall down a double-perfect hole. Players in CoC do not do 10 raids per day, outside a few high leagues. But there is HUGE variety, with most players in low leagues averaging less than 1 per day and a few doing dozens. CoC had a loot model that worked for this. Mandating how many raids people do per day is BAD regardless of what the number is
PS - I have tried the new game, and am ranked around 500 in the UK - way above my CoC rank. But I'm already bored of it
Various data posts: Who plays what? CWL data 1 (stars), 2 (3* rates), 3 (rosters), 4 (start times and other) Data at end of old Legends And (non-data) how max bases are ordered in war
This would work for me and according to what some of my clan mates have been saying. I think the loot cap is rather like the chest limits on Clash Royale... and we don't want to lay Clash Royale on CoC... if we did we would do it on CR.![]()
All you need is love...chocolate, G&Ts, PSN sub, COC... but love will do for now .......😍
Leader of Karma - Est Feb2017 - Level 5 - #LPV8JQOO
Minkie TH10 (rushed, catching up!) - Minkette TH8 (half way through!) - Little Minx (Max TH7) Miniminx - TH5, DBH - engineered TH5