View Poll Results: Is this what you are looking for?

Voters
1878. You may not vote on this poll
  • Yes, this ought to do it.

    970 51.65%
  • Nope. Not by a long shot! [comment why]

    188 10.01%
  • On the right track, but needs work [comment your suggestions]

    720 38.34%
Page 34 of 90 FirstFirst ... 2432333435364484 ... LastLast
Results 331 to 340 of 900

  Click here to go to the first staff post in this thread.   Thread: Proposed New Builder Base Loot System [With Pictures... YAY!]

  1. #331
    Senior Member GoldDigger5's Avatar
    Join Date
    Nov 2015
    Location
    CR > CoC
    Posts
    475
    I take back what I said earlier.

    This is my current opinion of the loop cap, which I stated in another thread:

    Quote Originally Posted by GoldDigger5 View Post
    Despite being a casual player, I was 100% against this loop cap.

    But after pushing to 700 trophies, I easily earned 100k+ of both resources in three wins. Now I'm at 900 trophies and progressing easily.

    I take back what I said earlier about this update. This loop cap is fine, and I no longer view it as a cash-grab.
    If I could change my vote to "No" to support the current loot system, I would. The fact that Lach said people could max their base in 10 days with 1/3 of the 24 hr cooldown is worrisome.

    PLEASE KEEP THE CURRENT LOOT SYSTEM.

    If you want more loot, then simply push for more trophies (many people stop playing once they reach their loot cap and this is actually making them harder to progress). Where Lach is at, he is earning 315k in both resources per day.
    Last edited by GoldDigger5; May 23rd, 2017 at 01:25 PM.
    100% F2P
    CoC | TH: 11 | Heroes: 41/41/13 | Walls: 262/300 (Magma) | BH: 6
    CR | All Cards: 11/9/5/2 (average level) | Cards Found: 75/75 | Max Win for Challenges: 14

  2. #332
    Fresh Spawn
    Join Date
    May 2017
    Posts
    8
    Quote Originally Posted by LachNessMeownster View Post
    Keep in mind this is still 2200 stats where its currently 95k bonus per win.
    yes
    10 yes

  3. #333
    Pro Member rohitkorde's Avatar
    Join Date
    Jul 2014
    Posts
    705
    you can leave the current system as it is, and just add a small loot on subsequent attacks,
    say 100 gold and 100 elixir on base trophy range and scale by 10% once you cross to a higher trophy range.
    you will get this bonus loot for 20 attacks, after that you can just raid for trophies.


    As long as people can raid for some loot(how minimal it may seem), they will be happy.
    There are soo many people(like me) who like to farm and build base up, who are not interested in trophy pushing.
    So even if getting some loot is okay for farmers.
    CR - Level 11 - 4000+
    fav card : Lavahound

  4. #334
    Junior Member bishalroy's Avatar
    Join Date
    Aug 2016
    Posts
    69
    loot cap is fine, we just need to trophy push(recommended 700+)

  5. #335
    Millennial Club KJ's Avatar
    Join Date
    Jul 2014
    Posts
    1,442
    Remember guys, battle were mostly drawn.... So getting 3wins is not a snap.. If you take it to 5 or to 10
    You will be tie yourself in the builder base rather than to our HOME BASE.

  6. #336
    Banned OmgItsEthan's Avatar
    Join Date
    Mar 2017
    Location
    The world owes us as much as we owe falling stars, thats just the way things are, for now for.
    Posts
    727
    I think i know what most people are voting

  7. #337
    Senior Member
    Join Date
    Mar 2017
    Posts
    375
    This seems like a brilliant idea Lach and I think many people would be sure to agree, including those who have previously said they hate the update without even giving it a fair chance. I understand why they have limited the loot like they have however I do feel they have been too tight on their restrictions and they could definitely be loosened up on without ruining the whole economy of this new mode.

    I fully support your proposition Lach and hope Supercell take ideas on board!

  8. #338
    Junior Member DESTROYA97's Avatar
    Join Date
    Mar 2017
    Location
    Builder Base Town
    Posts
    76
    I've posted your propose in our German FB Group. Until now there were just positive reactions - including me. I will like this System, because the builder's base will getting bored if you don't get a "Price" for a victory. Great suppose! I'm looking Forward to this, if it will come to CoC!

    Thanks to Killercheese for this amazing signature!
    Visit our Group in Facebook!
    Level 12 / 82 of 84 Cards / Challenger I , Highest Trophies: 4443 / Leader of Polarfuechse
    CoC: Mainbase: Lvl 159 / TH10 since Nov '17; BB: BH8 / 4200-4400 trophies


  9. #339
    Senior Member SimonBroadleaf's Avatar
    Join Date
    Nov 2014
    Posts
    415
    Great to see community feedback being listened too. I too agree something needs to change. Although not sure what it should be

  10. #340
    Junior Member
    Join Date
    Oct 2016
    Location
    Raleigh, NC
    Posts
    64
    Having a loot cap tells me not to play the game any more b/c I can't progress.

    But I want to progress with the new content... but can't w/o gemming progress.

    More matches per day would help enjoy the content. It seems like you need to progress to have some more options and be able to have some fun in strategy.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •