View Poll Results: Is this what you are looking for?

Voters
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  • Yes, this ought to do it.

    970 51.65%
  • Nope. Not by a long shot! [comment why]

    188 10.01%
  • On the right track, but needs work [comment your suggestions]

    720 38.34%
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  Click here to go to the first staff post in this thread.   Thread: Proposed New Builder Base Loot System [With Pictures... YAY!]

  1. #831
    Forum Champion VeeBirds's Avatar
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    Still, 10 is a REALLY HIGH number of wins to get per day, except for the maxed peeps that have almost nothing to work on on their main village.

    If I could suggest, I'd say something like this would be great IMO:
    Win #1 - normal bonus
    Win #2 - special bonus slightly higher
    Win #3 - normal bonus
    Win #4 - special bonus slightly higher than #2
    Win #5 - normal bonus
    Win #6 - ultimate bonus
    Win #7 to infinite - minimal bonus

    (It's a bit like the progressive bonus you get in some Royale's special challenges)
    Clash of Clans: TH12 59/56/20 | any other TH I probably have a base

    Clash Royale: Probably more posts than wins. Why my posts still count if the forum was deleted?

  2. #832
    Pro Member Pimmiepim's Avatar
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    Continuing to provide bonuses (no matter how small) after a number of wins encourages botting. Probably a reason not to do it for SC.
    William - Leader of TSG, member of the BFE clans Elite Academy and Valar Morghulis.
    TH12, lvl 208, K 60, Q 60, GW 30.
    TH11, lvl 193, K 50, Q 50, GW 20.
    TH10, lvl 161, K 40, Q 40 / TH10, lvl 146, K 40, Q 40 / TH10, lvl 125, K 32, Q 32.
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  3. #833
    Centennial Club
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    I agree, increase loot at 10th win or give bonus at 3, 5 & 10 wins. Continuous loot will encourage botting.

  4. #834
    Forum Master Saleh47's Avatar
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    Quote Originally Posted by Pimmiepim View Post
    Continuing to provide bonuses (no matter how small) after a number of wins encourages botting. Probably a reason not to do it for SC.
    The thing that won't work much with bots is the need to win & not tie, wait for opponent to finish & wait for army to finish. So they can't do the fast farming thing with this as easy it would look. Over the time it might get them somewhere but probably not further than the normal player thus their advantage is minimal imo
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  5. #835
    Forum Veteran
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    I have no faith that SC will make any changes to loot in this mode.
    TH 12 || Lvl 210 || AQ 53 || BK 54 || GW 25 || All Time Best: 5552 Cups

  6. #836
    Junior Member
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    At first I would have been all for this however now that I have maxed some troops and have all defense up to max BH level 4 I'm not so sure my last 10 marchers are ties...100% destructions and I have brought down a few maxed BH5s in this it seems offense is stronger then defense right now and that's not good when a tie does nothing but make you wait for your troops to raid again...

  7. #837
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    I guess I forgot to explain why this would be bad my last loss was 14 raids ago my last win was 12 so if I win 1 out of 12 it would take me 120+ raids a day to get my loot...

  8. #838
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by Saleh47 View Post
    The thing that won't work much with bots is the need to win & not tie, wait for opponent to finish & wait for army to finish. So they can't do the fast farming thing with this as easy it would look. Over the time it might get them somewhere but probably not further than the normal player thus their advantage is minimal imo
    This. The bot has to be able to outperform a real person.

    Liking v5. I must say, the loot cap and builder time DO seem to be reasonably well balanced.....but it doesn't account for walls.
    BH3 has lv3s available at 100k per section.
    Throw those in the mix, then the current system is a nonsense.

    Walls would seriously benefit from some of these revisions. It gives plenty of progress for casual/minimal play, but the hardcores can get their walls done.
    That's appealing to the normal village mindset.

  9. #839
    Millennial Club JJaaoo's Avatar
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    I like the #V5 version Lach provided.

    Sounds good to me, great job on creating that man
    | Jao™ | TH11 | Level 195 | Walls Maxed | Royals 50/50/15 |
    | 5396 Cups | PB #195 Germany |
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  10. #840
    Forum All-Star Zelonius's Avatar
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    Quote Originally Posted by LachNessMeownster View Post
    So here is V5 (ignore the text at the bottom, will change if you guys like this idea).
    Win #3 is a huge bonus so that resources are somewhat the same as now for the first 3 wins. After 3 wins, you earn a small amount up until 10 wins. After 10 wins, you continue to earn a super small resource bonus per win.

    This allows the casual player who likes the current 3 win system to still earn the same loot at 3 wins.
    It allows the competitive player to continue playing for a further 7 wins earning some nice loot.
    And then for the hardcore players - they can continue on even after 10 wins for a small trickle.

    Something is better than nothing



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