Yes, this ought to do it.
Nope. Not by a long shot! [comment why]
On the right track, but needs work [comment your suggestions]
You could've just given us the Ice Wizards back, and maybe a couple more new troops. That would've been fun to play around with.
The ice wizard fit perfectly into the game during the christmas update. Nothing was broken and it was well received.
We would at least have something new for our main base.
I see Lach is making changes. I like that the cap has reduced from 20 to 10. I am sure a few months down the line, the super built out bases will have problems even winning 10 raids a day... And will struggle to get to the 10 win bonus as there is a main village to take care of along with wars there.
Maybe it should be a smaller number? Definitely more than 3 though. 5? 7?
Also, the bonus win bonus after those number of wins can be pushed higher (so there is something substantial for beginners to progress with 20+ raids a day). I see you are in a high league right now. 1000+1000 for that league will mean an even lower bonus in lower leagues. My suggestion would be to keep it 20percent of regular bonus.
Aaaa, I thought there will be massive changes to home village and lot of new level troops and defences or new troops and defences on Home village.
And tonne of new goblin maps.
But got nothing of it
But new place is enjoyable And exiting
And 8 hrs cool down looks better
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Stop splitting Global
Lach - Is there a time frame in mind for this proposed change to be put to SC and if so, can you enlighten us?
Also, what are the chances of SC making this adjustment? Have they sanctioned the poll? Are you fairly confident it will achieve an end result?
I just don't want to start looking forward to a change that is never going to happen.
Can't remember if I've ever disagreed with you before sneaky, but not sure I like where you're headed with that one.
Yes, would've been nice if there was constructive discussion in the testing phase.
But....People have given feedback on visits/testing phases before, and it didn't exactly achieve anything.
Have a question before voting..
Does the loot bonus clock work similar to the star bonus clock.. i.e. two clocks running at the same time or does it reset once you have completed loot bonus?
Total rework of the system:
A win gets you 2 things
1. Ability to open a chest (if one's available)
2. A small amount of gold and elixir.
Graphic would be a conveyor belt with chests on it and you get to open the 1 at the far left with a win. Belt holds 10 chests max. New chests drop once every 2 hours. Every 5th chest is a big one containing 20% extra loot.
If you win and there's no chest to open, you simply get the small amount of gold/elixir.
I feel like this fits the theme of a "builder", lets people maintain a little constant progress, and shortens the wait to get a "good" reward if you're out of chests. (Rather than waiting 24hrs for it to reset.)