View Poll Results: Is this what you are looking for?

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  • Yes, this ought to do it.

    970 51.65%
  • Nope. Not by a long shot! [comment why]

    188 10.01%
  • On the right track, but needs work [comment your suggestions]

    720 38.34%
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  Click here to go to the first staff post in this thread.   Thread: Proposed New Builder Base Loot System [With Pictures... YAY!]

  1. #171
    Trainee Yozoh's Avatar
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    Nov 2015
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    I think V2 is the best system so far.
    Bot users will like 3rd system that has unlimited loot bonus-"bonus win bonus". I don't want that.

    TH12 | Level 187 | BK 65 | AQ 65 | GW 40 | Since 04 Feb 2015
    Active in the Biggest Korean Clash of Clans Forum, Inven

  2. #172
    Trainee
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    May 2017
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    31
    Why even have a loot bonus? Just let us play. Even if we only get 1000 per win after the bigger bonuses I'd be okay with.

    However, and this is my opinion only, if Super cell wouldn't have been so stubborn as to hide all this information from the community and not only let biased people play it, I'm certain more criticism would have been applied.

    When the friendly challenges info came out, the community was able to dissect the fact that it could be an in-game version of modding. Within hours there was thread afer thread explaining this. Same thing here, if you don't want stupid problems like this to come up, tell us what's coming and we the community will literally give you the most unbiased opinions you actually can reflect on and make something good.

  3. #173
    Pro Member FreeName's Avatar
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    Mar 2016
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    594
    Basically all we got was about 2 weeks worth of new game mode to play with. And cause there is so little of the new game mode we got the 24 hour cool down to slow active players progress. And the gem cost of wanting to play and farm that new base more than 10 wins per day is ridiculous. All this hype super cell and you tubers created was for 2 weeks worth of new stuff to play? Bit of a disappointment honestly.

    been playing 4 years now. Maxed out my account. Not sure how hyped up i am beeing dropped back to playing a noob base. And not like its somting so new either. The update fewls like starting a new mini account. Many of us done that long time ago. Nothing new and huge there. And to say this is bigger than clan wars is so much of an exaggeration. Clan wars was a game mode clan members could team up around and play as one team. This new update is just solo attacking like we been doing years now. Not that big of a change.

    im hoping some of the you tubers who created this big hype can explain why they think this is so awesome. Maybe I missed somthing. So far im not that impressed

  4. #174
    Senior Member
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    Nov 2015
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    418
    Quote Originally Posted by Superfinch30 View Post
    Well Beetle, I'll give a few reasons.

    1. The new game isn't a grind. You can't grind it.
    That's the point. I had to drop over 1000 gems to get any fun out of it. Not many people will do that. It's not a likely first step for so many people.

    2. Loot cap achieves nothing except frustration. You're still limited by lab and 1 builder time, so not everyone can max out THAT quickly.

    3. There is no problem caused by maxing out. It's actually a good thing.
    Maxing out your main village is the never-ending journey...that has nothing at the end because of the hopeless trophy system.
    The length of the journey is off-putting to anyone that wants to compete...then those that complete the journey realise they can't compete without commiting their life to boredom (clouds).

    This mode is actually made better by maxing out quickly (even playing field), and has a real and endless end-game, that of constant, cloudless competition.
    I imagine the way the game is set up currently, I would max out a BH5 within 3 or 4 months. That is very quick in my opinion. I do not see a reason to rush this along any quicker.

    Also, this is the first version of the game we have seen. I am far more keen to understand how the builder base will interact with our main village and our clan. I'm sure there are plenty of ideas on what should be implemented and this will surely make our playing experience all the better.

    I am still enjoying the main village and find this other game a nice little distraction each day.

  5. #175
    Centennial Club
    Join Date
    Jan 2016
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    132
    As long as im getting a considerable increase in amt of resources winnable per day i vote yes for the system

  6. #176
    Forum Elder Zegaloft's Avatar
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    Apr 2015
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    2,646
    The main reason I see why people don't even bother playing the new game mode is the lack of its impact on the main base.

    Question yourself, what rewards do I get if I play it? What will it bring to the base I spent years on?

    There's no real incentive and I can't stress how important the presence of an incentive is. With that I propose three possible incentives to encourage people to play pvp.

    First off is that once we get the battle machine, we get to borrow it(with a reasonable price for rent and the fuel of the boat) and use it as part of our army in the main base in multiplayer. This will get people strive to get the battle machine as a result and give them a reason to play it. Or as an alternative, implement the Pvp into the main base as well and we get to use the battle machine in pvp.

    Second is that we can donate troops in the builder base to the main base of our clanmates. I am not sure how inviting this is, but adding it as a novelty doesn't hurt.

    My last proposal is for the 10th win(if Lach's system gets introduced) to include DE as a reward that will be directly transferred to the main base scaling depending on the trophy level.

    We badly need incentives.
    Last edited by Zegaloft; May 23rd, 2017 at 10:30 AM.

  7. #177
    Senior Member
    Join Date
    Mar 2016
    Posts
    362
    Quote Originally Posted by FreeName View Post
    Basically all we got was about 2 weeks worth of new game mode to play with. And cause there is so little of the new game mode we got the 24 hour cool down to slow active players progress. And the gem cost of wanting to play and farm that new base more than 10 wins per day is ridiculous. All this hype super cell and you tubers created was for 2 weeks worth of new stuff to play? Bit of a disappointment honestly.

    been playing 4 years now. Maxed out my account. Not sure how hyped up i am beeing dropped back to playing a noob base. And not like its somting so new either. The update fewls like starting a new mini account. Many of us done that long time ago. Nothing new and huge there. And to say this is bigger than clan wars is so much of an exaggeration. Clan wars was a game mode clan members could team up around and play as one team. This new update is just solo attacking like we been doing years now. Not that big of a change.

    im hoping some of the you tubers who created this big hype can explain why they think this is so awesome. Maybe I missed somthing. So far im not that impressed
    So did u want like another 4 years of content in a single update ?

  8. #178
    Banned
    Join Date
    May 2017
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    25
    Quote Originally Posted by kakatolvaj View Post
    What's wrong with maxing it quickly? This is not our main village, just a side-feature, so we can play with something while our troops are made/Heroes sleep.
    The loot cap should be erased, loot bonus should be significantly decreased.
    This I agree with, I am also at TH lvl 11...we have taken years to get here (those of us who haven't used gems). It seems laborious for us to begin all this again...higher lvl players should have the option to start at a later lvl. Or lvl up faster...

  9. #179
    Senior Member
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    Apr 2017
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    241
    Also add a battle fee. The winner takes it all. Why SC has to pay it all.

  10. #180
    Forum Legend Superfinch30's Avatar
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    Jan 2014
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    Quote Originally Posted by WarBeetle View Post
    I imagine the way the game is set up currently, I would max out a BH5 within 3 or 4 months. That is very quick in my opinion. I do not see a reason to rush this along any quicker.

    Also, this is the first version of the game we have seen. I am far more keen to understand how the builder base will interact with our main village and our clan. I'm sure there are plenty of ideas on what should be implemented and this will surely make our playing experience all the better.

    I am still enjoying the main village and find this other game a nice little distraction each day.
    It's the FIRST PART that needs to be hurried along!
    I enjoyed pushing BH3 yesterday. It was actually fun.....but that's because I gemmed off the loot cap 3 or 4 times.

    Anyone that didn't do that...will play it for maybe 10 mins, then be annoyed for the next 23 hours 50 mins. You have to get to mid BH3 to have genuine fun with the game, that's my point.

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