I think V2 is the best system so far.
Bot users will like 3rd system that has unlimited loot bonus-"bonus win bonus". I don't want that.
Yes, this ought to do it.
Nope. Not by a long shot! [comment why]
On the right track, but needs work [comment your suggestions]
I think V2 is the best system so far.
Bot users will like 3rd system that has unlimited loot bonus-"bonus win bonus". I don't want that.
TH12 | Level 187 | BK 65 | AQ 65 | GW 40 | Since 04 Feb 2015
Active in the Biggest Korean Clash of Clans Forum, Inven
Why even have a loot bonus? Just let us play. Even if we only get 1000 per win after the bigger bonuses I'd be okay with.
However, and this is my opinion only, if Super cell wouldn't have been so stubborn as to hide all this information from the community and not only let biased people play it, I'm certain more criticism would have been applied.
When the friendly challenges info came out, the community was able to dissect the fact that it could be an in-game version of modding. Within hours there was thread afer thread explaining this. Same thing here, if you don't want stupid problems like this to come up, tell us what's coming and we the community will literally give you the most unbiased opinions you actually can reflect on and make something good.
Basically all we got was about 2 weeks worth of new game mode to play with. And cause there is so little of the new game mode we got the 24 hour cool down to slow active players progress. And the gem cost of wanting to play and farm that new base more than 10 wins per day is ridiculous. All this hype super cell and you tubers created was for 2 weeks worth of new stuff to play? Bit of a disappointment honestly.
been playing 4 years now. Maxed out my account. Not sure how hyped up i am beeing dropped back to playing a noob base. And not like its somting so new either. The update fewls like starting a new mini account. Many of us done that long time ago. Nothing new and huge there. And to say this is bigger than clan wars is so much of an exaggeration. Clan wars was a game mode clan members could team up around and play as one team. This new update is just solo attacking like we been doing years now. Not that big of a change.
im hoping some of the you tubers who created this big hype can explain why they think this is so awesome. Maybe I missed somthing. So far im not that impressed
I imagine the way the game is set up currently, I would max out a BH5 within 3 or 4 months. That is very quick in my opinion. I do not see a reason to rush this along any quicker.
Also, this is the first version of the game we have seen. I am far more keen to understand how the builder base will interact with our main village and our clan. I'm sure there are plenty of ideas on what should be implemented and this will surely make our playing experience all the better.
I am still enjoying the main village and find this other game a nice little distraction each day.
As long as im getting a considerable increase in amt of resources winnable per day i vote yes for the system
The main reason I see why people don't even bother playing the new game mode is the lack of its impact on the main base.
Question yourself, what rewards do I get if I play it? What will it bring to the base I spent years on?
There's no real incentive and I can't stress how important the presence of an incentive is. With that I propose three possible incentives to encourage people to play pvp.
First off is that once we get the battle machine, we get to borrow it(with a reasonable price for rent and the fuel of the boat) and use it as part of our army in the main base in multiplayer. This will get people strive to get the battle machine as a result and give them a reason to play it. Or as an alternative, implement the Pvp into the main base as well and we get to use the battle machine in pvp.
Second is that we can donate troops in the builder base to the main base of our clanmates. I am not sure how inviting this is, but adding it as a novelty doesn't hurt.
My last proposal is for the 10th win(if Lach's system gets introduced) to include DE as a reward that will be directly transferred to the main base scaling depending on the trophy level.
We badly need incentives.
Last edited by Zegaloft; May 23rd, 2017 at 10:30 AM.
Also add a battle fee. The winner takes it all. Why SC has to pay it all.
It's the FIRST PART that needs to be hurried along!
I enjoyed pushing BH3 yesterday. It was actually fun.....but that's because I gemmed off the loot cap 3 or 4 times.
Anyone that didn't do that...will play it for maybe 10 mins, then be annoyed for the next 23 hours 50 mins. You have to get to mid BH3 to have genuine fun with the game, that's my point.