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Thread: A major problem of clan wars😭😭😭😩😩😩

  1. #41
    Forum Superstar dorsan's Avatar
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    As someone who's in a clan that is currently on a draw streak, I must say that the draw bonuses should be increased.

    If one clan wins, then the loser gets 30% and the winner gets 100%. So the total is 130%. That means draws should get 65% loot. I don't understand why it is lower than that.
    0 infernos = 2 infernos, therefore 0 = 2
    2 wardens = 5 wardens, therefore 2 = 5
    Conclusion: 0 = 5

    New mathematics brought to you by SuperCell war matchmaker.
    Bending reality since 2014.


  2. #42
    Forum Legend Warios's Avatar
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    Quote Originally Posted by dorsan View Post
    As someone who's in a clan that is currently on a draw streak, I must say that the draw bonuses should be increased.

    If one clan wins, then the loser gets 30% and the winner gets 100%. So the total is 130%. That means draws should get 65% loot. I don't understand why it is lower than that.
    Wars are not designed to inject loot into the economy, winning a war grants you a bonus. If you don't win, should be happy with what ever you get, at least it is not loot bonus of zero.
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  3. #43
    Forum Superstar dorsan's Avatar
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    Quote Originally Posted by Warios View Post
    Wars are not designed to inject loot into the economy, winning a war grants you a bonus. If you don't win, should be happy with what ever you get, at least it is not loot bonus of zero.
    It still makes no sense that if both clans get to a perfect war they get less total loot than the 2 clans which got less stars in total.
    0 infernos = 2 infernos, therefore 0 = 2
    2 wardens = 5 wardens, therefore 2 = 5
    Conclusion: 0 = 5

    New mathematics brought to you by SuperCell war matchmaker.
    Bending reality since 2014.


  4. #44
    Forum Legend Warios's Avatar
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    Quote Originally Posted by dorsan View Post
    It still makes no sense that if both clans get to a perfect war they get less total loot than the 2 clans which got less stars in total.
    But overall the number of draws in war is extremely low, they might be more common when clans take the time to plan base development and rosters to strategically have an advantage.

    Take your clan for instance, approximately 400 wars fought, +/- 15 draws, that is somewhere around just under a 4% draw rate which i will compare to my clan, which is just run of the mill bases, at 1.6% draw rate.

    Is it really needed to change the game mechanics for such a low % of wars? I think the only one who would truly benefit from a change like this would be the FWA, Orange type leagues.
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  5. #45
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    Quote Originally Posted by Warios View Post
    But overall the number of draws in war is extremely low, they might be more common when clans take the time to plan base development and rosters to strategically have an advantage.

    Take your clan for instance, approximately 400 wars fought, +/- 15 draws, that is somewhere around just under a 4% draw rate which i will compare to my clan, which is just run of the mill bases, at 1.6% draw rate.

    Is it really needed to change the game mechanics for such a low % of wars? I think the only one who would truly benefit from a change like this would be the FWA, Orange type leagues.

    Interesting, we are engineered with less than 1% draws.

  6. #46
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    The way draws are now is perfectly fine imo. If clans find themselves getting alot of draws id bet its due to the approach they take with the MM. Thats a conscious decision they make to help win wars so imo they need to accept all that comes with said decision, be it the perks or downfalls. OP, ya it stinks the draw ended your streak but atleast you didnt loose what was likely a uphill battle and perhaps even got the satisfaction of ending the enemies streak.

  7. #47
    Forum Superstar dorsan's Avatar
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    Quote Originally Posted by Warios View Post
    But overall the number of draws in war is extremely low, they might be more common when clans take the time to plan base development and rosters to strategically have an advantage.

    Take your clan for instance, approximately 400 wars fought, +/- 15 draws, that is somewhere around just under a 4% draw rate which i will compare to my clan, which is just run of the mill bases, at 1.6% draw rate.

    Is it really needed to change the game mechanics for such a low % of wars? I think the only one who would truly benefit from a change like this would be the FWA, Orange type leagues.
    There is a distinct difference between changing the game mechanics and changing 1 value. One requires lots of work and testing, the other can be done in 10 seconds without any second thought to it.
    0 infernos = 2 infernos, therefore 0 = 2
    2 wardens = 5 wardens, therefore 2 = 5
    Conclusion: 0 = 5

    New mathematics brought to you by SuperCell war matchmaker.
    Bending reality since 2014.


  8. #48
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    We have 377 wars fought. 1 draw. So not such a big issue. At least for us I'd say.

  9. #49
    Forum Legend Warios's Avatar
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    Quote Originally Posted by dorsan View Post
    There is a distinct difference between changing the game mechanics and changing 1 value. One requires lots of work and testing, the other can be done in 10 seconds without any second thought to it.
    I never said anything about the difficulty in changing the value, but it would be exploited to a huge extent by the player base. Already people do AW with a winner decided in advance with who gains the 100% loot bonus and who receives the 35%, can you imagine the number of clans that would flock to the idea of never getting less then 65% of the bonus?

    If you think the pool of clans that are searching now is to small to have matchmaker work properly, can you estimate how many less clans there will be if the bonus was 65% for a draw.
    Last edited by Warios; May 21st, 2017 at 02:35 AM.
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  10. #50
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    Quote Originally Posted by Hawkeye750 View Post
    A draw is not a lose also....and some other things i discussed in my post that the clan exp points nd the loot bonus for draw can be slightly increased because if we draw or lose we got almost same clan exp points nd there's a little difference in loot bonus of 50%(draw) nd lose(30%).........in my opinion these things should be changed in future updates...i hope they'll look into this Matter
    It also isn't a win, so you can't have a win streak if you didn't win. It would be a "didn't lose" streak. Add some th10s and th11s to your wars and you will find it less likely to end in a draw.

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