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Thread: New troop idea: princess— don't worry it Is different from CR

  1. #11
    Forum Veteran EnderHunter8's Avatar
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    Quote Originally Posted by IceBird1 View Post
    Is this a superior Archer? The range of this troop comes into question as you currently have it less than the X-Bow and Mortar radius (11 tiles) but further than an Archer Tower (10 tiles), so that gives that troop a range of about 10.5. The Archer Queen's attack range is 5 and the Grand Warden's attack range is 7. Not sure if a troop should be able to surpass Heroes. Right now, this troop will cause the games some problems, even if it walks closer to the target it is attacking, a few Giants or some other tank should provide enough cover for them to successfully get what the attacker wants. (I'm thinking resource sniping.)
    Yeah resource sniping would be what it would mainly be used for, but you also can't really 3 star a base with a few Giants and the rest princesses, I doubt a 2 star would work, though I think they could do what they did with ice wiz, throw it in for a time see what people feel about it, then take it away and later on maybe permanently add it

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    Quote Originally Posted by AlphaWizard125 View Post
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  2. #12
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    Not that I don't like the concept but this troop just wouldn't fit in with clash of clans (just an honest opinion).

  3. #13
    Forum Veteran EnderHunter8's Avatar
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    Quote Originally Posted by SaveThePandas View Post
    Not that I don't like the concept but this troop just wouldn't fit in with clash of clans (just an honest opinion).
    In a light way I agree with you

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    Quote Originally Posted by AlphaWizard125 View Post
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  4. #14
    Forum Hero Tiler's Avatar
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    I think that its range is too big of a hurdle to balance this troop properly. Being able to outrange most defenses makes it insanely powerful as a cleanup troop, but if it gets in range of anything at all, it becomes totally useless. The reason it works okay in CR is because there are a lot of ways to selectively target something at a distance. You can't do that in CoC

  5. #15
    Forum Veteran EnderHunter8's Avatar
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    Quote Originally Posted by Tiler View Post
    I think that its range is too big of a hurdle to balance this troop properly. Being able to outrange most defenses makes it insanely powerful as a cleanup troop, but if it gets in range of anything at all, it becomes totally useless. The reason it works okay in CR is because there are a lot of ways to selectively target something at a distance. You can't do that in CoC
    Understood

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    Quote Originally Posted by AlphaWizard125 View Post
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  6. #16
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    I do like the formatting of the idea. I like that I was able to understand exactly what you wanted without having to ask questions, so even if this idea busts (lord knows I've had my fair share of busted ideas), I'd be happy to see more ideas from you in the future

  7. #17
    Forum Veteran EnderHunter8's Avatar
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    Quote Originally Posted by Tiler View Post
    I do like the formatting of the idea. I like that I was able to understand exactly what you wanted without having to ask questions, so even if this idea busts (lord knows I've had my fair share of busted ideas), I'd be happy to see more ideas from you in the future
    Well I have 3 ideas in my sig for CR if you wanna check those out

    Check out some of my favorite card ideas!
    ——Aqua Wizard| The Assassin | The Skeleton spell | The Guardian ——
    Quote Originally Posted by AlphaWizard125 View Post
    *takes computer, spams reply button with face while EnderHunter8 bangs head against desk, oblivious to the fact that I have his computer and am breaking it with my face to gain posts*


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