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Thread: Brand New TH7 Base, Advice and Constructive Criticism Needed. Thanks!

  1. #1
    Senior Member DSCAllDay's Avatar
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    Cool Brand New TH7 Base, Advice and Constructive Criticism Needed. Thanks!

    Hello, I am looking for some help and advice on the base I am building right now. I got to TH7 today and I've been farming.

    Attached is a picture of my base in its different configurations.

    Farming Setup

    Now:



    5 Days Ago:




    I would love to hear your input.

    What am I doing right? What could be improved (Structure wise), everything should be maxxed out soon, I know the cannons are weak, but my 5 workers are busy. ;P

    Thanks for your time!
    Last edited by DSCAllDay; September 17th, 2013 at 03:22 AM.

  2. #2
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    A few problems:

    ADs are too close together to provide ample coverage.
    Wizard Towers are off in no-man's land.
    Not a fan of the spiking
    Improper T junctions
    Mortars are easily picked off

    Unfortunately the rework to fix these would make your base unrecognizable from what it currently is, so I suggest starting over or copying another base(like one ring). Sorry.

  3. #3
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    On the farming base, switch the dark and town hall
    LEVEL: ~107
    CLAN: None
    IGN: Wikipedia Brown
    Town Hall 9

  4. #4
    Senior Member DSCAllDay's Avatar
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    Quote Originally Posted by Forte View Post
    A few problems:

    ADs are too close together to provide ample coverage.
    Wizard Towers are off in no-man's land.
    Not a fan of the spiking
    Improper T junctions
    Mortars are easily picked off

    Unfortunately the rework to fix these would make your base unrecognizable from what it currently is, so I suggest starting over or copying another base(like one ring). Sorry.
    Hmm... Thanks for your feedback!

    Just a few questions to clear up some issues.

    Where does the spiking exist? How are there improper T-Junctions? I tried to stagger everything as much as possible.

    Any other advice on how I could fix this triangular design?

  5. #5
    Senior Member DSCAllDay's Avatar
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    Quote Originally Posted by Derskull View Post
    On the farming base, switch the dark and town hall
    Any other comments?

  6. #6
    Senior Member DSCAllDay's Avatar
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    New Design!

    So I tried to fix some of the problems and I restarted the process. Here is the revised base. Comments?

    Thanks!


  7. #7
    Senior Member DSCAllDay's Avatar
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    Any comments/critiques on my new base?

  8. #8
    Millennial Club Flip's Avatar
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    Your gold storages are a bit exposed.

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  9. #9
    Senior Member DSCAllDay's Avatar
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    Quote Originally Posted by Flip View Post
    Your gold storages are a bit exposed.
    How about now? How are the T-Junctions? Anything else?

    Thanks!


  10. #10
    Senior Member Pagh's Avatar
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    It looks good so far but there is still flaws in here:

    The Farming layout:

    - Try to get every defence inside your walls(im not sure if you have build them all)
    - Your AD's are too close to each other, try moving them in the center, but as far as possible away from each other
    - The storages beside CC is very easy to get to, try moving defences in front of them
    - Put your WT's so they protect atleast 1 mortar, and 2 storages
    - The mortar on the top should also go in the middle

    The Trophy Hunt layout:

    - The same as before

    Otherwise it looks good

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