View Poll Results: Best Clan Castle Combos?

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  • Dragon+Archers/Minions

    26 42.62%
  • Healer

    1 1.64%
  • Archers

    11 18.03%
  • Archers+Barbs

    5 8.20%
  • Archer+Wizards

    26 42.62%
  • Minions

    5 8.20%
  • Witch+Archers

    13 21.31%
  • Giants

    0 0%
  • Wall Breakers

    2 3.28%
  • Balloons

    2 3.28%
  • Pekka

    2 3.28%
  • Valkyrie+Hogs

    6 9.84%
  • Mashup of All

    3 4.92%
Multiple Choice Poll.
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Thread: *best clan castle combinations*

  1. #11
    Forum Superstar InfinityBladeCOC's Avatar
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    Quote Originally Posted by cdp98us View Post
    Id hav to argue that bc vs a full hogs army wizards would dominate since the hogs wouldnt attk them due to targeting.
    Wizzies too slow
    fe1 best fe


  2. #12
    Centennial Club
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    My clanmate had a Golem for attacking but was raiding (long story) but I saw the replay and it actually worked out pretty well. The golem just went to a place where the guy massed 50-70 Level 5 Archers and all of the Archers targeted it and they were all wiped out by a Mortar (lol). Not to mention it did considerable damage when it died.

  3. #13
    Millennial Club Flip's Avatar
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    Dragon and wizards or only archers.

    My Channel:ClickMeHard
    My Latest Video: Defense against Level 6 Balloons
    TH9 - Level 101

  4. #14
    Senior Member
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    If CC cannot be lured out I would say that witches are the best at defense. They will be triggered only when the attacker has broken inside the walls. Then witches will stay inside and keep sending skeletons. Nothing can defeat that i think. However, if witches are lured out, they are very vulnerable. Just deploy a few bars directly at her once lured out of defenses reach.

    If CC can be lured out then Drag lvl 3 is the best I think.

  5. #15
    Pro Member T0M's Avatar
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    My fave combos are...

    • 7 Wizards & 2 Archers.
    • 1 Dragon & 10 Archers.
    • 1 Dragon, 2 Wizards & 2 Archers.


    or on the 4th of every month...
    • 1 Bloon, 1 Giant, 1 Wall Breaker, Gobs, Archers & Barbs!!


    and you think I'm joking!

    xD


  6. #16
    Centennial Club
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    Jun 2013
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    You can't lighting a dragon, plus splash damage... Dragon/Wizard/Archer takes the cake for best for defense. Offense is another matter.

  7. #17
    Millennial Club bbehaghel's Avatar
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    It all depends of if you want to use it to attack or defend...
    i chose archers because when you
    --attack:
    - more troops and range could get you to 50% if needed or a full collector
    --defence
    -pros: they ♥♥♥♥ giants and pekkas take them out one by one, so it takes a while to take out 30 archers whereas its easier to take out 6 wizards
    -cons: lightning on archers

    Awesome sigpic thanks to rsiro!
    http://forum.supercell.net/showthrea...s-LICK-MY-BONE<-- CLAN THREAD
    bbehaghel | lvl119 | MAX TH9 except walls & heroes
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