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  Click here to go to the first staff post in this thread.   Thread: Let's Talk About This !

  1. #261
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    Quote Originally Posted by Zegaloft View Post
    Why would they sticky this? It's so obvious that this will just over hype the community. They can't simply have the forums on meltdown with update threads. The mods are real people not robots.
    The forum is only for nerf calls and complaints about clouds. Wouldnt want to get people excited about the game.

  2. #262
    Centennial Club PeperPower101's Avatar
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    Supercell must have a lot a pressure on them to make a good game, they don't wont to be known for failing CoC

  3. #263
    Quote Originally Posted by AresMars View Post
    There were three men. One was deaf (SC), the other was blind (the player) and the third was mute (Lach). One day the deaf man kissed the blind man's wife (COC). The mute man saw this and he wants to tell it to the blind man, but he cannot speak. So how does the mute man explain the situation to the blind man?
    The wife isn't helpless; either she admits her affair, or castrates the deaf man. It's not so much the Mute's responsibility.

    Bad analogy imo.

  4. #264
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    So I'm just going to throw this out there I know it's been ruled out but Game changing in the best way possible HERO'S IN WAR WHILE UPGRADING I have a feeling SC might have pulled the trigger.

    Truly game changing in no way game breaking everyone would be happy.

  5. #265
    Quote Originally Posted by Akirasan View Post
    If they don't like negativity then maybe they should come out from under all those stacks of cash to finally do something meaningful or relevant with this game.
    Problem is they (SC) don't experience your negativity. They aren't here. Only players just like yourself. So you are complaining to the wrong people....
    Last edited by Jwp721; 6 Days Ago at 12:01 PM.
    Please allow me a few minutes to edit before quoating. I am constantly findingn mistakes and correcting them.....

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  6. #266
    I told my clan, SC will have a press release on a Friday, Then on the Friday they will say we will update Monday,
    Monday morning, They will say, Were shutting down the servers! Thanks. Good bye!

  7. #267
    Junior Member Berg39's Avatar
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    Quote Originally Posted by Akirasan View Post
    If they don't like negativity then maybe they should come out from under all those stacks of cash to finally do something meaningful or relevant with this game.

    I can't even explain why I still play other than I invested quite a bit of money into the game. I won't ever make the same mistake again with this company. It was my mistake thinking they'd actually do cool things and improve the games experience.

    I was duped.
    I know this is a fool's errand, however I would say they did a few cool things to improve the games experience. Too many to list actually, browse at your leisure:

    http://clashofclans.wikia.com/wiki/Version_History

    Sadly though, complainers gonna complain. Hopefully you find joy in other areas of life, sounds like CoC is more like a soul sucking job for you.

  8. #268
    Junior Member DevilIsHere875's Avatar
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    Quote Originally Posted by AresMars View Post
    There were three men. One was deaf (SC), the other was blind (the player) and the third was mute (Lach). One day the deaf man kissed the blind man's wife (COC). The mute man saw this and he wants to tell it to the blind man, but he cannot speak. So how does the mute man explain the situation to the blind man?
    Well the mute man should brought his wife , to him and must have her asked to kiss her husband ....!

    Well the first kiss must have resulted in clan wars in their world that actually redefined the meaning of Clash Of Clans ......!

    And the second kiss have made the blind man feel like , he is driving a Ferrari .......!

    So yeah , like this the mute man must have explained the situation ...!!

    Signature developed by CaffienatedLegend.......!


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  9. #269
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    I've already talked about this in the update thread, but I might as well here too since it seems to be getting more attention.

    Frankly, with Supercell calling this "The biggest of any update ever" (which again, presumably includes clan wars and the removal of TH sniping, two of the most controversial and vastly game changing updates the game has ever seen) they have a lot to hold up too.

    The only things they could add that are that massive to the game without major reform are a combination of things we've know are coming for many months now, and other things that the game both direly needs, and players want.

    The most obvious being the ship (to which we've recently got a lot more details on exactly what it does) for a new game mode. My best guess is that it takes you too an entirely new village with brand new scenery, new buildings to build, new troops to use, etc. A lot of which will have already been developed and tiered by the developers for this release, and which players will have to unlock through base building, much like your current base. Possibly with separate resources.

    This could even be what's taking the update so long. Finalizing graphics and animations and sounds for all the new buildings, troops, and levels, and solving bugs and glitches with whatever their trying to add.

    Aside from the obvious ship update, we also desperately need alternative ways to earn clan XP outside the scope of war, so that family clans, farm clans, and heavy donation clans can have something to do and can gain without going to war. This should be incredibly easy to implement. Something like every troop donated per housing space # grants .1 or .2 XP per housing space per troop. And every successful multiplayer raid done by any clan player grants the clan 1 or 2 XP. They could even have a bar that reset weekly that filled up when a clan member does a successful multiplayer raid, aimed at say, 250 attacks to 500 attacks per week (based on clan size) that when opened granted something like 300-600 XP (based on number of attacks - clan size). This way, other clans can progress, and we can even make the case for perks after level 10, since we'll finally have more fair and honest ways to level our own clans through sheer activity. This is something that should be relatively easy to implement and is desperately needed both to ease the suffering of new clan creation, and to help higher level clans that want more perks, since under this type of system we could have perks through much higher levels than even the highest clans are now, and everyone could eventually reach them.

    Other than those, much less important things can happen like Offensive buffs, things like level 6 Wall Breakers making their way to TH9, and higher level ones could come to TH10 and TH11. As an example. Obviously it could be more wide spread than this.

    Defensive nerfs in general. More levels on defenses at TH11.

    The release of all level 12 walls for TH11 farmers who are sitting on maxed walls already would also be nice. As well as level 9 Army Camps for 260 or 280 Army Space.

    Anything short of the top 2 things happening, the new game mode (Ship) and alternative ways to earn Clan XP, and I'll judge it not to be as massive an update as has been said.

    The rest is just superfluous addons, but their there to keep the playerbase happy and sucked in for a while longer. And are likely additions in my mind. If not for this update, then another.

    I'll be extremely disappointed in both SC and Lach for hyping it up so much if at least the first two things don't come through. Nothing else could possibly justify calling it "the biggest of any update".
    Last edited by Iydris; 6 Days Ago at 01:11 PM.

  10. #270
    Centennial Club DragonSlayer46's Avatar
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    Quote Originally Posted by Iydris View Post
    I've already talked about this in the update thread, but I might as well here too since it seems to be getting more attention.

    Frankly, with Supercell calling this "The biggest of any update ever" (which again, presumably includes clan wars and the removal of TH sniping, two of the most controversial and vastly game changing updates the game has ever seen) they have a lot to hold up too.

    The only things they could add that are that massive to the game without major reform are a combination of things we've know are coming for many months now, and other things that the game both direly needs, and players want.

    The most obvious being the ship (to which we've recently got a lot more details on exactly what it does) for a new game mode. My best guess is that it takes you too an entirely new village with brand new scenery, new buildings to build, new troops to use, etc. A lot of which will have already been developed and tiered by the developers for this release, and which players will have to unlock through base building, much like your current base. Possibly with separate resources.

    This could even be what's taking the update so long. Finalizing graphics and animations and sounds for all the new buildings, troops, and levels, and solving bugs and glitches with whatever their trying to add.

    Aside from the obvious ship update, we also desperately need alternative ways to earn clan XP outside the scope of war, so that family clans, farm clans, and heavy donation clans can have something to do and can gain without going to war. This should be incredibly easy to implement. Something like every troop donated per housing space # grants .1 or .2 XP per housing space per troop. And every successful multiplayer raid done by any clan player grants the clan 1 or 2 XP. They could even have a bar that reset weekly that filled up when a clan member does a successful multiplayer raid, aimed at say, 250 attacks to 500 attacks per week (based on clan size) that when opened granted something like 300-600 XP (based on number of attacks - clan size). This way, other clans can progress, and we can even make the case for perks after level 10, since we'll finally have more fair and honest ways to level our own clans through sheer activity. This is something that should be relatively easy to implement and is desperately needed both to ease the suffering of new clan creation, and to help higher level clans that want more perks, since under this type of system we could have perks through much higher levels than even the highest clans are now, and everyone could eventually reach them.

    Other than those, much less important things can happen like Offensive buffs, things like level 6 Wall Breakers making their way to TH9, and higher level ones could come to TH10 and TH11. As an example. Obviously it could be more wide spread than this.

    Defensive nerfs in general. More levels on defenses at TH11.

    The release of all level 12 walls for TH11 farmers who are sitting on maxed walls already would also be nice. As well as level 9 Army Camps for 260 or 280 Army Space.

    Anything short of the top 2 things happening, the new game mode (Ship) and alternative ways to earn Clan XP, and I'll judge it not to be as massive an update as has been said.

    The rest is just superfluous addons, but their there to keep the playerbase happy and sucked in for a while longer. And are likely additions in my mind. If not for this update, then another.

    I'll be extremely disappointed in both SC and Lach for hyping it up so much if at least the first two things don't come through. Nothing else could possibly justify calling it "the biggest of any update".
    I doubt the clan xp for donations. Think about the req and go clans that get 1mill combined donations at the end of the season. Their clans would be greatly overpowered, and they would gain 10-20 levels per season.

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