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Thread: Cyclops

  1. #1
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    Cyclops

    Cost:100de

    Target Any, Ground

    damage:120 damage per second 150 damage per attack

    health:2000

    movement speed:12

    housing space: 20

  2. #2
    Forum Elder Allybug01's Avatar
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    Quote Originally Posted by fazzat View Post
    Cost:100de

    Target Any, Ground

    damage:120 damage per second 150 damage per attack

    health:2000

    movement speed:12

    housing space: 20
    2000 hitpoints a bit op dont ya think

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  3. #3
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    Quote Originally Posted by Allybug01 View Post
    2000 hitpoints a bit op dont ya think
    Just think about a dragon and then you will realise its not OP.

  4. #4
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    Quote Originally Posted by Allybug01 View Post
    2000 hitpoints a bit op dont ya think
    no, it is not, and it is near to a ground dragon. If u think dragon is OP, then it is too...

  5. #5
    Forum Veteran jaronhudson15's Avatar
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    ?

    I want more detail and explanations for troop strategies and why this troop is unique. Don't just make a troop and expect it to become something without a bit of stats represented. This unit resembles a barbarian/Pekka Type troop. Not sure, I don't think it's unique enough, and possibly too strong of a troop for Clash of Clans.

  6. #6
    Forum Veteran J1M808's Avatar
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    Quote Originally Posted by jaronhudson15 View Post
    I want more detail and explanations for troop strategies and why this troop is unique. Don't just make a troop and expect it to become something without a bit of stats represented. This unit resembles a barbarian/Pekka Type troop. Not sure, I don't think it's unique enough, and possibly too strong of a troop for Clash of Clans.

    Please stop reviving these threads jaron
    Last edited by J1M808; July 9th, 2015 at 09:07 PM.

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  7. #7
    Trainee ClashOfClick's Avatar
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    Quote Originally Posted by J1M808 View Post
    Please stop reviving these threads jaron
    No you stop reviving these threads Kappa

  8. #8
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    We already have golems and giants

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