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Thread: offense is op at th9 and below, and an attack strategy we are using

  1. #11
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    Quote Originally Posted by SinOfDusk View Post
    This is basically what my clan is doing, either queen pop or straight up penta without thought. This is why I scratch my head when people say TH9 is fun/diversity/strategy. They even claim you need to max multiple armies and have good heroes for war. My accounts have 0/0 heroes and still score many 3 stars against maxed TH9s and 2 stars against maxed TH10
    Quote Originally Posted by ryryshouse View Post
    How do I see this 100% hit rate 9v9 with no heros?
    SOD, you're pulling extremely weak competition b/c of your engineered roster, that is not necessarily indicative of what serious war clans are seeing day in and day out.

  2. #12
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    Quote Originally Posted by ChiefTuk View Post
    I haven't seen the hit rate for TH9 v TH9 for this season, but it was way up after the loon buff last season. There are obviously differences between the quality of layouts in CWL vs most random spins. Players that will mindlessly 3 star common Internet bases will have more challenges facing a well designed custom base layout.

    Ry, you really need to think before you post, unless your intent is to lob pointlessly inflammatory bombs into every thread. Take a look at my post. In the hands of a skilled & experienced player, TH9 is becoming a very easy 3 star. If a base is too focused on stopping the loon attacks described here, it's going to be vulnerable to something else. It's getting pretty close to trying to make a TH8 that can defend all of the comps available to max TH8 (you can't). It's not easy for players coming in to TH9 for the first time, but neither is any other TH. I see TH9 turning into a stepping stone to serious play at this point. I wouldn't be surprised if CWL is TH10 & up the moment TH12 comes out.
    I didn't think that his post was inflammatory tbh, if anything SOD's experience is lacking in this arena I think.

    As far as your comment about CWL, I agree, it should already be th10+, and I would be surprised if it didn't go there once th12 comes out, if not sooner.

    Quote Originally Posted by ryryshouse View Post
    You make up stuff I didn't post to fit your narrative lol. Then accuse me of thread dumping? Hello there kettle!

    We got a thread where a dip specialist says 9 is too easy ; yet we have no proof. The only facts we can find are cwl hit rates. Unless you have some other way to track it. The cwl hit rates mostly ensure players aren't hitting Internet style trophy bases with 15 /15 heros and grape walls, but they are indeed hitting 69k and higher bases at 60-70%

    All I asked is where I can see these amazing no hero attacks on maxed th9 as sin and op state, as I would like to hit 100% with my 9 as well . I figure these amazing attacks are YouTube somewhere ?

    Last time I played a base through 8, I think I only hogged with cc bowlers and hit pretty close to 100% while I was there. Far cry from th9. But I do think the next slight offensive buff will tIP 9 and make the landing spot for permabasers who war
    OP did not state that he could get consistent 3* without heroes, that was just SOD. And btw, I know a guy who is universally acclaimed as a stud th9 attacker, he has the hardware to prove it, and after numerous wars with him I've yet to see him successfully 3* a max th9 with sub 5/5 heroes.

    So SOD, I think that it's time for you to invite somebody to your clan so that he can bear witness to the "many" 3* th9 on max th9 war attacks without any heroes that you claim to be achieving.
    Last edited by MossackFonseca; April 16th, 2017 at 04:48 AM.

  3. #13
    Millennial Club CasimirEffect's Avatar
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    This post demonstrates how much more difficult base design is than attack planning.

    Base design requires mastery while attack planning requires lower levels of proficiency gained mostly through repetition and a relatively loose understanding of key objectives.

    There are players and teams focused on base design who are capable of building max TH9 bases that most players will be hard pressed to 3 star with popular meta 1 and 2 phased attacks, especially on fresh hits and at OP hit rate.

  4. #14
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    Quote Originally Posted by MossackFonseca View Post
    SOD, you're pulling extremely weak competition b/c of your engineered roster, that is not necessarily indicative of what serious war clans are seeing day in and day out.
    Don't know why you need to be inflammatory and bash me 3 separate times within 2 posts

    My roster pulls tons of maxed TH9s, just that we have the infernos to stop their 30/30. We are always on the inferno side in the infernos vs heroes debate.

    The best bases are dipped, 10 bowlers and any TH9 base is done, regardless of what heroes the attacker has, only skill needed. Most common bases can be easily bowler-walked by a TH9, those anti-3 with ADs on one side of the base are easy meat to this strategy. Then once 2 ADs are down, send 3 hounds and heal spells to win the base. Sometimes you can't do that so a zapquake is needed, but heal spells dominate as well. Sometimes cc hog+heal can take out an AD easily and lure cc at the same time.

    Enemies tend to copy cwl bases, so not many are easy pushovers as you might think. But even the best cwl bases have glaring weaknesses, they expect to be hit by a particular army from a particular direction. We just spam penta on most bases and we can easily get many 3 stars before the hard hitters use those scouts to tailor 3 star attacks

    Who says engineers have no skill? To compensate for no heroes, I'd wager that more skill is needed
    Last edited by SinOfDusk; April 16th, 2017 at 06:26 AM.

  5. #15
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    Quote Originally Posted by SinOfDusk View Post

    Who says engineers have no skill? To compensate for no heroes, I'd wager that more skill is needed
    Nobody I know. They say it takes no skill to be an engineer. Big difference.
    I would have to agree with most of what's being said however, Loons are OP at TH9.
    They are also the predominant 3 star attack strategy at TH10 too.
    But not everybody is comfortable with using loons because of the 1 star risks involved, which I'm sure effects decision making for many clans.

  6. #16
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    M8, r u sure uve got it the right way round? Offence is srsly UNDERPOWERED at TH10 and below, its the TH11's who have offence so OP, that they can 3 star other TH11s ez

  7. #17
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    Quote Originally Posted by Skrags View Post
    Nobody I know. They say it takes no skill to be an engineer. Big difference.
    I would have to agree with most of what's being said however, Loons are OP at TH9.
    They are also the predominant 3 star attack strategy at TH10 too.
    But not everybody is comfortable with using loons because of the 1 star risks involved, which I'm sure effects decision making for many clans.
    This.

    We have th11 through 9 all running lavaloons, kill squads or not. The bottom end is duplicated, so not much fear there: someone else can pick up.

    On the top end, however, we have to think seriously whether we are going for 2 stars or 3. And a two-star strategy almost always calls for a lower-risk ground attack.

    If your clan can guarantee three stars hitting across the aisle, well, you're better than we are and deserve all your wins.

  8. #18
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    I still feel that level 12 archer towers should be dropped to TH9. It aids in the balance of that TH level, possibly the level 8 wizard tower.

  9. #19
    Forum Superstar OnyxDS's Avatar
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    I'd love to see some replays of these automatic TH9 3* with loons. I notice both players saying it's an automatic kill are in engineered clans, so probably not seeing the same quite the same bases as others are.

    I do think loons are OP, but it's not an automatic kill against a modern base. If the airdef is laid out in anything resembling a rectangle then the base is a year out of date and asking to be looned - but current TH9 bases aren't so simple. We had 3 clans recently who literally did spam lavaloon on every single one of our TH9s and 9.5s. One of those clans only lost by 5*. Another was down 8* and the last was in double digits. Not great results in a 30v war!

    We've also had a couple of clans do QW + valks for every single attack at TH9/9.5. That's actually had better results they're able to clear all the TH9s barring one engineered base (and they probably did use some 9.5s on 9s).
    TH9.5 | 1900+ war stars | Trophy record as TH9: 4579 (rank #4141, #67 in UK); as a 9.5: 5282
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    Holder of the world record for the longest ever "How to fix war matching" suggestion... Part 1 | Part 2 | Part 3 | Part 4 | Part 5

  10. #20
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    Quote Originally Posted by SinOfDusk View Post
    We just spam penta on most bases
    I havent seen a penta in like, 3-4 months. how do i see pentas wrecking solid maxed out th9 bases with no heros?

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