Results 1 to 9 of 9

Thread: Guerres de clan plus équitables

  1. #1
    Fresh Spawn
    Join Date
    Mar 2017
    Posts
    2

    Guerres de clan plus équitables

    Afin d'éviter que des joueurs d'un clan advserve en guerre de clan (gdc) ne vienne dans notre clan pour voir les troupes mises dans nos chateaux, il faut mette un délai de 24H avant de pouvoir rejoindre un clan une fois le précédent quitté. Ainsi cela sera plus équitable et c'est un bon moyen de lutte contre les tricheurs, même si on peut fermer le clan avant une gdc, cela peut arriver d'oublier, nous le vivons souvent avec notre clan, y'en a assez !

  2. #2
    Forum Superstar SMAEL's Avatar
    Join Date
    Nov 2014
    Location
    Error 404 Location not found
    Posts
    3,730
    1st, English only

    2nd, he is suggesting cooldown after leaving a clan. I think its not a good idea

    "What kind of a monster are you !?" " The Wolverine." Shingen, Wolverine
    "You know nothing Socrates. I know that I know nothing." Ygritte, Socrates
    "I am the Master and you will obey me." Master
    "Nature made me a freak. Man made me a weapon. And God made it last long." Logan

  3. #3
    Fresh Spawn
    Join Date
    Mar 2017
    Posts
    2

    Why do you think that ?

    Quote Originally Posted by SMAEL View Post
    1st, English only

    2nd, he is suggesting cooldown after leaving a clan. I think its not a good idea
    Ok sorry for the langage (i don't speak english very well so...), but why do you think that is not a good idea please ? Can you explain that please ?

    >> Apart from that, do you agree that a solution must be found to combat this cheating? Maybe you're a fan of this cheat mode...
    Last edited by LordBanana; March 23rd, 2017 at 11:04 PM.

  4. #4
    Forum All-Star
    Join Date
    Nov 2014
    Posts
    4,402
    Quote Originally Posted by LordBanana View Post
    Afin d'éviter que des joueurs d'un clan advserve en guerre de clan (gdc) ne vienne dans notre clan pour voir les troupes mises dans nos chateaux, il faut mette un délai de 24H avant de pouvoir rejoindre un clan une fois le précédent quitté. Ainsi cela sera plus équitable et c'est un bon moyen de lutte contre les tricheurs, même si on peut fermer le clan avant une gdc, cela peut arriver d'oublier, nous le vivons souvent avec notre clan, y'en a assez !
    Google translate says LordBanana wrote:

    More Equitable Clan Wars




    In order to prevent players from a clan adverse clan war (clan) from coming to our clan to see the troops put in our castles, it takes 24 hours before joining a clan once the previous one quits. So it will be fairer and it is a good way of fighting cheats, even if we can close the clan before a gdc, it can happen to forget, we often live with our clan, there is enough!

  5. #5
    Forum All-Star
    Join Date
    Nov 2014
    Posts
    4,402
    Quote Originally Posted by George1971 View Post
    Google translate says LordBanana wrote:

    More Equitable Clan Wars


    In order to prevent players from a clan adverse clan war (clan) from coming to our clan to see the troops put in our castles, it takes 24 hours before joining a clan once the previous one quits. So it will be fairer and it is a good way of fighting cheats, even if we can close the clan before a gdc, it can happen to forget, we often live with our clan, there is enough!
    '


    I think there is a good idea here for an advanced option. You clan can choose to lock out hoppers (how defined...).

    Some clans don't want them, but you mustn't introduce a restriction that stops people moving between sister clans, or stops hoppers from hooping in and out of clans that welcome hoppers (there are many!).

    For the problem of members from (or in contact with) the enemy clan, the best solution requested repeatedly is that new members can't see war CC troops and traps, they can only see what the enemy sees. For the rare case of someone being invited to critique war base, promote them to elder so that they can.

  6. #6
    Forum Hero Aspex's Avatar
    Join Date
    Sep 2015
    Posts
    7,637
    Quote Originally Posted by LordBanana View Post
    Ok sorry for the langage (i don't speak english very well so...), but why do you think that is not a good idea please ? Can you explain that please ?

    >> Apart from that, do you agree that a solution must be found to combat this cheating? Maybe you're a fan of this cheat mode...
    Spying is not cheating.

    As SC have not made any changes to prevent spying in the almost 3 years that clan war has existed we can conclude that, much like engineering, at least some of the developers are in favour of its continued existence in the game.

    Were SC to make changes to prevent spying then they would probably do something like George suggested rather than make changes that would negatively affect any player, whether they warred or not, from moving between clans for whatever reason.

  7. #7
    Forum All-Star
    Join Date
    Nov 2014
    Posts
    4,402
    Quote Originally Posted by Aspex View Post
    Spying is not cheating.

    As SC have not made any changes to prevent spying in the almost 3 years that clan war has existed we can conclude that, much like engineering, at least some of the developers are in favour of its continued existence in the game.

    Were SC to make changes to prevent spying then they would probably do something like George suggested rather than make changes that would negatively affect any player, whether they warred or not, from moving between clans for whatever reason.

    I'm glad you agree.

    Nearly everyone closes their clan for war, which kills spying.
    Being able to see directly everything also means spying is no fun.

    The fun in spying lies in needing to make conversation to carefully extract information, and to place misinformation. When new members can't see traps, and clans stay open in war, it will be more fun.

  8. #8
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by Aspex View Post
    Spying is not cheating.

    As SC have not made any changes to prevent spying in the almost 3 years that clan war has existed we can conclude that, much like engineering, at least some of the developers are in favour of its continued existence in the game.

    Were SC to make changes to prevent spying then they would probably do something like George suggested rather than make changes that would negatively affect any player, whether they warred or not, from moving between clans for whatever reason.
    I hear opinions both ways, there seems to be equal schools of thought cheating or not cheating.

    i personally dont care, it just doesnt bug me. We let them in, talk them up, let them take their pictures, give them some pointers on our bases, even flip them some troops before they go. All the while being wide open that they are not fooling anyone its just that we dont care. Actually since they think espionage is such a heavy topic that is probably a disconcerting response. In that sense its amusing.

    Frankly when a clan sends a spy if anything I smell blood in the water. Them feeling that need tells me they arent so great at analyzing a base so I start suspecting the rest of their attacking skills are a little light too.
    Last edited by rwelshjr; March 24th, 2017 at 01:59 AM.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  9. #9
    Forum Hero Aspex's Avatar
    Join Date
    Sep 2015
    Posts
    7,637
    Quote Originally Posted by rwelshjr View Post
    I hear opinions both ways, there seems to be equal schools of thought cheating or not cheating.
    Just as a FYI, SC have explicitly said that it's not cheating. Any school of thought to the contrary is not​ of equal validity.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •