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  Click here to go to the first staff post in this thread.   Thread: Radio Royale - Submit Questions For Our Next Episode!

  1. #1711
    Senior Member MiloC's Avatar
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    Quote Originally Posted by Charizar View Post
    Over the last week I have observed problems with the executioner.

    I would appreciate it if you took some time to explain them.

    1) Has the executioner had the +10% attack radius update implemented, because every time I deploy him behind the tower he can not even take out the goblins from the goblin barrel... and this is a serious issue as the bowler currently offers way more value on this. Even if the opponent uses a minion horde it really makes no difference on either as I have to arrow for both as explained below.

    2) Why did you completely remove the swing behind he use to do? Without this have seen him taken down at least 20 times by skarmy's... the one card he should counter easy. Serious... a skarmy. This was the one thing that made him great, He can not even take out a minion horde... another card he is meant to counter. and you have to arrow to kill them before they kill him.

    3) Why nerf his attack range? 5 was balanced as he was outranged by all other ranged units (minus a few). Now he is a ground baby dragon... that can be killed by a skarmy (worse than a baby drag being killed by minions).

    4) Damage nerf was fine. With the mini stun removed and 6% damage reduction he was a well balanced card. But without the attack behind to stop skarmy's killing him... he is killed way to easy.

    Will you do anything to fix these problems or is it not on the agenda as currently the bowler brings more to the table in terms of horde killing, knock back and higher HP? Because arrowing for a bowler I can understand... but executioner... it just confused me.
    No 1 and 3 should be fixed. The radius has to get back to 1 tile as promised and 4.5 range is just absurd for any unit that costs 5 elixir.

  2. #1712
    Forum Veteran
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    When is the official date of this

  3. #1713
    Question: Would you like stopping rigged matchmaking and consistent loose streaks after around 5 wins? Don`t lie, we all know it.

  4. #1714
    Super Member ferrell17's Avatar
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    Any plans for an Epic building?

    Lonely Xbow there, just sniping some towers
    Check out the siggy i just made!
    Latest Card Idea(s): Vine Witch Winter Knight
    Others Ideas: Dark Witch,Dragon Lancer


  5. #1715
    Millennial Club WubWub99's Avatar
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    Do you guys ever look at the Ideas and Future Requests forum for ideas? There are so many great ideas there if you look past most of the Fresh Spawn posts...

  6. #1716
    Super Member ferrell17's Avatar
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    Whoops, it's a card and game balance question!

    Okay, here's the question:

    Do Supercell love Meta changes or not?

    I really like to know if you like decks with the best win condition always change during time over and over.
    Like how when March, it was the RG Meta and the October where it's the Elite Barbs Meta at last year, now
    we have confirmed that cycle decks are becoming Meta and Lavaloon are confirmed by many players are
    uncounterable. I don't want to ask to nerf any of your cards but do you really like effective decks change
    overtime every balance update?
    Last edited by ferrell17; March 30th, 2017 at 07:43 PM.
    Check out the siggy i just made!
    Latest Card Idea(s): Vine Witch Winter Knight
    Others Ideas: Dark Witch,Dragon Lancer


  7. #1717
    Pro Member ZondaBoss87's Avatar
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    Any ideas for Hog Mountain's Legendary?

  8. #1718
    Forum Superstar Zelonius's Avatar
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    Quote Originally Posted by ZondaBoss87 View Post
    Any ideas for Hog Mountain's Legendary?
    Does it need a legendary?

    Will you take the chief's challenge? yes? go here https://forum.supercell.com/showthre...58#post8823958

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