View Poll Results: Do you like this idea? if not, please explain why.

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Thread: Expanding on Leader Assigned Achievements! [MUST SEE!]

  1. #1
    Senior Member theQUILL's Avatar
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    Lightbulb Expanding on Leader Assigned Achievements! [MUST SEE!]

    Leader Assigned Achievements


    Achievement Rewards

    Rewards could be anything from gold, DE or elixir (these rewards would be very small and decided by SUPERCELL). There could also be a point system instead of a financial reward (or both), this would be more for bragging rights in the clan. The points would not disappear, they would just accumulate over time. Getting elder for winning these achievements should NOT be a reward, as you could get people joining, winning an achievement and kicking everyone from the clan (it seems we already have problems with this in CoC, no need to make it easier for them).



    Some Guidelines

    There should be at least X amount of people in the clan in order to start an achievement
    -at least 35 people?

    "New" player may not participate

    Only the leaders of a clan may start an achievement
    -If you leave the clan and come back, the game keeps your achievement score on record
    -They are going to make an update like this with donations, so it is not impossible
    -This only apply if there is some sort of point system

    There should be a cool down time between each achievement
    -1 day? 3 days? maybe a week?

    There should be a max time an achievement will be active (if no one finishes it the achievement disbands, SUPERCELL will decide the times)

    A clan message will be sent congratulating everyone and proclaiming a winner, maybe even who came in 2nd and 3rd.


    Different Achievements

    Donation Race- Have everyone in the clan race to make a certain amount of donations. Maybe put a limit on what type of troops that are to be allowed to be donated. Make there a certain amount of troops that must be requested as well (so clan members don't hold back on requesting so others can not make donations).

    level 1- donate 200 troops- 14 day limit
    level 2- donate 400 troops- 14 day limit
    level 3- donate 800 troops- 14 day limit
    level 4- donate 1600 troops- 14 day limit
    level 5- donate 3000 troops- 14 day limit

    Man of the Stars- Have a race to see who can get the most perfect attacks (3 stars) by a certain time period. Allow leader to make a min trophy limit so clan members can not lower their trophies to make easier perfect attacks attacks.

    level 1- 5 perfect attacks- 800+ trophies- 14 day limit
    level 2- 5 perfect attacks- 1250+ trophies- 14 day limit
    level 3- 5 perfect attacks- 1600+ trophies- 14 day limit
    level 4- 5 perfect attacks- 2000+ trophies- 14 day limit
    level 5- 5 perfect attacks- 2500+ trophies- 14 day limit

    The Heist- Everyone in the clan races to raid a certain amount of gold. Gold would be recorded and built up. The leader could say who ever raids X amount of gold by X amount of days will win. this can also be done with elixir and DE.

    level 1- 500k- 14 day limit
    level 2- 1 mil- 14 day limit
    level 3- 5 mil- 14 day limit
    level 4- 15 mil- 14 day limit
    level 5- 30 mil- 14 day limit

    Dragon Age- Race to see who can donate the most amount of dragons by a X amount of days. Would also have a min request amount in order to win.

    level 1- 5 dragons- 14 day limit
    level 2- 10 dragons- 14 day limit
    level 3- 20 dragons- 14 day limit
    level 4- 40 dragons- 14 day limit
    level 5- 100 dragons- 14 day limit

    Walls of Troy- The most amounts of successful defences. Must be above X amount of trophies.

    level 1- 5 defences- 800+ trophies
    level 2- 5 defences- 1250+ trophies
    level 3- 5 defences- 1600+ trophies
    level 4- 5 defences- 2000+ trophies
    level 5- 5 defences- 2500+ trophies

    Classic Trophy Hunt- Everyone gets as many trophies as possible, round ends by X amount of days. Who ever has the most amount of trophies wins.


    *All of the personal achievements such as "Wall Buster", "Mortar Mauler" or "Union Buster" may be used as guidelines for other clan achievements. Clan members must destroy X amount of mortars, builder huts, walls by X amount of days.*

    **There could also be a level system for each challenge, level 1, 2, 3 etc. Each level of each challenge would have harder goal but reap better benefits (more resources to be determined by SUPERCELL). This would get rid of the leaders ability to customize challenges to be easy with large rewards, leaders wont be able to take advantage of the system**

    Pros Cons
    -This would bring clans closer together and add more purpose to joining a clan other than getting some troops now and again. -Clan leaders may abuse this and give their clan mates the chance to make a lot of resources, supercell should find a way to not make this OP.

    Dealing With The Con

    1. There will be a cool down so clan leaders can not rapidly fire these achievements at their clans.
    2. Leaders will only be able to choose from a selection of SUPERCELL decided challenges (they make up the goals ad rewards)

    Point System

    Regardless of whether there is a resource bonus for winning these challenges, I think there should be a point system. The troops donated and request could become smaller and pushed further left. There could be a new column for the points. This information would also be public (so when other look at you clan they can see who has the most points). As for when you look at you own screen or visit someone, the amount of points a player has could be located to the right of the trophies.


    Ladies and Gentlemen

    This is me thinking out loud, please post all of your thoughts and criticize the ♥♥♥♥ out of this! I honestly want to see this in one of the updates! I apologize for all spelling and grammar errors (its late here and I am not the best with my grammar anywho).

    PLEASE POST ALL THOUGHTS ABOUT THIS! AND THANK YOU GATHAS FOR BRINING THIS IDEA TO OUR ATTENTION!


    theQuill------------&----------Gathas

    IGN Quillian-------------------ING Gathas
    Clan-BUILT--------------------Clan-the solace
    Feeder-risingBUILT-----------Check us out!
    Come visit us!
    Last edited by theQUILL; August 27th, 2013 at 04:06 AM.

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  2. #2
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    Quote Originally Posted by theQUILL View Post
    Leader Assigned Achievements


    Achievement Rewards

    Rewards could be anything from gold, DE or elixir (these rewards would be very small and decided by SUPERCELL). There could also be a point system instead of a financial reward (or both), this would be more for bragging rights in the clan. The points would not disappear, they would just accumulate over time. Getting elder for winning these achievements should NOT be a reward, as you could get people joining, winning an achievement and kicking everyone from the clan (it seems we already have problems with this in CoC, no need to make it easier for them).



    Some Guidelines

    There should be at least X amount of people in the clan in order to start an achievement
    -at least 35 people?

    "New" player may not participate

    Only the leaders of a clan may start an achievement
    -If you leave the clan and come back, the game keeps your achievement score on record
    -They are going to make an update like this with donations, so it is not impossible
    -This only apply if there is some sort of point system

    There should be a cool down time between each achievement
    -1 day? 3 days? maybe a week?

    There should be a max time an achievement will be active (if no one finishes it the achievement disbands, SUPERCELL will decide the times)


    Different Achievements

    Donation Race- Have everyone in the clan race to make a certain amount of donations. Maybe put a limit on what type of troops that are to be allowed to be donated. Make there a certain amount of troops that must be requested as well (so clan members don't hold back on requesting so others can not make donations).

    Man of the Stars- Have a race to see who can get the most perfect attacks (3 stars) by a certain time period. Allow leader to make a min trophy limit so clan members can not lower their trophies to make easier perfect attacks attacks.

    The Heist- Everyone in the clan races to raid a certain amount of gold. Gold would be recorded and built up. The leader could say who ever raids X amount of gold by X amount of days will win. this can also be done with elixir and DE.

    Dragon Age- Race to see who can donate the most amount of dragons by a X amount of days. Would also have a min request amount in order to win.

    Walls of Troy- The most amounts of successful defences. Must be above X amount of trophies.

    Classic Trophy Hunt- Everyone gets as many trophies as possible, round ends by X amount of days. Who ever has the most amount of trophies wins.

    *All of the personal achievements such as "Wall Buster", "Mortar Mauler" or "Union Buster" may be used as guidelines for other clan achievements. Clan members must destroy X amount of mortars, builder huts, walls by X amount of days.*

    **There could also be a level system for each challenge, level 1, 2, 3 etc. Each level of each challenge would have harder goal but reap better benefits (more resources to be determined by SUPERCELL). This would get rid of the leaders ability to customize challenges to be easy with large rewards, leaders wont be able to take advantage of the system**

    Pros Cons
    -This would bring clans closer together and add more purpose to joining a clan other than getting some troops now and again. -Clan leaders may abuse this and give their clan mates the chance to make a lot of resources, supercell should find a way to not make this OP.

    Dealing With The Con

    1. There will be a cool down so clan leaders can not rapidly fire these achievements at their clans.
    2. Leaders will only be able to choose from a selection of SUPERCELL decided challenges (they make up the goals ad rewards)

    Point System

    Regardless of whether there is a resource bonus for winning these challenges, I think there should be a point system. The troops donated and request could become smaller and pushed further left. There could be a new column for the points. This information would also be public (so when other look at you clan they can see who has the most points). As for when you look at you own screen or visit someone, the amount of points a player has could be located to the right of the trophies.


    Ladies and Gentlemen

    This is me thinking out loud, please post all of your thoughts and criticize the ♥♥♥♥ out of this! I honestly want to see this in one of the updates! I apologize for all spelling and grammar errors (its late here and I am not the best with my grammar anywho).

    PLEASE POST ALL THOUGHTS ABOUT THIS! AND THANK YOU GATHAS FOR BRINING THIS IDEA TO OUR ATTENTION!


    theQuill------------&----------Gathas

    IGN Quillian-------------------ING Gathas
    Clan-BUILT--------------------Clan-the solace
    Feeder-risingBUILT-----------Check us out!
    Come visit us!
    this update isn't as fatfetched as i thought. All the achievments are already tracked. Apart from few. But maybe instead of leader see who wins a message is sent like a clan message, but a auto one congrtualting everyone on how they did and giving prizes for 1st 2nd 3rd. Everyone else congratulated and it's done. Small problems: people only "try" when the comps are on, however otherwise great idea!
    Th8 maxing ! Farming
    IGN: Calzs34, GC: Calzs34

  3. #3
    Senior Member theQUILL's Avatar
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    Quote Originally Posted by Calzs34 View Post
    this update isn't as fatfetched as i thought. All the achievments are already tracked. Apart from few. But maybe instead of leader see who wins a message is sent like a clan message, but a auto one congrtualting everyone on how they did and giving prizes for 1st 2nd 3rd. Everyone else congratulated and it's done. Small problems: people only "try" when the comps are on, however otherwise great idea!
    Thanks I appreciate the feedback. Also having messages sent throughout the clan would be a great idea, I will be sure to add that.

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  4. #4
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    Quote Originally Posted by theQUILL View Post
    Thanks I appreciate the feedback. Also having messages sent throughout the clan would be a great idea, I will be sure to add that.
    I meant far fetched. With this update maybe also tier 4 achievements for normal ones ? I mean who doesn't love goals!!
    Th8 maxing ! Farming
    IGN: Calzs34, GC: Calzs34

  5. #5
    Senior Member theQUILL's Avatar
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    Quote Originally Posted by Calzs34 View Post
    I meant far fetched. With this update maybe also tier 4 achievements for normal ones ? I mean who doesn't love goals!!
    I dont exactly know what you mean lol

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  6. #6
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    Quote Originally Posted by theQUILL View Post
    I dont exactly know what you mean lol
    Instead of it being 3 challenges within the achievement there is 4 for single player and 3 for clan achievements?
    Th8 maxing ! Farming
    IGN: Calzs34, GC: Calzs34

  7. #7
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    Im reposting my analysis of how to address the con because it goes into better depth:

    Pros Cons
    -This would bring clans closer together and add more purpose to joining a clan other than getting some troops now and again. -Clan leaders may abuse this and give their clan mates the chance to make a lot of resources, supercell should find a way to not make this OP.


    Focusing on this con - a possibility to address this would come from three stipulations previously discussed that are necessary for this function to be fun but fair:

    Capped resources donated as a reward
    supercell determines reward
    Achievement Cooldown

    Capped resources donated as a reward:

    If resources can be used as a reward, which it may be easier to not have this as an option, they must be capped somewhere below 500,000 or lower. I agree a viable way to constrict this as well would be that the resources come from the leader alone or maybe the leader and elders (adding the elders to offer a obvious loop hole though). Another solution to limiting resources gained from this type of achievement would be to make the rewards gem and experience only. To control players from buying tons of gems and donating them to their clan mates, supercell could make a way to limit the useable gems to gems gained from cleaning up trees bushes rocks etc. (However idk if promoting the purchasing of gems is a bad idea either)

    Supercell Determined Reward:

    My idea with this way to approach the leader designed achievements is much easier for supercell to control. Basically supercell can post daily and weekly achievements for players to complete. (Something vaguely similar to what you may have seen playing halo). However, it would be in the leader's hand to decide which of the achievements his/her clan will participate in and there could be a limit to how many standing achievements a clan can have at a time.

    Achievement Cooldown:

    I believe this is crucial to the functionality of the leader designed achievements because it will make the rewards a nice perk but not a reliable means to accrue substantial resources.

    There is a fourth factor that needs to be addressed-

    Achievement constraints:

    If the leader of a clan is allowed to make up any kind of achievement on his/her own, what is stopping the leader from making it ridiculously easy with a high reward?

    In some fashion the achievements need to be either audited or automatically managed so that the achievement justifies the reward.

    What are your thoughts on this and what kind of constraints would you consider to be crucial?

    - one last thing i wanted to iron out... With the whole earning elder thing...there are two easy ways to keep new members from kicking others out once they earn this elder this way. One dont let "new members" participate and two control who can and cannot. I.e. leader scrolls through the clan and puts a check next to names that can participate. Or... Maybe it was a horrible idea and just scratch the elder option altogether.

  8. #8
    Senior Member theQUILL's Avatar
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    Thanks a lot for that gathas

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  9. #9
    Senior Member theQUILL's Avatar
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    If you guys are liking this in the poll, please leave a comment with your support

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  10. #10
    The Hidden Helper Julezwatts's Avatar
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    While its a great idea, the purpose of it existing solely for bragging rights may turn the clan into a competition and create bad vibes.

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