Not one shot and its target is destroyed maybe make it take a few tries so it could do about 100 damage per charge or something.
I like it, its out the box and its unsimular to other troops, plus the step back, charge then impact motion would make really good game graphics
Needs to cost a LOT more mate, also write how many seconds it takes to charge back.
Hi,
The minotaur should be more expensive.
Best,
Albert
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Thanks. I will write it up soon. It's 4 here.![]()
Clan Name: tao nz Trophies: 2500-3500 Town Hall: 9 Clan: exstacy Type: Elder
I can just imagine a charging Minotaur, destroying everything in its path. Voted ... great
I would do away with the bounce back, then charge forward idea. A bit more complicated than necessary.
Why not do a headbutt for the attack, followed by the minotaur shaking its head to clear the cobwebs before headbutting again? It can stay in the same place and you just need to set the timing for the two events rather than back and forth.