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  Click here to go to the first staff post in this thread.   Thread: March 2017 Balancing Update (FEEDBACK welcome!)

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    March 2017 Balancing Update (FEEDBACK welcome!)

    *
    The Clash of Clans team approaches game balance by looking at attack stats and playtesting gameplay changes. As outlined by our design values, regular balancing updates help keep the game fun and interesting!


    In this balancing update, we're giving some love to lesser-used troops and further developing the TH11 air game. In the meanwhile, the Clash of Clans team is hard at work on a massive update - coming soon!



    • NEW: Air defense level 9 (TH 11)
    • Air Defense levels 4-8 upgrade cost and time decreased

    With high-level air armies gaining traction, it's finally time to release a VIVIDLY colored TH11 Air Defense.



    • Wall level 12 limit increased by 25 (TH11)

    More level 12 Walls means more options for defending TH11 layouts!



    • Hog Rider levels 5-7 hitpoints increased
    • Miner hitpoints increased (all levels)

    Whether as first-strike or support units, both Hog Rider and Miner will enjoy some survivability improvements with this HP boost.



    • Dragon levels 4-6 damage increased
    • P.E.K.K.A levels 3-5 damage increased

    The challenging task of getting these high-level power-hitters to your prize target will be all the sweeter with these damage buffs!



    • Witch spawning rate increased

    A regular member of our balancing updates, the Witch is now getting a boost to what makes her the Witch - spawning skeletons, and LOTS of them.




    Clash on!

    The Clash of Clans team
    Official Clash FAQs & Support --> click here


    Signature by theblackbeltpanda64


  2. #2
    Centennial Club Anthropropos's Avatar
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    yey cant wait huraaaaa



  3. #3
    Senior Member RoyaleV's Avatar
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    Yep, new air defences... bwahahaha. Absurd.
    Since September 2012 ✴ Max TH11 ✴ 72 Achievements
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    There was talk of Ferraris. When you've been promised a Ferrari, and your new transport turns out to have 2 humps and halitosis you might be not be impressed. Just because it's painted red doesn't stop it being a camel.

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    TH9 Tourney Winner TADP0LE's Avatar
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    I'm glad they're buffing hog, miner, pekka, drag, witch. But no need at all for lvl 9 AD!

    Quote Originally Posted by Anoushka[Supercell] View Post
    With high-level air armies gaining traction, it's finally time to release a VIVIDLY colored TH11 Air Defense.
    Gaining traction... Are they OP? Just make lvl 8 Ad colorful for God's sake!
    Last edited by TADP0LE; March 7th, 2017 at 01:04 PM.

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    Senior Member BTProvoker's Avatar
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    Fourth!
    Yooohhhhooooo, finally!
    Quote Originally Posted by Anoushka[Supercell] View Post
    In the meanwhile, the Clash of Clans team is hard at work on a massive update- coming soon!
    Last edited by BTProvoker; March 7th, 2017 at 07:45 PM.

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  6. #6
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    Looking good - few tweaks here and there,
    Quote Originally Posted by kajid View Post
    Loot difficulty has gone up again today by 2.5% Why do they keep increasing the loot difficulty this makes the game not worth playing and before you all say there is more inactive bases and less active players it still shouldn't be a 2.5% increase in difficulty.

  7. #7
    Centennial Club KoningHan's Avatar
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    Finally some info...

  8. #8
    Centennial Club Anthropropos's Avatar
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    no new troop levels..that's what I miss, but also no direct nerves - but I can't wait to try the new witch-skellies.
    first of all a good time for air attacks while upgrading the defenses.
    Last edited by Anthropropos; March 7th, 2017 at 03:08 PM.

  9. #9
    I hope to see balancing as a regular staple as intended and not just fill in when updates are arriving late.

    Anyways, all good things to see. Still looking forward to my new game mode 😎

  10. #10
    Senior Member Nikolay's Avatar
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    Dang, now I have to start upgrading these darn dragons and pekkas!
    Last edited by Nikolay; March 7th, 2017 at 01:04 PM.

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