View Poll Results: What Do You Think Of The Animations?

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  • Awesome!

    121 72.89%
  • Good

    16 9.64%
  • Okay

    8 4.82%
  • Needs Work...

    10 6.02%
  • Terrible!

    11 6.63%
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  Click here to go to the first staff post in this thread.   Thread: Cute animations for idling villages

  1. #81
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    if this happens.. then everybody would just stay idle, so no one will attack his or her village...

    btw, im too lazy to backread 7 - 8 pages.. so if someone already said this then... sorry >_<
    Last edited by FrozenFate; September 6th, 2013 at 11:59 AM. Reason: something missing @_@

  2. #82
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    Quote Originally Posted by TehMikester View Post
    Yes, that's been mentioned a bunch of times and is included in the first post: A setting to turn animations on/off.
    I know, I was expressing my opinion about the toggle. Although the 'though' may have mislead you.


  3. #83
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    great idea

    I love this idea as I wait around alot with nothin to do but adding all of those animations I dont think any device would cope but I definitely want to at least see 3-4 more little animations to make it more lively

  4. #84
    Pro Member AlphaSite's Avatar
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    Quote Originally Posted by FrozenFate View Post
    if this happens.. then everybody would just stay idle, so no one will attack his or her village...

    btw, im too lazy to backread 7 - 8 pages.. so if someone already said this then... sorry >_<
    That is completely irrelevant to this thread, because people already do that... Hence the 8 hour limit.
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  5. #85
    Senior Member TehMikester's Avatar
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    Question Confused about Supercell's response

    I just came from a different thread, where Supercell moderators are heaving praise on an idea, and I couldn't help but notice the stark difference to SuperSteve's reply in this thread. He said:

    "So you would rather have us work on this than something like Clan Wars or New Troops? Just wanted to make sure."

    Pitting this thread against the two most requested features and pretending it's an "either-or"-situation sounds very much like a killerphrase to me. I had expected Supercell to be happy about such a trove of ideas, but this response sounds anything but that. :-(

    So my question is: Does Supercell not want or appreciate us thinking in this direction?
    How do you interpret SuperSteve's response?

  6. #86
    Senior Member LordKronsell's Avatar
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    Quote Originally Posted by TehMikester View Post
    I just came from a different thread, where Supercell moderators are heaving praise on an idea, and I couldn't help but notice the stark difference to SuperSteve's reply in this thread. He said:

    "So you would rather have us work on this than something like Clan Wars or New Troops? Just wanted to make sure."

    Pitting this thread against the two most requested features and pretending it's an "either-or"-situation sounds very much like a killerphrase to me. I had expected Supercell to be happy about such a trove of ideas, but this response sounds anything but that. :-(

    So my question is: Does Supercell not want or appreciate us thinking in this direction?
    How do you interpret SuperSteve's response?
    Well i personally don't like this but as with the option to turn animations off sure, thats fine. But it's a lot of work, a lot of new graphics for them to make. If it was this or clan wars, i'd choose clan wars. Thats what clash of clans should be, clashing clans, not 'idle graphics clans'

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  7. #87
    Senior Member TehMikester's Avatar
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    Quote Originally Posted by LordKronsell View Post
    If it was this or clan wars, i'd choose clan wars. Thats what clash of clans should be, clashing clans, not 'idle graphics clans'
    But that's the point, I don't see how it has to be "either-or". I think it's a lot less work than Clan Wars etc. because game balance with so many variables is extremely hard to achieve. And considering the millions Supercell makes per day, is it so far off to ask for one or two additional artists/animators?
    Anyways, not wanting to comment on how they run their business, I was just a little suprised at the seemingly cool (as in dismissive) response.

  8. #88
    Senior Member LordKronsell's Avatar
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    Quote Originally Posted by TehMikester View Post
    But that's the point, I don't see how it has to be "either-or". I think it's a lot less work than Clan Wars etc. because game balance with so many variables is extremely hard to achieve. And considering the millions Supercell makes per day, is it so far off to ask for one or two additional artists/animators?
    Anyways, not wanting to comment on how they run their business, I was just a little suprised at the seemingly cool (as in dismissive) response.
    This is true :3 tbh clashing should have been in this game from the start and shouldn't even be a reoccurring issue in this thread.

    btw, i'm impressed with the amount of depth you put into making this thread

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  9. #89
    Senior Member TehMikester's Avatar
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    Quote Originally Posted by LordKronsell View Post
    btw, i'm impressed with the amount of depth you put into making this thread
    Hehe, thanks for the compensatory acknowledgement!

  10. #90
    New Guy cloudstomper's Avatar
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    Couple of ideas.

    The army campfire goes out and then the wizards in the camp light it up again.

    Wallbreakers are throwing bombs to each other.

    Villagers go fishing and sometimes they catch a fish and other times they catch random junk like an empty quiver of arrows.

    When you use a balloon(s) during an attack and it dies, right before it falls down it should have a speech bubble that says: "May day!, or HELP!, or Balloon down!"

    Random level one goblins come from the woods and the defenses kill them.

    Wizards and Witches alike can be reading spell books in the army camps.

    When troops are done training from the army camps, they can do things like stretch, groom their hair, check weapons, etc.

    2 Hog riders can "joust".

    Since Hog riders have hammers, then can "help" the builders but they "break" something and the builder gets mad and the hog rider runs.

    If you have clan castle troops and a level 4+ clan castle, some troops will climb the ladder, peek out, and go back inside.

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