It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.
are
you from FDSK? you sound a lot like juanhive, cause one of you was too lazy to copy then you lost lol
now pls stop being a troll and go to where you TWC clans hang aroung...go copy a base layout for a mate..or something...just dont bragg about being awesome when you use TPAs
i sure wish SC would go hard on you AGAIN and DEFINiTELY
Last edited by LieutenantRED; January 17th, 2017 at 04:00 PM.
We find a match in 2 minutes usually.
Here is 2 wars ago (again huge advantage for us):
them vs us:
67 th9 vs 69 th9
67 th9 vs 69 th9
67 th9 vs 67 th9
67 th9 vs 67 th9
67 th9 vs 64 th9.5
65 th9 vs 63 th9.5
54 th8 vs 54 th8
53 th8 vs 54 th8
51 th8 vs 54 th8
51 th8 vs 47 th8
46 th8 vs 39 th7 def with th9 off
43 th8 vs 39 th7
38 th7 vs 36 th6 def with th9 off
35 th7 vs 36 th7
15 th5 vs 18 th5
I'm too lazy to write it up but the previous war was also like that except in that case the enemy had the advantage with 5 th10s as top 5 against our 1 th10 and 4 th9s. Those were heavily engineered ones, all had maxed th10 offense and all defenses maxed to th10 levels, but without infernos and 3rd x-bow. The weight difference was pretty small tho, they had 71, 71, 70, 70, 70 compared to our 73, 69, 69, 69, 67. So on paper it would look even but they had a large advantage. Lost that on destruction %.
edited to add: The match really only depends on which clan was engineered more. Clans that don't engineer don't stand a chance at all.
Last edited by dorsan; January 17th, 2017 at 04:10 PM.
0 infernos = 2 infernos, therefore 0 = 2
2 wardens = 5 wardens, therefore 2 = 5
Conclusion: 0 = 5
New mathematics brought to you by SuperCell war matchmaker.
Bending reality since 2014.
So do you think this is the matchmakers fault for not pairing those high defense low offense weight bases with similiar clans all the time?
Once again i say this, this is on the players. If players like that rush their defense and neglect their offense, they will be at a disadvantage in lots of war under ANY system.
also, clans like the ones you mentioned do get fair wars, but it largely depends on the pool of clans available.
Last edited by ExclusiveInvicta; January 17th, 2017 at 04:16 PM.
Yes I do. If you don't then let me ask you this: what is the purpose of the matchmaker?
hint: The answer is to find a clan that is similar enough to your clan so that the war isn't decided before the war even starts.
Not under the system I proposed a year ago. But yeah, no amount of tweaks to the matchmaker will fix this. The whole thing needs to be done from scratch.
Since you probably weren't around when I wrote the system that would be fair, here it is:
You press the search for war button.
1. The matchmaker sorts your players by defensive weights and keeps that as list 1.
2. The matchmaker sorts your players by offensive weights and keeps that as list 2.
3. The threshold is set to the lowest value.
4. The matchmaker goes through the list of all clans that started the war before you did and sees if any of them is below the threshold both on the offensive and defensive lists.
5. If match was found - exit.
6. If no match was found, your clan is put on hold for 2 minutes. During that time the matchmaker checks the new clans that enter the queue against your clan and if a match is found you have an early exit here too.
7. Increase the threshold and check all the clans longer in the que than you for a match.
8. If match was found - exit.
9. If match was not found, go back to step 6.
edit:
Forgot to write: The lists are not matched as offense vs offense and defense vs defense, but as offense vs defense and defense vs offense..
Last edited by dorsan; January 17th, 2017 at 04:35 PM.
0 infernos = 2 infernos, therefore 0 = 2
2 wardens = 5 wardens, therefore 2 = 5
Conclusion: 0 = 5
New mathematics brought to you by SuperCell war matchmaker.
Bending reality since 2014.
Honestly, I know nobody wants to hear this but if you automatically unlocked everything from the shop as soon as your town hall changed over, we would all "be in the same boat" and the matchmaker could only find more accurate wars. The only question becomes hero size at that point and i think there are enough players to find matches for everyone. If one clan has th9's with slightly bigger heroes, then perhaps the smaller hero clan gets an extra th9 or two, or an extra smaller th10. There should be no reason why a th11 wouldn't want an eagle artillery protecting their base OTHER than to ultimately gain an advantage in war. Nobody should have an advantage in war except through more efficient attacking early in the war. I hate when my clan has an advantage, it happens sometimes, but i hate it. I wanna be tested and then prevail, thats rewarding. Let the total destruction feature shine... it's ok to not 3 star every base every war. If people are gonna stop playing the game because they cant have a 20 warden without an eagle artillery, I would think thats a bit baby-ish. And I dont think they'll stop playing anyway, we're all too invested now.