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Thread: Why matchmaking needs a fix sooner rather than later

  1. #51
    2222's Avatar
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    Quote Originally Posted by Skrags View Post
    Lets clarify this part. A fully max TH9 with 30/30 Heroes, and 100% lava walls weighs defensively 70k.
    By definition therefore, any player who doesn't fully max their previous TH level, will be (subject to ability of course) a liability compared to a player that does.

    How many fully Max TH9's do you see? I know I was one, but they are actually pretty rare. The vast vast majority of TH10's have rushed to TH10 in some way, even if they upgraded with 25/25 Heroes, skull walls, and 'most of their offence' upgraded.
    Climb down the TH10 ladder further, and we all can see many lower level TH10's than this.

    I accept it's complicated, but there are better alternatives out there , such as 'Weight Tax' :-


    Nerf’s suggestions for engineered bases / clans
    http://forum.supercell.net/showthrea...17#post7861017

    http://forum.supercell.net/showthrea...01#post7979801

    http://forum.supercell.net/showthrea...82#post8067582

    http://forum.supercell.net/showthrea...58#post8371458

    http://forum.supercell.net/showthrea...24#post8371624


    Just my opinion!
    Yes, if each account is given a defensive weight that is at minimum what the max weight is for one hall below, anyone who doesn't max out their defense before moving to the next hall could be at a disadvantage (although there would still be room to engineer within this type of system). It would do a lot to stop lop sided bases, but I agree it is too severe. Making each account have a defensive weight that is at minimum equal to two halls below or 1.5 halls below would be better. Any system that is used will make one way of upgrading your base an advantage and another way a disadvantage. The question is what should be the encouraged way to upgrade your base and what way should result in a disadvantage. Reasonable people disagree on that one.

  2. #52
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    I agree with others that matchmaking improved since October. Supercell is on the right track.

  3. #53
    Pro Member PurpleDeathStar's Avatar
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    another "solution" could be to change the dynamic of upgrading bases, much like boom beach, you can only "rush so far" with upgrades, needing to gain experience before upgrading. There could be a progression of required defenses upgraded required before Townhall can be upgraded.

  4. #54
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    Maybe they should eliminate th1-4? Everybody starts off as a th5 with level 1 troops up to wizards and level 1 spell factory? Th6 is basically where you really start learning the premise of attacking anyway. They'll need upgrade barracks and army camps and troops. Maybe this will help out a touch with war weighting. They've been selling town hall starter packs anyway, why not get new players right into the mix and at the same time lower the pool of manipulation. Idk just spitballing here. Th1-4 seem kinda useless and passé at this point.
    Last edited by daddylindo; January 17th, 2017 at 03:13 PM.

  5. #55
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    I watched a movie yesterday and it had an interesting quote. " I play to win. You play to see how tough you are." Those that play to see how tough they are sometimes cry cheater when they lose.
    Another quote from the movie, "You failed to utilize the most effective strategy by not using the most available resources to affect your outcome."
    I still say having lead both max and engineered clans the difference in matchmaking is very small almost all the time. Are their exceptions? Yes there always are however they are few and far between. Very few wars are won before they even start. Most with effective attacking will be very close by just a few stars or %.
    Finally a lot of complaints I read about matchmaking now. ie .5 is useless were the same complaints people made a year ago before the march update.
    Since I do both I can tell you the difference is very little. Those that say otherwise are not doing both and really don't know what they are talking about. Go walk a mile in the other person's shoes first.

  6. #56
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    Quote Originally Posted by MrJackrabbit View Post
    I watched a movie yesterday and it had an interesting quote. " I play to win. You play to see how tough you are." Those that play to see how tough they are sometimes cry cheater when they lose.
    Another quote from the movie, "You failed to utilize the most effective strategy by not using the most available resources to affect your outcome."
    I still say having lead both max and engineered clans the difference in matchmaking is very small almost all the time. Are their exceptions? Yes there always are however they are few and far between. Very few wars are won before they even start. Most with effective attacking will be very close by just a few stars or %.
    Finally a lot of complaints I read about matchmaking now. ie .5 is useless were the same complaints people made a year ago before the march update.
    Since I do both I can tell you the difference is very little. Those that say otherwise are not doing both and really don't know what they are talking about. Go walk a mile in the other person's shoes first.
    There's a legitimate gripe with the MM. The complaints on these forums are not a mirage. Dont downplay whats going on out there.

  7. #57
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    Quote Originally Posted by PurpleDeathStar View Post
    another "solution" could be to change the dynamic of upgrading bases, much like boom beach, you can only "rush so far" with upgrades, needing to gain experience before upgrading. There could be a progression of required defenses upgraded required before Townhall can be upgraded.
    I agree. You must build your xbows before you reach th11.

  8. #58
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    Quote Originally Posted by LieutenantRED View Post
    or

    modders return to their TWC tournaments elites or whatever and stop ruinind the fun for regular clans
    cause you fail a lot without TPAs
    Is this some accusation lol?


    Correct your statement to EX-modders and maybe you will be correct. Mods are too risky now.

  9. #59
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    Quote Originally Posted by Praetoria View Post
    We all know matchmaking is broken and has been for a long time
    We don't all agree on that at all. I think its the best its ever been, though still flawed, and unlikely to improve much. I keep asking "when has matchmaking ever been better" and the only response I've gotten is "for a brief moment before the release of th11, but otherwise its the best its ever been". When do YOU think the MM has been better?

    Upthread someone said you've just lost a 10 win streak. I know that's frustrating, but its a cliche in this forum that someone drops by with a low post count, 'we lost a war something must be done!' with a new idea that we've been arguing about for years. But the fact that you made it to 10 without engineering largely invalidates your argument. If less than one in ten wars are unwinnable, the matchmaker is doing fine given the serious constraints of the game.

    And the constraints are huge. The bones of the game were laid down what, two years before clan wars started? There's just no way to turn a choice based progression game into a standardized head-to-head game like chess.


    As for all the suggestions - how to fix it (if its even broken), change prep day, change start times, send a nordic strikeforce to forcefeed lutefisk to the engineers until they give up... understand you're just spitballing ideas with other clashers here. There's a suggestions and ideas forum that SC might occasionally look at, but I guarantee nothing will be decided here.

    On the other hand, clans that follow a few simple guidelines rarely see engineered clans on the opposite side. Don't bring more than a three TH range, don't bring anything under th8, don't bring lopsided bases yourself (long term .5s, defenseless, etc).
    It's always the closet engineers that are the most bitter. Trying to maintain a righteous pose while doing exactly what they claim to hate, lashing out at anyone that points out the obvious.

  10. #60
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    Quote Originally Posted by daddylindo View Post
    There's a legitimate gripe with the MM. The complaints on these forums are not a mirage. Dont downplay whats going on out there.
    Again you have engineering experience also? I dont think youve mentioned it. It you do please let me know but again from my 2+ years excerience in both yes it is an illusion. Wake up and see what is really going on. Again both sides have their own struggles. Both sides win and lose. Both sides can tinker away to fix the issue without the need for SC to come in and change it for us.

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