View Poll Results: Would you like to see this in the game?

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Thread: ⚠️‼️New Hero: Giant Skeleton‼️⚠️ [with stats and ability]

  1. #1
    Junior Member champ2002's Avatar
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    Exclamation ⚠️‼️New Hero: Giant Skeleton‼️⚠️ [with stats and ability]

    Now I know this is from Clash Royale but think about it? This would be unlocked at TH 8 (sorry symmetry freaks at TH 9 & 10). This card would have health around a PEKKAs health (at lv 1). It would do around 200 damage (at lv 1) (can be altered) every 1.5 seconds. Its ability would be releasing 8 bombs out from him which do 600 damage each (lv 1) and healing it by 8% (at lv 1). When it dies, you guessed it, it will drop a big bomb doing 900 damage (at lv 1). All of these stats could be altered

  2. #2
    Forum Superstar SMAEL's Avatar
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    That would be too OP. A lot of balances will be needed, another thing, Th 8 is eazy to 3 star with Th 8, so why add buff for them ?

    "What kind of a monster are you !?" " The Wolverine." Shingen, Wolverine
    "You know nothing Socrates. I know that I know nothing." Ygritte, Socrates
    "I am the Master and you will obey me." Master
    "Nature made me a freak. Man made me a weapon. And God made it last long." Logan

  3. #3
    New Guy Divyansh908's Avatar
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    The Baddest Idea I Think And The Bombs Ability Is Worst. You Should Know That It Will Make Th9 Th10 Very Easy To Destroy. It Will Never Ever Be Added To The Game As Hero. Can Be Added Only As A Troop That Runs After Defenses

  4. #4
    Junior Member champ2002's Avatar
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    well i reckon a retweak and change to th 10 could be pretty good

  5. #5
    Senior Member KrazyJay's Avatar
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    This is just way to OP you could three star a max TH8 with just one of those it is just way to powerful.

  6. #6
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    Quote Originally Posted by champ2002 View Post
    Now I know this is from Clash Royale but think about it? This would be unlocked at TH 8 (sorry symmetry freaks at TH 9 & 10). This card would have health around a PEKKAs health (at lv 1). It would do around 200 damage (at lv 1) (can be altered) every 1.5 seconds. Its ability would be releasing 8 bombs out from him which do 600 damage each (lv 1) and healing it by 8% (at lv 1). When it dies, you guessed it, it will drop a big bomb doing 900 damage (at lv 1). All of these stats could be altered
    Interesting idea but like many have said it is quite OP. Your beginning stats are a bit high for it. Remember that it will have 45 upgrade levels which increase its stats every time. So starting out with about 133 dps and 2500 hp, it would become very OP overtime.

    Secondly, the ability needs some work. So dropping 8 bombs doing 600 damage per bomb is 4800 total damage!!! That's insane for a level 1 special. So this has to be tweaked abit. Maybe consider something like at level 1 ability the skeleton drops 3 bombs which do 150 damage per bomb. Then ability level two drops 4 bombs at 150 damage. Then ability level 3 drops 4 bombs worth 200 damage. Overall the special can't be that strong to start but maybe it can be that strong to end with after it is fully upgraded. The health regeneration I think is fine at 8% for ability number 1.

    The big bomb at the end maybe just drop it to 500 and every ability level increase it jumps by 50 to 100 damage points.

    Overall don't become discouraged by the negative posts by those before me. The idea is good it just needs some tweaking. If you really want to fine this in the game you will need to put a lot more work into it.

    You should:
    -Create stats for every level of the hero
    -Decide what the bomb radius would be for the special ability bombs and the final bomb
    -put up a design of the hero
    -what is the speed of the hero
    -tactics which would work well with the new hero

    Those should get you started. As you can see there is a lot more work to be done but if you're committed to the idea you can do it in no time.

  7. #7
    Forum Superstar SMAEL's Avatar
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    I dont think it should have 45 levels when added to game, maybe 20 like warden would do just fine

    "What kind of a monster are you !?" " The Wolverine." Shingen, Wolverine
    "You know nothing Socrates. I know that I know nothing." Ygritte, Socrates
    "I am the Master and you will obey me." Master
    "Nature made me a freak. Man made me a weapon. And God made it last long." Logan

  8. #8
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    Quote Originally Posted by SMAEL View Post
    I dont think it should have 45 levels when added to game, maybe 20 like warden would do just fine
    The amount of levels wouldn't really matter to be honest. If it's 20 or 45 they would both have the same end goal. The only real discussion would be the beginning and end stats as both levels would accomplish that. 20 levels would obviously get their sooner and 45 would be more of a grind.

    Also the Warden will probably bump up in the future, especially when a th 12 comes out.

  9. #9
    Forum Superstar SMAEL's Avatar
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    Quote Originally Posted by bpay27 View Post
    Also the Warden will probably bump up in the future, especially when a th 12 comes out.
    I agree with warden, and if you have less lvls for upgrade, you can start with higher damage and hp

    "What kind of a monster are you !?" " The Wolverine." Shingen, Wolverine
    "You know nothing Socrates. I know that I know nothing." Ygritte, Socrates
    "I am the Master and you will obey me." Master
    "Nature made me a freak. Man made me a weapon. And God made it last long." Logan

  10. #10
    Forum Legend IcewolfBlizzard's Avatar
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    We don't need a new Hero right now IMO. The devs should work on other more demanding issues.

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