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Thread: Progression Thread

  1. #441
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    Quote Originally Posted by GreenV View Post
    New update: still waiting...
    Haha, patience buddy. Patience.

  2. #442
    Junior Member GreenV's Avatar
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    New update: Still waiting but added more patience to my waiting.


    Some people are like clouds. When they go away,
    it’s a brighter day.

    -Anonymous-

  3. #443
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    Quote Originally Posted by LoganMJ View Post
    Question: How important are the traps and bombs for you guys? Do you max them as well? I usually don't invest much in them, but want to know what's your take on it.

    My giant bombs are maxed, but rest,I don't pay much attention to. Same is for air sweeper. Even though I know it can fail an air attack single handedly, never feel like upgrading it.
    I like them, they can ruin a raid pretty easily and don’t add much weight. I tended to do my traps before any defence when I hit a new TH

  4. #444
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    Quote Originally Posted by LoganMJ View Post
    Great update guys. Some stuff from my side too.

    I've put one builder on new cannon. It's taking it to lvl 6 from 5. 12 hours for that.
    Second builder is working on maxing out normal barrack. 10 days for miners to open.
    Third builder will finish lab in 1d 11h.
    Fourth builder will help me get bowlers in 1d 19h.
    Fifth builder is working on taking inferno tower to lvl 2.
    Other inferno tower and x bow are in place. Construction done.

    My resources are over. And now the builders will be free for a while. Not farming a lot nowadays. Will start doing again. That loon event should happen again. I liked it.

    I've enough DE to take queen to lvl 15. That will be next step. Tomorrow, I'd put her down.

    Have put all new walls in place. And except one, which is doing nothing but taking a space, have been upgraded to lvl 6. Will work on taking all to lvl 8, and then take lvl 8 ones to 9.

    @nameless, I'll be more than happy to join your clan. Can you let me know the hash. However, I won't be coming along. A friend of mine will join as well. He's a new th9. Let me know if that's OK.
    Nice work Logan. Have DM you the clan tag. Sorry read the thread only today and hence couldnt reply before.

    Quote Originally Posted by LoganMJ View Post
    Question: How important are the traps and bombs for you guys? Do you max them as well? I usually don't invest much in them, but want to know what's your take on it.

    My giant bombs are maxed, but rest,I don't pay much attention to. Same is for air sweeper. Even though I know it can fail an air attack single handedly, never feel like upgrading it.
    Do all the traps. Surely should do the air ones first then giant bombs and then the traps can be done last. Also you can always squeeze in a trap of 2 while waiting for some bigger upgrade. It takes max 3 days.

    Quote Originally Posted by AllyAdair View Post
    I like them, they can ruin a raid pretty easily and don’t add much weight. I tended to do my traps before any defence when I hit a new TH
    +1. Air bombs hurt to Baby drag and at times the max ones kill lv4 easily.
    Stats: TH11 Lvl183 LeagueCrystal 1
    Heros: BK50 AQ50 GW20 Stars1435
    Walls: Lv1296 Lv11204

  5. #445
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    Thanks for the feedback Nameless.

    Today is the day, when I am going through the entire progress I've made so far again. I'm a th10, and below is what my current stats are.

    Builders are all busy. The lab has just finished upgrading, and now I've put the builder to take DE drill to lvl 3. 3d to go.
    Builder 2 -Dark barracks lvl 6-> 7. 5h
    Builder 3 - Inferno tower lvl 1-> lvl 2. 1d 3h
    Builder 4 - AQ lvl 14->15. 8d 10h.
    Builder 5 - Barracks - lvl 11-> lvl 12. 8d 10h.

    Rest of the stats are as follow:
    Defenses:
    Cannons - 4 lvl 11. 1 burst cannon, lvl 11. 1 lvl 6.
    Archer tower: 1 lvl 4. 6 lvl 11.
    Wizard tower: 4 lvl 7.
    Air defence: 4 lvl 7
    Mortar: 4 lvl 7
    Castle lvl 5
    Tesla 4 lvl 7
    Xbow 2 lvl 3. 1 lvl 1.
    Air sweeper : 1 lvl 4. 1 lvl 3.
    Inferno tower: 2 lvl 1.
    Bombard tower: 1 lvl 2. 1 lvl 1.

    Attack structures:
    DB - 1 lvl 6. 1 almost lvl 7.
    B - 3 lvl 10. 1 moving to lvl 12.
    Army CMP - 4 lvl 7.
    Spell factory - lvl 4.
    Dark spell factory - lvl 4

    Other structures:
    Dark elixir drill : 2 max. 1 lvl 2.
    DE storage lvl 5

    Troops and spells:
    Bk 14
    AQ moving to 15
    Barbarians lvl 6
    Archers lvl 6
    Giants lvl 6
    Goblins lvl 4
    Wall breaker lvl 5
    Balloon lvl 6
    Wizard lvl 6
    Healer lvl 3
    Dragon lvl 4
    Pekka lvl 3
    Baby dragon lvl 2
    Miner yet to open
    Lightening lvl 5
    Healing lvl 5
    Rage max
    Jump lvl 1
    Freeze lvl 1
    Clone yet to open
    Poison lvl 3
    Eq lvl 3
    Haste lvl 1
    Skeleton lvl 1
    Minions lvl 4
    Golem lvl 4
    Witch lvl 1
    Lava lvl 2
    Bowler yet to open.

    One step at a time.

  6. #446
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    I agree with everyone else, traps can be useful both in war and definitely normal raid defenses. Well placed bombs take out bowlers or hogs and air bombs can take out a QWalk if they aren't triggered with a loon too. I got a second spring trap done between the updates listed below that are on for me. Also made sure to bring my new traps up to the max th9 level first before adding the "real" other defenses for th10.

    Updates for me:
    Had a book of spells, so when my Wbs finished in my lab I put in the Heal and insta-completed it. Then I had the DE for Lava Hounds, so they're on their way to Lv3: 9d20h. Almost have enough DE for my 35th AQ level, so once my soonest builder frees up I'll put her down again. Maybe my plan not to touch her until BK is 30/caught up will hold after that.

    Archer Tower: 11 > 12: 1d
    Archer Tower: 10 > 11: 2d14h
    x-bow: 1 > 2: 3d1h
    Archer Tower: 11 > 12: 3d2h
    Archer Tower: 11 > 12: 6d19h

    As you can tell, I'm focused on all my Archer Towers first. Then, the plan is all Cannons +1 before working on my Air Defenses. Then, I hope to do some splash defenses before going back to point defenses.

    Main TH13|BK70AQ70GW50RC20
    Credit to Planck for the awesome signature.

  7. #447
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    nice work all.

    My mini update. So i gemmed 2 days of Skeleton 1 and then insta updated pekka 5 with book of fighting. Since i am always at max De put skeleton spell to 3. Once this is done then will do Pekka 6 and 2 lvls of clone and max eq. All will be timed between TH11 upgrade and lab update. Have 34 walls to go. Exciting couple of weeks.

    Keep Clashing.
    Stats: TH11 Lvl183 LeagueCrystal 1
    Heros: BK50 AQ50 GW20 Stars1435
    Walls: Lv1296 Lv11204

  8. #448
    Forum Elder gaz1966's Avatar
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    Me, after an hour of raiding this morning !!



    So, I decided to gem the TH finished

    Had a book of building so instantly upgraded the lab and spent the 200k dark on starting bowlers upgrading. Spent 2.5 million on getting an elixir storage upgrading and built and started upgrading a new archer tower. So, less than 2 minutes later we have ....



    Need to raid for elixir now to buy Gordon with, so currently I need another 3.5 million.

    sig by clasher0011

    Quote Originally Posted by fette View Post
    Big deal, eh?

  9. #449
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    Hey all, my first day back at work after Easter so a decent time to waste 5 mins on an update.

    I've had a crazy week to be honest, as I said I spend 19m gold on that Inferno 3 > 4 > 5 on the same day.

    Since then i bought 3 of those Builder packs (5m gold, book of builder and the builder spell) using some itunes cards I had been given.

    That allowed me to have a mega week on the defences. This week alone I started (and completed some of the following) 2x Bombs, Inferno 3>4>5, 4 X-Bows 4 > 5, 2x Wizard Towers 9 > 10 and jump 3 spots in out war rankings in the process

    I used all my books of builders and was actually really impressed by the effect the Spells of Builders, popped 4 of them at once and saved a day + of time.

    With that in mind my current upgrades are:

    1 Builder Free
    Bomb 6 > 7: 9h 23m
    Inferno Tower: 4 > 5: 3d 8h
    X-Bow: 4 > 5: 5d 21h
    X-Bow: 4 > 5: 8d 4h
    Lab: Hound: 3 > 4: 3d 9h.
    163 Walls to go.

    I'll be working on the 3 remaining Wizard towers this week and spending some Dark in the Lab. Don't expect this week to be anything like last but it was fun while it lasted.
    TH12 5*
    Leader: Tim Hunter - Level 17 - Masters 1
    Highest Cups - 5850
    Queen: 60 King: 60 Warden: 30

  10. #450
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    Mini Update.

    Skeleton 3 is still going on in lab with 4 days remaining but will generally gem in a day or 2 and will start pekka 6. Currently on 18 walls to go and 43 days in lab remaining.
    Stats: TH11 Lvl183 LeagueCrystal 1
    Heros: BK50 AQ50 GW20 Stars1435
    Walls: Lv1296 Lv11204

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