Hey,
I was up late thinking about a new update for CoC and I think I came up with a pretty good one
Th11- clash of clans enters a new era a more industrial era, everything gets a electricifying blue and black look along with higher troop and defensive levels and as well as 3 new buildings and a new troop
The laser cannon- a creation forged in the deepest depths of the realm of clash, the laser cannon strikes goes down with great force. Let nothing stand in your way!
Stats:
Base level-
1.200 hitpoints
2.Cannot be damaged by spells
3.Has a charge base time of 12 seconds per attack
4.Range of 8-10 tiles
5.One hit kills any enemies
6.Can be upgraded to decrease charge time and HPs
Strategy this fella can deal massive damage to troops such as dragons pekkas and golems but a swarm of troops can easily take it out due to low hp and charge time but left unattended can be a game changer for any attacker
The energy core- when the going gets tough its time to crank up the power. The energy core provides extra energy to surrounding defenses in a set range, providing thesurrounding towers with a stat boost
Base stats:
Hp 750
Damage N/A
Buff (level one) provides all defenses in a 10 tile range an automatic 12% increase in attack and speed until destroyed
Can be upgraded to give higher speed and damage and HPs
Strategy, gives defenders more of a chance against attacks abs getting three starred by attackers because put in the right spot it can become a real nusiance for an attacker to be successful, makes the attacker now have to think more about where to begin. (Does decrease charge time for laser cannon)
New troop:
Hacker
Our alchemists have working non-stop to give us a advantage against fellow enemies what they came up with just might be shocking!
Base stats:
500hp
Housing space 8
Training time 45seonds
Dps 35
Damage per attack 65
Ability sends out hacking rays(jamming waves) which slows down enemy defenses sooner and attack damage(counter to energy core) by 5% and can be stacked upon to a max of X3
Can be upgraded to increase hitpoints damage and jamming percentage
The dark laboratory
Cost 2500 gems
Reason- gives players another advantage to progress in the game although not necessary it can be very helpful to players who don't spend 1000s of dollars on the game allows you to upgrade dark troops and spells in another labratory, so in a since you could have to troops upgrading at once
The building level will match the level of your regular lab and will be boosted to the next level when you upgrade your regular
Of course this is just a base line I will leave you developers to handle what old defenses get about level or two as well as troops and these new defenses I just wanted to give my ideas on a new shell for the game now you just have to fill in the meaty part of the content.
Thanks guys I hope you like my ideas to better clash it took me a while and I hope you read them and like them.
Last edited by Chance10101; November 16th, 2016 at 03:16 AM.