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Thread: Why so many troops, spells, and stuff??

  1. #1
    Pro Member GamingClash3's Avatar
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    Why so many troops, spells, and stuff??

    OK, so i've seen lots of posts on this, and I agree.
    There are TOO MANY TROOPS AND SPELLS.
    Like, why have a Haste Spell when there is already a Rage Spell?
    Why have so many defensive buildings? (X-Bow, Inferno Tower, Eagle Artillery, etc.) Like, in Town Hall 11 attacks, there are so many defenses its impossible to do stuff.

    Just maybe Supercell could change this?
    Comment if you agree or disagree. Thanks!!

  2. #2
    Forum Superstar Hatchlhoff's Avatar
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    I try to take care of this by smashing as many defensive buildings as I can. I am doing my part to make less, but they just keep popping back up!



  3. #3
    Centennial Club tubadevil's Avatar
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    I like the diversity of the troops and spells. I'm only a TH9, but can explain at least the difference of the Rage and Haste, Haste works great for Balloons and I can pack 2 of those rather than 1 Rage, helps me get the loons in faster where I need them. Each spell and troop at least at my level has a purpose (except maybe witch) and gets used depending on what I'm trying to accomplish.
    Last edited by tubadevil; November 15th, 2016 at 09:08 PM.

  4. #4
    Forum Superstar ProfChaos's Avatar
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    Not sure if troll or serious

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