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Thread: How to Rework the Golem for Multi-phased Attacks

  1. #1
    Senior Member
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    Sep 2015
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    Chicago
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    283

    How to Rework the Golem for Multi-phased Attacks

    The problem with multi-phased attacks right now is the tanking. You pretty much have to dedicated your forces to hitting from the same side because if your army is spread out it will not last. If they were to rework the golem, there might be more options for multiple phases.

    The baby dragon mechanic is incredible. I would like to borrow from that idea. If a golem is by itself with no other tanks in range, it gets an HP boost. This will limit the chance of golems becoming OP. Maybe even give the new ability to level 5 golem only.

    The buff should be significant enough so damage troops supporting the golem can be used sparingly, and in multiple areas. The area of effect should be very large so golems would have to be far apart to receive the buff.

  2. #2
    Super Member
    Join Date
    Mar 2015
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    901
    Thats an interesting idea... I like it.
    Nobody knows the release date or the content of the next update. Even if they do, they are not allowed to tell you.

  3. #3
    Trainee Zuras's Avatar
    Join Date
    Nov 2016
    Location
    USA
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    31
    Has potential.

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