Since we have spells in the clan castles why don't we have them on defense. They can simply be dropped when the clan castle is destroyed with the exception that the earthquake spell is not dropped at all and the haste spell is dropped only if adjacent buildings within range are still standing or are active. Don't see why people would rule it out as if they use the proper strategy they would be able to bypass this just by not attacking the castle or just letting the spell wear out if they can't take on the other defenses first. I have not seen anyone else post this yet and it should affect gameplay but very little like clan castle troops do unless there's a different strategy.



