I'm sure you've got no problem having max troops in your attacking clan castle troops...
I'm sure you've got no problem having max troops in your attacking clan castle troops...
I meant that a valkyrie at max lvl would be stronger than a Th1 to Th4 total defence, as you said.
I do agree that cc troops are really strong sometimes, but if you're prepared you should be fine. In clan war you are prepared.
In multiplayer you might not be prepared enough, but do you really care about that one attack that failed? I only meet like 1/8 bases who do have some cc troops in multiplayer, and very often they have a dragon.
Last edited by kiddy0012; October 26th, 2016 at 10:28 AM.
Hi,
even with a cc at lvl 1 you can ask for a high level baby dragon for the cw attack. Valks and witches are so easily beaten by a baby.
I definitely agree this is a minority issue....but I can't find a way to agree that cc defense isn't lopsided in something as costly as war. The strongest aspect of my defense should be my layout and the CC should be a compliment. When the CC can stand alone as the sole defensive aspect of a base as it did in my experience (that was still totally my fault)..then I fell there is a problem.
Level 140 - TH 10
Goodkat - Co-Leader of BOOM!!!!!
If I was forced to fight a bear, but was against firearms..I wouldn't be a moron and neglect a firearm that was offered to me before the fight.
Just because I think CC troops are a bad aspect of the game, doesn't mean I refuse to take advantage of them on some sort of ridiculous principle. Don't be that guy...
Level 140 - TH 10
Goodkat - Co-Leader of BOOM!!!!!
Agreed...I never said it wasn't my fault I wasn't prepared for the CC. I took a farmy into a war attack because the base was designed weak with level 1 turrets and I was short on time. I thought I could handle it with a bunch of archers and giants, which wouldn't have been a problem if the cc had been a dragon...but alas, the valk took soooo long to kill with archers that were distracted by ancillary buildings and witch skellies that it caused me to run out of time to get to the rest of the base. That's really all I am saying...it had such an effect on an attack that could have otherwise been handled with 2 giants and 50 archers that it made me think about how lopsided cc defense is.
Level 140 - TH 10
Goodkat - Co-Leader of BOOM!!!!!
Didn't you unlock minions? If youre going to lure to a corner, minions are the way to go against valks.
Planning for the different possibilities is part of the game. It requires you to be able to either plan extensively for the different troops possibilities, adapt and be reactive in real time, or use multiple attacks per base (thats why you get two)
It adds another element of strategy!
Last edited by alchemistjrd; October 26th, 2016 at 08:53 PM.
Jon - TH13 | LVL 220 | BK 67 | AQ 69 | GW 49 | RC 12 |