First I apologize for the double post, I had indeed already post ... but in French 😂
Good reading !
Hi everybody ! As I am a big fan of clash of clan I searched tirelessly for new ideas, so I have an idea to share them here to make one day my dream: See one or more of my ideas be added to the game.
1. Boats and river
I had this idea by seeing that the water on the side of the village was purely decorative, which is in my opinion a huge mess.
Players could improve the ability of their boat in troops and hit points in the same way as a conventional building. This would act as a second boat castle clan if attacked.
Its use would be to develop more in the GDC fashion indeed we could have the possibility of naval battles or classic GDC.
Then the enemis fleets (controlled by the AI) could attack the village from time to time to test our village. (Handy for the town of designers)
Finally, the most important: That would revolutionize the manner of attack.
First there would be a river that could surround some villages (in defense + HDV to 8 for example) should therefore Menner troops safely to the attack.
2. Small +
-Allow The MP between players (which follows the logic of the development of the social tab)
-Of Cobwebs cover the can to be inactive profile (fun and easy way for the clan leader to clean his clan inactive)
- Classified level up rewards (resources and few gems)
This would finally review the level crossing and reward among other big donors)
3. Quests Clan
Creating clan events with rewards colon clan level
For example plundered A quantity of elixir in a iven or increase the number of clan trophy of a number in 1 week.
Creating a bonus to members if all members to log 1 time per day.
And finally a big news: Common Village Clan: large village that is created and improved by all clan members in cooperation, each member puts a percentage of its resources, offers to buy this or that defense for the large village common...
This large common village, and this is where it would be revolutionary, could be attacked by members of another clan in cooperation and in real time!
Vengeance and addiction GARANTIENT!
Hi everybody ! As I am a big fan of clash of clan I searched tirelessly for new ideas, so I have an idea to share them here to make one day my dream: See one or more of my ideas be added to the game.
1. Boats and river
I had this idea by seeing that the water on the side of the village was purely decorative, which is in my opinion a huge mess.
Players could improve the ability of their boat in troops and hit points in the same way as a conventional building. This would act as a second boat castle clan if attacked.
Its use would be to develop more in the GDC fashion indeed we could have the possibility of naval battles or classic GDC.
Then the enemis fleets (controlled by the AI) could attack the village from time to time to test our village. (Handy for the town of designers)
Finally, the most important: That would revolutionize the manner of attack.
First there would be a river that could surround some villages (in defense + HDV to 8 for example) should therefore Menner troops safely to the attack.
2. Small +
-Allow The MP between players (which follows the logic of the development of the social tab)
-Of Cobwebs cover the can to be inactive profile (fun and easy way for the clan leader to clean his clan inactive)
- Classified level up rewards (resources and few gems)
This would finally review the level crossing and reward among other big donors)
3. Quests Clan
Creating clan events with rewards colon clan level
For example plundered A quantity of elixir in a iven or increase the number of clan trophy of a number in 1 week.
Creating a bonus to members if all members to log 1 time per day.
And finally a big news: Common Village Clan: large village that is created and improved by all clan members in cooperation, each member puts a percentage of its resources, offers to buy this or that defense for the large village common...
This large common village, and this is where it would be revolutionary, could be attacked by members of another clan in cooperation and in real time!
Vengeance and addiction GARANTIENT!
4.Sort invisibility
It allows troops no longer be targeted snuff throughout the duration of the spell, except bombs and traps.
I count on you to answer in the comments and share your opinion!
I saw online a spoiler about the December update we get a boat.
Common large village.... not just no but hell no. Hard enough to find guys to donate troops. What happens when that member leaves or is kicked his building goes with him??
Clan quests and cobwebs on inactive bases yes.in multi player just look for the cobwebs bases. Lol
The large village sounds nice, but then it should be something that is in the profile of the clan. Not belonging to any of the players.
I think more decorative than having a use for defence or offence.
Why as you say not to make a point on the profile system that may have given to our clan?
the Chief could buy improvements of the village with these points.
So no problems for those who leave the clan.
I would like to see a feature implimented where I can move "obstacles" around. As an almost 3 year veteran i have all the Halloween and chrismas items still on my base to show tenure. Although some of them didn't spawn exactly where I wanted them. So mabe a small feature like "spend 'x' amount of gems to move obstacle" instead of just clearing it.
And i really like the idea of the large clan base. I think that could completely change clan wars!!. Almost reminiscent of boom beach were the clan had to attack a single base, and with each attack got closer and closer to destroying it. Then we could have two clan battles at once. The regular clan v clan, and clan v clan base.
For the clan v clan base, whomever destroyes the enemy's base first or gets the most damage done in a determined amount of time is the winner.
This would definitely help clans to stay together. Because you wouldn't want to leave something that you helped to build. Awesome idea!!