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Thread: A Way To Include All The Flags Without Problems!

  1. #1
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    A Way To Include All The Flags Without Problems!

    There are currently 24 national flags, but people want their own country in.

    Well, I figured out a simple way to add all the flags in the game without causing lag.

    First, they would add the all flags to the shop. Second, there will be a flag limit of 24 flags (The current amount). That way if people want their flag but they've bought them all, they can simply just sell 1 to make room for others. I hope you consider this SC!

  2. #2
    SharkyFinn's Avatar
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    I can tell you've thought about this, but you haven't thought it through. Let's say I have 24 flags in my village as you say. We both agree that it would require 24 animations to represent those flags, right? Those 24 animations are all loaded into my game and into every player's game so they can see them, visit me, attack me, challenge me, and war against me. (That's what we have today BTW.)

    Now let's say you were allowed to have a completely different set of 24 flags with their 24 different animations. Here comes the part you missed. How do I visit your village? How do I view it, scout it, or attack it? Wouldn't I need to have all of your 24 flag animations in my game, too? And wouldn't I need to have every single animation of every single flag that every single player has in order to play the game and interact with other players? Wouldn't I need to have access to this massive catalog of flags in the store, too? And wouldn't every flag change, regime change, or country change (disputed or otherwise) require an artist to figure out the current political situation and render a new flag that would need to be pushed out to everyone who plays the game? That's the problem. It's far too big a task and would make the game far too big and slow to play in order to build all this in.
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