I don't care what kind if army it is as long as it has a high success rate. I don't mind if it has Wizards and Healers but it MUST be under 30 min build time.
This is for farming btw.
I don't care what kind if army it is as long as it has a high success rate. I don't mind if it has Wizards and Healers but it MUST be under 30 min build time.
This is for farming btw.
Giant Healer Archer Gob (cook time right under 30 min)
Well, it depends on what level your troops are. I have lvl 3 healers, lvl 5 giants, gobs, wbs, and archers. This strategy works well for me and i can make it in under 30 mins with my all lvl 10 barracks. I commonly use 2 healers, 10 wall breakers, 20 giants, 12 archers, and 40 gobs. This works very well even against the top farming bases.
I use the healer giant strategy. This one takes just over 30 minutes with my barracks levels. I have 195 troop space, but obviously, you can use it for 200 or less.
1 healer
16 giants
8 wall breakers
45 archers
20 goblins
20 barbarians
I also sometimes switch out the barbarians for more goblins if I happent to be farming.
This strategy almost always gives me wins and gets me plenty of resources and trophies.
4 wizards 1 healing spell 18 giants and 4-6 wallbreakers and the rest barbs and archers split into half this is depending on how many spaces you have left in your camp this one I am doing is more for getting 100% it is about 29 to 30 mins depending on how you spread out the troop training 2 wizards for 1 barrcks then 2 more for the other one
Last edited by rardriar; August 11th, 2013 at 06:21 PM.
Never tried it, but always thought this build is good for farming, but farming only. Slap me if it's stupid.
• 10 Giants. (spreading them to keep the defenses busy)
• 10 WBs. (obviously destroy walls from atleast every corner)
• 130 Goblins. (do NOT spawn at same loaction, and they should take the storages out in the midtime)
I think I'll slap myself, forgot about WTs & Teslas lal.
Apk2O13 • Level 1xx Clasher • DS Clan
Apk2O13 • Level 1xx Clasher • DS Clan
I'm at 200 army camp capacity right now and use the same army build every time. I also queue it up the same every time. Build time + searching + attacking leaves me raiding about every 20-25 minutes. Barbs, archers and giants are level 5; goblins and wall breakers are currently 4; healer and minions are 3.
Army is 1 healer, 9 giants, 6 wall breakers, 5 minions, 30 barbs, 30 goblins, 59 archers.
Before going into battle, I queue up a healer in my first barrack, and then 5 archers + 3 giants + 2 wall breakers in each of the other three barracks. I like to queue up some archers first so I have something to donate while my army is cooking. Once I get back from battle, I queue up the rest of them, dropping 10 goblins and barbs in each of the three non-healer barracks. Add in five minions and then spread the rest of the archers out among the four barracks to make the time even.
It may seem a bit OCD, but I like being efficient. If I didn't use all my troops, I modify it accordingly. At the very least, I strongly suggest queuing up troops before you go raid. I didn't do that for quite a while and it's a helpful time saver.
Clan: StarNova Farms
IGN: finn
Well, I use
10 goblins
45 archers
12 giants
(switch out for more goblins if farming.)