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Thread: God save the Queen*petition*

  1. #11
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    If my 5 red air bombs kill a healer im happy lol atm it just doesnt
    i get queen walked from the same spot and my red bombs just dont kill their bunch of healers....which would be funny lol
    Last edited by DYH; September 24th, 2016 at 12:26 AM.

  2. #12
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    The intention was to nerf bowlers and qw.
    And no qw is not a strategy for bad attackers. There are lots of factors like of factors that can go wrong. You cant just dump her anywhere at least not at th10/11. It is a very technical strategy and the first phase still works like before. What was nerfed was the last phase of the qw where she ru s through the base cleaning up all remaining defenses replacing backend troops like hogs, loons or miners and this is what Supercell wants to target.

  3. #13
    Forum All-Star Zelonius's Avatar
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    Quote Originally Posted by Zelonius View Post
    People love the queen walk because they put so much effort into leveling her up and the queen walk helps validate their effort.
    Quote Originally Posted by SoldierNumber2178281828 View Post
    At this point it is very clear that Supercell wanted to nerf the queen walk. The air traps placement was intentionally set to nerf the queen walk, not the bowlers.

    What does healer nerf do? It nerfs healers, not bowlers. Suoercell did not want to state directly that they are nerfing queen walk because it would create a huge uproar in the community. But a lot of people were complaining about the overpowered bowlers so they took advantage of that to make the healer nerf as a bowler nerf.
    Supercell may not understand fully why people love the queen walk



  4. #14
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    Quote Originally Posted by andrgin View Post
    The intention was to nerf bowlers and qw.
    And no qw is not a strategy for bad attackers. There are lots of factors like of factors that can go wrong. You cant just dump her anywhere at least not at th10/11. It is a very technical strategy and the first phase still works like before. What was nerfed was the last phase of the qw where she ru s through the base cleaning up all remaining defenses replacing backend troops like hogs, loons or miners and this is what Supercell wants to target.
    The first phase doesnt work like before. At, TH10 Put 3 xbows covering each side and load the 4th side with SAMs. Couple point defenses or the cc, and she dies before doing hardly any damage. Against a good base, its now a 1 star strategy.

  5. #15
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    I feel like the nerf was OK (as far as nerfs go). QW is still viable - just less effective / more defensible. .

    Also, I suspect something air-related is coming in the next update which might have an impact on players' placement of outside air bombs/defences.
    Last edited by Seamusly; September 24th, 2016 at 12:36 AM. Reason: Expanded on a point slightly

  6. #16
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    Quote Originally Posted by Seamusly View Post
    I feel like the nerf was OK. QW is still viable - just less effective.

    Also, I suspect something air-related is coming in the next update which might have an impact on players' placement of outside air bombs/defences.
    This solution that i am proposing will help the queen stay effective while still keeping her in check.



  7. #17
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    Quote Originally Posted by DYH View Post
    If my 5 red air bombs kill a healer im happy lol atm it just doesnt
    i get queen walked from the same spot and my red bombs just dont kill their bunch of healers....which would be funny lol
    1 Sam lvl 1 will a healer .

  8. #18
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    I've probably done 50 QW raids since the nerf... while air traps are a mild annoyance to deal with, I'd say they only really killed a couple of my raids... no biggie.
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  9. #19
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    signed goodluck
    ​​
    Ex Elysium


  10. #20
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    Quote Originally Posted by BigRed7035 View Post
    I've probably done 50 QW raids since the nerf... while air traps are a mild annoyance to deal with, I'd say they only really killed a couple of my raids... no biggie.
    What about cannons?



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