I'm new to the forums so go easy on me if possible
So, I've tested out multiple "grindy" games and they all have a similar element to them. Daily incentives and guild/clan goals. It would be awesome if this could be implemented in the Clash of Clans.
A few ideas for daily incentives:
Complete 3 Successful Attacks - Reward: 200,000 gold
Donate 100 troops to clan mates - Reward: 100,000 elixir
Donate 10 dark spells - Reward: 5,000 dark elixir
This feels like it would be a rather simple element to add to the game and it would keep the community/clans a little more active.
"Raid Boss" Bases:
This is somewhat of a long shot, but it would be nice to see a weekly/monthly "Raid Boss" type of base. This would be similar to how RPG games do with their raid bosses. Each member gets 2 daily attacks. An option could be given to spend gems in order to be able to attack more. Keep in mind, these bases would be massively scaled.
Raid Base ideas:
Week 1:
No Ground Troops
A base that is only able to be attacked with air troops.
Week 2:
No Spells Allowed
A base that will not allow spells.
Week 3:
Eagle's Defense
A base with multiple eagle artillery's and extra defenses.
You get the general idea.
Special Server Times/Days
This element can be a bit tricky if its not implemented correctly. Each day, you could allow the player to have a certain type of base to hit in single player. Each base set would have difficulty levels. Rewards are given for 3-stars and the difficulties are only unlocked once the tier prior to it has been cleared.
Server Times:
12-2:00 PM Free Barracks Boosts
7-9:00 PM Double Pump Time
Server Days:
Difficulty I - TH8
Difficulty II - TH9
Difficulty III - TH10
Difficulty IV - TH11
Mondays/Thursdays/Sundays:
Gold Rush (Difficulties I-IV)
Allow up to 5 attacks on an AI base that has maxed gold storages
Difficulty I - Reward: 200,000 Gold
Difficulty II - Reward: 300,000 Gold
Difficulty III - Reward: 400,000 Gold
Difficulty IV - Reward: 500,000 Gold
Tuesdays/Fridays:
Elixir Galore (Difficulties I-IV)
Allow up to 5 attacks on an AI base that has maxed Elixir storages
Difficulty I - Reward: 200,000 Elixir
Difficulty II - Reward: 300,000 Elixir
Difficulty III - Reward: 400,000 Elixir
Difficulty IV - Reward: 500,000 Elixir
Wednesdays & Saturdays:
Dark Days (Difficulties I-IV)
Allow up to 5 attacks on an AI base that has maxed DE storages
Difficulty I - Reward: 3,000 DE
Difficulty II - Reward: 5,000 DE
Difficulty III - Reward: 7,000 DE
Difficulty IV - Reward: 10,000 DE
I'd really enjoy hearing some feedback!
Thanks,
-RedeemedOne



