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Thread: One Ring - A TH7 Farming Base Design (Peaked #1 on CoC Builder)

  1. #51
    Pro Member maynards35's Avatar
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    Lul wut? :3
    Last edited by Kaptain Kat; August 27th, 2015 at 01:41 PM.
    IGN: Richard | Level 111 |TH10 | Exodias II
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  2. #52
    Forum Veteran pikacu221's Avatar
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    i think its a wonderful design im gonna use it when my th is done upgrading to lvl 7 the only thing that could be improved (from my perspective) is that u could switch the wiz towers with the mortars next to them to have coverage of de storage and gold storage overall awesome base design!
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  3. #53
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    great design. i'm going to give this a try. thanks for posting it.

  4. #54
    Centennial Club Phil619's Avatar
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    Quote Originally Posted by pikacu221 View Post
    i think its a wonderful design im gonna use it when my th is done upgrading to lvl 7 the only thing that could be improved (from my perspective) is that u could switch the wiz towers with the mortars next to them to have coverage of de storage and gold storage overall awesome base design!
    Oh that is an interesting take, your idea seems good, the reason being that when the mortar gets hit by lighting some stray strikes hit my gold storages and swapping can help reduce the resource lost, plus what u said about the coverage of storages, thanks for the feedback will test right away! And I am glad you liked it

  5. #55
    Forum Superstar InfinityBladeCOC's Avatar
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    Just thought I'd point out that high level wiz towers are usually the main deterrent against bam, not air def
    fe1 best fe


  6. #56
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  7. #57
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    Quote Originally Posted by pikacu221 View Post
    i think its a wonderful design im gonna use it when my th is done upgrading to lvl 7 the only thing that could be improved (from my perspective) is that u could switch the wiz towers with the mortars next to them to have coverage of de storage and gold storage overall awesome base design!
    I am using this base with slight trap changes now and I don't like this idea for two main reasons. First, the Wizard Tower no longer reaches beyond the perimeter of the walls so anything banging on the walls in front of the Wizard Tower will not be targeted until after they break the walls. Second, the Mortars, in mind, are more exposed if this is done.

    Scott


    [IGN: Racer X | TH10 | Current level: 147 | Lvl 11 Walls: 014/275 | Gold Grab: 1.164 Billion+]

  8. #58
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    not too bad/ job well done

  9. #59
    Super Member Lannister's Avatar
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    Wallbreaker Challenge - WIN

    I just beat this on the wallbreaker challenge. Check it out here - http://www.clashofclans-tools.com/Layout-5578.

  10. #60
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    Gonna try this. Looks awesome.

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