View Poll Results: Do you think that idea three is better than just adding co-leader?

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  • Yes, definitely!

    159 93.53%
  • No, it's horrid!

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Thread: New amazing clan functionality! (multiple ideas which give clans many new options!)

  1. #1
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    New amazing clan functionality! (multiple ideas which give clans many new options!)

    If you like the idea, PLEASE reply to the thread! It really helps catch Supercell's attention! I REALLY want this to be implemented into the game, as a clan elder in a mature, hard-working clan. This is something I, and a lot of other people want/need.

    First, let's go over what these ideas would solve/do:
    - No more hoppers
    - Easier connection between feeders/sister clans
    - Talking about clan business without the (new) members being able to see it
    - More organisation in a clan
    - More to earn in a clan
    - Better control of the clan
    - Less trolls kicking all clan members
    - More information about the clan before joining it


    First of all, an option to add another clan as a feeder to the main clan. This is really something that is needed. Maybe also a button which moves you from and to the feeder, retaining your units donated, received and also >>elder status<< (not sure about that part).
    The leader of the main clan would send a request to the feeder to make it the feeder clan, the leader of the feeder clan would have to accept the request before it happens.

    Secondly, some kind of system which doesn't allow you to ask for units until you've donated a certain amount. The clan leader can choose the amount, there is a limit though (20-75?). This goes together well with idea three (explained later why). THIS IDEA ONLY ACTIVATES AFTER THE CLAN'S EXISTED FOR 12 HOURS, THIS IS TO PREVENT NOBODY BEING ABLE TO REQUEST. I could see this causing problems because of few people being able to actually request, this is why, after being in the clan for an hour you automatically are allowed to request.

    Third, a more expanded clan ranking system. For example: newbie, member, loyal, elder, co-leader, leader. Etc. Each rank having power over the ranks under them. Because, really: some elders in a clan have a lot more skill, and potential than others: it's a bad thing that only the leader has power over all elders, because in some situations some elders can handle things better than others. These elders should be rewarded with a higher rank. Here's some of the perks with the ranks.

    New member (Newbie): just joined the clan.

    Member: automatically acquired when a certain amount of units are donated (see idea two), this rank allows you to request. Even after donations reset you still keep this rank, so you don't have to donate a certain amount once again.

    Loyal: This is a rank which you acquire through promotion, you can now invite people to the clan, and accept/deny requests.

    Elder: Also acquired through promotion, you can kick Newbie-Loyal, and you can also demote Loyals if you think that it's needed, also all the powers of a Loyal.

    Co-Leader: this rank has a limit of three, acquired through promotion. co-leaders have power over everybody Newbie-Elder, and have all perks that the previous ranks have.

    Leader: Same as current leader, power over all other ranks.

    This idea allows you to give the people who you trust more some more power than others. I think something like this really is needed...
    JppALpl.jpg
    Example photo

    Fourth (I've added a new idea!)
    Separate chat tabs!
    One for Newbie and higher.
    One for Loyal and higher.
    One for Co-Leader and higher.
    This is so the more important things can be discussed separately, away from people who don't have to hear them!
    Of course, if you're, for example a loyal, you can still talk in the chats for the lower ranks. You don't HAVE TO use the chat for your own rank, because that chat is to discuss things with clanmates with similar ranks.
    a08AmNw.jpg
    Example photo
    ALSO, the ability to create a new chat with only certain people of the clan in it would be nice, this chat could be made and deleted by the clan leader. Just to discuss stuff with specific people.

    Quote Originally Posted by SoMuchIce View Post
    I don't know why people are against the multiple clan chat tabs idea. This is a great function that can really improve the game. Some privacy goes a long way. If the clan leaders and elders are talking about which members are inactive/low donations or who to kick next it would be much better if discussed in a elder clan chat in comparison to the normal clan chat where everyone can see it. This idea does not only apply to kicking and demoting members but also in clan activities as well. If the clan leaders want to set up a event or push they can arrange a meeting where they get the opinions of all the clan elders to fine tune the idea before presenting it to the entire clan. Honestly the excuse that people will isolate the newer members is intangible, if you have a organized and loyal clan that will rarely happen. Supercell provides the tools and you choose what to do with them. If you choose to abuse the system then the clan suffers as a result. Also the idea of getting a external chatting application to compensate for the lack of this feature is absurd. Why go through all this trouble when something like this is obviously useful if its implemented IN the game itself. Supercell reads most if not all the threads posted in the forum. I am sure they have seen this one with the publicity its getting. They do listen to the community so if there is a feature that could be beneficial to the game they will consider it and possibly add it to the next update. Its good to state opinions so we can really weigh the pros and cons. That being said, I really don't see that many flaws with this idea in general.


    But to each his own.

    Fifth (yet another idea!)
    A separate section for rules of the clan, the description box doesn't have enough space for rules, and isn't even meant for rules. We need a tiny button to the top-right of the clan description which opens up the rules of the clan.

    POSTER IDEAS:

    Ideas- i think leaders should have the power to modify the powers of the ranks below them. For instance, Being able to enable a cooldown for elders kicking/promoting, especially kicking. I like the idea of multiple ranks, but, as I mentioned before i think that one chat for the clan is enough, with the exception of maybe a chat for leaders and co-leaders. My Co-leaders and Myself chat through Kik, though having one in game would be much easier.

    Quote Originally Posted by CEDTHESLOTH View Post
    Clans are the best part of the game in my opinion, with the latest update some improvements regarding 'clan safety' were made (i.e. Elders have to wait before kicking another player). However in my opinion there are still some improvements that can be made, for example:

    Clan Rules:

    Most of the good clans have a set of rules, at the moment they post these in their clan description which limits the length and detail of the rules largely! My suggestion is to create a button next to the clan description called "Rules" the clan leader can choose to right 8 Rules, each rule having a max. length similar to the max. length of the clan description. When a player joins the clan the "Rules" window automatically opens effectively forcing the player to read them, a possible add-on to this could be to put a button at the bottom saying something like: "I agree to the Rules of the clan" similar to what you see when joining some other community when you agree to their terms & conditions. Only if the player clicks agree they can join the clan.

    'Jumper' Protection:

    When you have an open clan you often get players joining and leaving directly afterwards, they sometimes don't even stay in for a minute! If you are really unlucky they even ask for troops and then leave. I have to ideas which could somewhat solve the problem. Firstly, you could force a player to stay in a clan for at least 5 minutes or so after they join and in those 5 minutes they cannot ask for troops. This gives the clan time to introduce themselves and for the player to really decide if they want to stay or not, it would also make 'Jumping' a lot more difficult. Secondly, if the player chooses to leave the clan after those 5 minutes they cannot enter another clan for maybe 2 minutes. In my opinion these disincentives would demotivate players to 'jump' clans, this (in my opinion) would improve the overall clan community and possibly solve this problem. Finally, when you kick a player from a clan they have a complete block from the clan system for 10 minutes (they cannot rejoin or join another clan). Obviously this feature could be abused but in my opinion it would add to the disincentives mentioned above.

    Max. Player count (Clan) & 'Fusing' clans:

    At the moment the maximum amount of players in a clan are 50. For the bigger clans it would be great if the max. was higher, so I thought a possible add-on t´would be that clan leaders can purchase an extra 10 players for 1,000 gold. They can do this 5 times to achieve a Max of 100 players in a clan.

    For the smaller clans it can be difficult to find players, so some clans decide to 'fuse'. Currently the game effectively doesn't permit this, what happens is that one clan just sends all of its players to the other clan leaving one of the two clan leaders without a job. A possible add-on I thought of, would be a utility in the game allowing clans to 'fuse'. So lets say Player A from Clan A looks at Clan B, if he/she is the leader of Clan A a button will appear at the top of the window displaying Clan B called "Fuse Clans" If he/she chooses to press this button a request will be sent to the leader of Clan B asking if he/she would agree to fuse with Clan A. If this is agreed a charge of 500 gold will be pressed on both clan leaders, the clans fuse into one moving all of the players into one new clan, the leader from the bigger clan will be put in the position of Clan Leader and the old leader from the smaller clan will be put in the position of "Vice Clan Leader". The vice clan leader can do everything the clan leader can do except for kicking the clan leader, this would allow clans to fuse and both players to keep the 'leading' position. The new clan will be named Clan A + Clan B in this case (both names are just added together with a Plus sign or '&' sign).


    Please give me feedback on these suggestions! Thank's for Reading

    To Supercell (the community's opinion):
    Quote Originally Posted by TheRulingEmperor View Post
    The best idea so far but im guessing the new members still needs to donate....aight?

    Quote Originally Posted by RKO View Post
    New clan titles such as co-leader are way overdue i hope they put some of those ideas in the next update

    Quote Originally Posted by Purplepuffrose View Post
    Superb idea!

    Quote Originally Posted by TaCtIcAlNuKe79 View Post
    I think this is a great idea, I am a leader of a big clan, and I think this would make clans easier to maintain, and more fun.

    Quote Originally Posted by Silentsubject01 View Post
    We really need something like this, clans need some more organization

    Quote Originally Posted by H4ZARD View Post
    Your suggestion are superb!. Deffenitly the gaming experice will be much more fun and intresting. Its up to Supercell now,hope to see your suggestion 'in the game' after the next update.

    Quote Originally Posted by Streamshot004 View Post
    This must be implemented

    Quote Originally Posted by Jjs709 View Post
    We have been needing these titles for a while!!

    Quote Originally Posted by yoshispark7 View Post
    Very great idea to stop hopper and their evil plan of thievery without paying gold to join a clan
    And about 50 more!
    Last edited by cancan460; August 30th, 2013 at 12:54 PM.

  2. #2
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    Quote Originally Posted by cancan460 View Post
    First of all, an option to add another clan as a feeder to the main clan. This is really something that is needed. Maybe also a button which moves you from and to the feeder, retaining your units donated, received and also >>elder status<< (not sure about that part).

    Secondly, some kind of system which doesn't allow you to ask for units until you've donated a certain amount (25-50 sounds reasonable). This goes together well with idea three (explained later why).

    Third, a more expanded clan ranking system. For example: new member, trusted, loyal, elder, co-leader, leader. Etc. Each rank having power over the ranks under them. Because, really: some elders in a clan have a lot more skill, and potential than others: it's a bad thing that only the leader has power over all elders, because in some situations some elders can handle things better than others. These elders should be rewarded with a higher rank. Here's some of the perks with the ranks.

    New member: just joined the clan.

    Trusted: automatically acquired when a certain amount of units are donated (see idea two), this rank allows you to request.

    Loyal: This is a rank which you acquire through promotion, you can now invite people to the clan, and accept/deny requests.

    Elder: Also acquired through promotion, you can kick Newbie-Loyal, and you can also demote Loyals if you think that it's needed, also all the powers of a Loyal.

    Co-Leader: this rank has a limit of three, acquired through promotion. co-leaders have power over everybody Newbie-Elder, and have all perks that the previous ranks have.

    Leader: Same as current leader, power over all other ranks.

    This idea allows you to give the people who you trust more some more power than others. I think something like this really is needed...
    The best idea so far but im guessing the new members still needs to donate....aight?
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  3. #3
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    Quote Originally Posted by TheRulingEmperor View Post
    The best idea so far but im guessing the new members still needs to donate....aight?
    Thank you for the feedback! Yes, the new members need to donate a certain amount (I think 30 is good and balanced), and then they will automatically be promoted to trusted, and have the ability to request troops! You'll have to manually promote people to all of the other ranks.

  4. #4
    Forum Elder TheRulingEmperor's Avatar
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    Quote Originally Posted by cancan460 View Post
    Thank you for the feedback! Yes, the new members need to donate a certain amount (I think 30 is good and balanced), and then they will automatically be promoted to trusted, and have the ability to request troops! You'll have to manually promote people to all of the other ranks.
    Ah..thats good..but can we switch the required request for trusted around?? Im a leader and trusted means a lot more than 30 donations
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  5. #5
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    Quote Originally Posted by TheRulingEmperor View Post
    Ah..thats good..but can we switch the required request for trusted around?? Im a leader and trusted means a lot more than 30 donations
    The trusted thing is just a name, it could change. It's basically a level of status acquired which allows you to request troops, you get it after donating a certain amount. It's just to stop hoppers.
    EDIT: I've changed the name to just 'member'.

  6. #6
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    Maybe the clan leader can choose how many donations are needed to get member from newbie.
    IGN: hamasterdam

  7. #7
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    New clan titles such as co-leader are way overdue i hope they put some of those ideas in the next update
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  8. #8
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    Superb idea!

  9. #9
    Forum Elder TheRulingEmperor's Avatar
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    How about a poll so we can see how many people like this idea better than just adding co leader
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  10. #10
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    about the not being able to request until having donated a certain amount, at the beginning of a season nobody could request therefore nobody could donate so then people could never request O_o

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