You did it again, just asserted that the advantage is unfair, the entire argument is about whether the advanatge is unfair or fair and deserved, how can you not get that?
the goal of good clan management is to get an advanatge in war, so encouraging people to increase skill level is like modding then?
The goal of a good clan is not to get unfair advantages in war by abusing the system. The goal is to reach a group that contains enough individual skill and cooperation that they can win against fair matches.
How is this thread not an example of unfairness? There's no argument you can make that th11s getting matches with th10s is fair. It's entirely a huge advantage that is only there because of exploiting the system.
Again your assuming they should not get an advantage, if they were more strategic, took time to understand the game, put in the effort to follow a clan wise upgrade path based on strategic game metrics, surely it would be unfair for them not to have some advanatge?
You still don't get it, I'll have to explain again:
Modding and engineering give you unfair matches, where the opponent has absolutely no chance.
Other methods of offense/defense upgrading will match with opponents that have the same chance as you do to win.
Your logic doesn't make any sense.
Last edited by Vikingchief; August 11th, 2016 at 06:25 PM.
They didn't take time to understand the game. They took the time to understand how the server works when matching clans. It is not part of the game and most definitely not something any game developing company would want their users to have control over.
Understanding how the game works means knowing what units are good for what and what base layouts have which weaknesses. Trying to reverse-engineer any part of the game is not "understanding the game". It is equivalent of hacking.
There are stats in the game that are available for the players. Those are the stats the developers want the players to use to make decisions. Then there are stats that are hidden. Those are not hidden to create a treasure hunt, those are hidden with a purpose - to stop players from fiddling with them. The matchmaker and the war weights are not part of the game. They are part of the system that works behind the game - AKA meta game.
0 infernos = 2 infernos, therefore 0 = 2
2 wardens = 5 wardens, therefore 2 = 5
Conclusion: 0 = 5
New mathematics brought to you by SuperCell war matchmaker.
Bending reality since 2014.