View Poll Results: would you pay gold to enter a clan to stop hoppers

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  • Yes, we need to stop clan happing and promote stability

    52 50.98%
  • No, clan hopping is not a problem

    50 49.02%
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Thread: Costing gold to join a clan

  1. #51
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    Yes, I'm a very generous clan elder that donates tons of dragons and minions, I hate it when I lose a dragon to a hopper.

  2. #52
    Forum Elder TheRulingEmperor's Avatar
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    There is a same thread as this but the value of the clan is not only by its members....its how much their activities are..
    Lu want an active clan..the fee might be worthwhile..by the way....the fee is not fixed...its going to be like the trophy requirements....you can even change it if you want to let a player get in for free...
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  3. #53
    Junior Member CoCLoyalist's Avatar
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    Terrible idea, sorry

    I am part of a VERY loyal family of clans. In our clans, elders need to move between them. If this costed us gold, we would go broke. Leave it the way it is. Be more choosy about who you let in if you have a problem with hoppers. If someone take 5 troops from you, suck it up and make more.
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  4. #54
    Centennial Club BlueWaffleBoy's Avatar
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    This is a horrible idea

  5. #55
    Millennial Club Jjs709's Avatar
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    Quote Originally Posted by Awes0meB0b View Post
    This would definately put a stop to hopping, but also if your loyal to a few clans, paying 100,000 gold just to be in all of them is WAY to much. How about how clans can set a trophie requirement, they could also set a gold requirement, from 0 to 50,000 gold. If they could choose how much gold it costs (if any) then that would be much better.it must be much harder to get people into your clan with requirements like that though, they would pick the cheapest clan
    This would eliminate all of the good players from joining clans witch with hurt ever one in the long run so i NO!!!!!!!!

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  6. #56
    Trainee eclogite's Avatar
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    Impartial to the idea, but...

    if implemented where will the gold go?

    Either distribute it to the rest of the clan or have each clan have a setting of minimum stay required and if player stays for that minimum amount of time then return their entry cost if not then just pro-rate the cost. Kinda like an entry deposit that will be returned to you if you stay long enough....

  7. #57
    Senior Member Conn0r33's Avatar
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    Thumbs Up Too expensive. But still a great idea

    I really like the idea a lot but i think its too expensive because it only costs 40,000 to create a clan. I think it should also be like a one time pay sort of thing so you pay once to enter a clan and if u leave you can join again without paying but the more clans you join the higher the price gets
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  8. #58
    Forum Elder TheRulingEmperor's Avatar
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    Quote Originally Posted by eclogite View Post
    if implemented where will the gold go?

    Either distribute it to the rest of the clan or have each clan have a setting of minimum stay required and if player stays for that minimum amount of time then return their entry cost if not then just pro-rate the cost. Kinda like an entry deposit that will be returned to you if you stay long enough....
    That's a good idea!

    How about..
    • the price isn't fixed and can be controlled by the clan leader
    • you must stay a certain amount of hours or days to not pay
    • the money still goes to nowhere UNTIL the clan village has been fully implemented to the game where the money will rest to the clan village's coffers
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  9. #59
    Senior Member mineben256's Avatar
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    This idea will only work if it scales up by town hall
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  10. #60
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    why do you donate dragons to a person who just joined the clan? start out with minions first, that way if theyre a hopper, at least u only 50 DE at the most, and 3 mins 45 secs time.
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