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  Click here to go to the first staff post in this thread.   Thread: Cure for the Common Cloud (An Idea for Legend League Gameplay)

  1. #291
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    I would push so hard to finish maxing my GW and push if the Legend League Battle System were implemented. That seems like so much fun.


  2. #292
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by sinfiery View Post
    I would push so hard to finish maxing my GW and push if the Legend League Battle System were implemented. That seems like so much fun.
    This is exactly the reason why so many people support this idea.

    An accessible, frantic, ruthless competition....that people can actually respect progress in, because it would be earned through skill.
    Basically everything that current legend isn't.

  3. #293
    Forum Elder StanDadVille's Avatar
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    This is a really well thought out proposal. I really hope SC give it, or something very similar, serious consideration.

    One thing - the proposal says the scores return to 5000 at the end of the season but surely those who drop below 5000 should be returned to Titan and replaced by the new crop who have managed to qualify?
    whatever

  4. #294
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    Good thread man last time i posted an idea it got moved to other sub forum

  5. #295
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    Quote Originally Posted by Superfinch30 View Post
    Absolutely anywhere south of 5000 trophies. That solve your problem?
    As to complicated/hard work...and PBT-VG wasn't?
    so legend cant farm anymore? is this some gemmer only zone, or maxed only zone?

    PBT-VG was very simple. this one is miles ahead in complexity. would take at least 1 year with the current SC speed.

    Also i found another problem. This system doesnt take activity much into account. Only skill is important. Activity cannot compensate for lack of skill with this setup. That might be cool for forumers but what about those who play alot. I believe they also deserve a high rank, not just simply a legend league badge. I mean if i want to make a criteria for scoring the legend player, the criteria would be 50% skill 50% activity. This proposed system feels like 10% activity 90% skill.

  6. #296
    Forum Veteran Roas's Avatar
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    Quote Originally Posted by kevs926 View Post
    so legend cant farm anymore? is this some gemmer only zone, or maxed only zone?

    PBT-VG was very simple. this one is miles ahead in complexity. would take at least 1 year with the current SC speed.

    Also i found another problem. This system doesnt take activity much into account. Only skill is important. Activity cannot compensate for lack of skill with this setup. That might be cool for forumers but what about those who play alot. I believe they also deserve a high rank, not just simply a legend league badge. I mean if i want to make a criteria for scoring the legend player, the criteria would be 50% skill 50% activity. This proposed system feels like 10% activity 90% skill.
    Did you forget that you still have to get there in the first place? You still need to through Titan to get to Legend. And you won't go high in Legend unless you are active.
    Quote Originally Posted by Saleh47 View Post
    I agree with OP. Either adapt to forums with people complaining or quit! Simple as that

  7. #297
    Forum Elder StanDadVille's Avatar
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    Quote Originally Posted by kevs926 View Post

    Also i found another problem. This system doesnt take activity much into account. Only skill is important. Activity cannot compensate for lack of skill with this setup. That might be cool for forumers but what about those who play alot. I believe they also deserve a high rank, not just simply a legend league badge. I mean if i want to make a criteria for scoring the legend player, the criteria would be 50% skill 50% activity. This proposed system feels like 10% activity 90% skill.
    that could be very easily resolved by making slightly more cups available in attack than defence.
    whatever

  8. #298
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    Quote Originally Posted by kevs926 View Post
    so legend cant farm anymore? is this some gemmer only zone, or maxed only zone?

    PBT-VG was very simple. this one is miles ahead in complexity. would take at least 1 year with the current SC speed.

    Also i found another problem. This system doesnt take activity much into account. Only skill is important. Activity cannot compensate for lack of skill with this setup. That might be cool for forumers but what about those who play alot. I believe they also deserve a high rank, not just simply a legend league badge. I mean if i want to make a criteria for scoring the legend player, the criteria would be 50% skill 50% activity. This proposed system feels like 10% activity 90% skill.
    Depending on what they do with loot, legends could still be similar for loot as it is now.

    Yes, there would definitely be an advantage to being maxed, but of course there is now too.

    This proposed player vs. player really isn't very complex. It just takes a lot to write it all out, much like the current system would if you wanted to explain trophy matchups, potential losses, potential wins, how loot works, etc.

    Yes, the player vs. player system would put more emphasis on skill and less on time spent playing. Most seem to want that to be the case. Time spent playing would still be a big factor, though. If you win more than you lose, then you need to do that more often than the other guy that wins more than he loses. The person who loses more than he wins would not be able to make up for that simply by attacking more often, that is true. Most think that is a good thing. Fair enough to disagree if you disagree.

  9. #299
    Super Member SuperR0ck's Avatar
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    Quote Originally Posted by Roas View Post
    Wow you seriously want Legend players to have cheap easy targets like this?

    Or this
    Why not?
    How different is that from dead bases?

    I'm sure that after 2 weeks being destroyed these base will be dead in the game or the owner will start building/upgrading their defenses. This will discourage the engineered bases and make them more willing to drop the defenses to protect their loot.

    These examples are bizarre bases that only cause harm to clan wars.

  10. #300
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    This is one of the best ideas I have ever seen. I hope we will see this in game this year!!

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