I strongly agree with your idea, by the way only and 1 and 2 though.. Lol
I strongly agree with your idea, by the way only and 1 and 2 though.. Lol
I agree with all three features. But with feature #1, it shouldn't tell people who exactly is on, only the number of people that are on.
Protathlitis {} Th 9 {} Co-Lead Apotheosis {} Been clashing for 3 years
Great proposals, I go with all 3 of them.
Especially 1 and 2 are of great value - even 2 the casual player.
1. Getting info about how many mates are on gives an indication whether it is a good or bad idea 2 start a boost session late at night. If I can't get my cc filled, I'll probably stay away from that.
2. Copy base is a time saving feature that hurts nobody. Yes - it's annoying when you find your base copy in the wild - but that is already happening right now. Somebody who wants to copy will do it anyway - if he or she cannot copy your base he/she will do it by using screenshots. For friendly challenge the copy feature would be most helpful, as it continuously provides bases for testing. I would love that feature.
3. It's a useful addition.
Cheers
Wrong sub room.
Get so irked when certain people can do what they like in here with no consequence.
1) why do we need another royal UI in clash(does it matter who's lurking and not chatting.) It's just a number in CR it has no value
2 ) Not needed ,screen shoot- build, don't be lazy
3) We just got FC, see how it plays out
FWIW.
Please post in ideas next time, you are no different than other members and am shocked the normal "you should post in the right sub" have not showed up on this thread ,WHY???
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Last edited by Goonerwinone; May 30th, 2016 at 10:16 AM.
What about locking the clan castle to save your attack troops for attack, like you can do with heroes?
I like nbr 3.
1 and 2 , meh, not so much. The online indicator is a tad stalky to me. If I want to know who's on I will give a shout out. The ones responding are available, boom. Done.
Copy base, sure it's handy but I like to design my own and if someone wants to copy that I'd prefer they do it brick by brick so to speak.![]()
#1 is a good idea however i wonder about the trafic generation it will create. As this would mean a 1-5 second refresh rate to keep the numbers accurate. You could argue that it would be part off the info you would get by viewing the 'my clan' tab or maybe in the chat section and refresh everytime you access those tools. But sometimes my chat is open for a long time while reading chat/ filling requests/ ... so you will still need a refesh cycle.
#2 i dont really like. Or maybe with severe restrictions. Like dont copy traps/bombs/tesla locations. And im also wondering about the technical part off the copy past idea. How do you want to handle the possible level differences between the player you want to copy from and you. Or how about buildings the other one has and you dont have? What if a TH8 want to copy a TH10 base? I would assume this would raise a few errors.
#3 i do like as i often have the same problem. Farm/war troops <=> defense troops. But then could you not argue that why do you need troops trained to even engage a FC? For me i dont see the point attacking a FC with my farm troops as those are chosen to gain the most as cheap as possible. So if i want to engage a FC id have to train war troops. I dont see the point in training war troops to attack a FC while in war prep or when your attacks are done. So the next step would be, make FC attack troops free off charge also.
My 2 cents
I would like to to know how many are online or have friendly challenges stay in place when you go offline. I personally would like friendly challenges to be choose your defencive clan castle at challenge time for free and attacker choose their attack army when they accept the challenge. As it cost nothing to make an attack I don't see why this would matter.
COC MAIN: Max TH13 Clash Profile
COC SECOND: less that 40 walls left to max TH13 Clash profile
COC THIRD: Working on TH13 Clash profile
I don't see the point of knowing how many people are online. So let's say 5 ppl are online the stalk-o-meter says. You wanna do some challenges and put up your base. No one responds. Wouldn't that just make you angry/disappointed/mad/insert appropriate emotion here?
A lot of ppl play at work or in a few mins in between tasks or on the train or whatnot, so they may be technically on but they don't want to interact. Isn't that part of the beauty of clash? You can clash on your own all lurker style, or you can interact and be social when you have time.
I really really dislike the idea of the stalk-o-meter. It's bad enough you get the viewer numbers on FC's. Completely unnessary information.
Lets never bring this in as a feature for clash overall, please.