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Thread: TH8 war base ( feedback/testers wanted)

  1. #41
    Pro Member ParadoxalAxioma's Avatar
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    Quote Originally Posted by raj2631ee View Post
    The base looks gud. But i didn't liked the spring trap positions ...i thing gowiva at this base will easily 3* it..but.. I'm gonna test it for sure.
    Thanks! Springtraps are still being tweaked, it is a matter of trial and error.
    The base is specifically designed against drags and surgical/mass hogs ( these are the attacks we encounter the most.)
    Will keep you updated if someone attacks with gowiva


    Quote Originally Posted by IcewolfBlizzard View Post
    Nice. I think the DGB placement is a bit bad, place it between two defenses right by each other. Also, a well-done gowipe can three star it. (Although unlikely) Overall, one of the best anti-three star th8 base I've ever seen on da forums!
    The dgb has already proven multiple times it works, but if you want to move the DGB, place it between wiz and AD in the southeast.
    And yes gowipe actually 3* it once but a lot of high percentages 2* are also common, because buildings are so spread out

    Quote Originally Posted by Adam54321 View Post
    Move DGB, I would also probably move spring traps. Also, Hogs from the South East could take out an AD.
    I've drawn all possible pathways and they have to go at least 3 defences, have the chance splitting up plus they have to bypass the king. But i could place a spring trap between wiz and ad. Thanks for pointing out a possible weakness

  2. #42
    Fresh Spawn
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    Review :

    Overall:

    You have a really cool looking base design which can trick the enemy attacker.

    Improvement ideas :
    First. The skeleton traps will be ineffective because you have placed them around the DGB position. Why will you want to damage the hogs which will already be stepping into their death? I suggest you to improve the position of the Skeleton traps by placing them near the Single giant bomb so that if the attacker is a little late on deploying their heal spell the hogs would be out of the stadium by then.
    Second. I see you have some spring traps on the outer walls of the base. They are not going to be that useful (Unless the attacker is really stupid.) I suggest you to place them in front of the defenses where the hogs will land and stay for at least 0.7 seconds (the time it takes for the springs to trigger the hogs flying into the blue.
    Third. You asked for improvements from GOWIPE. To do that I think you need to set up a Tesla Farm (All teslas near each other) or you need to place the teslas inside the base so that they are not taken down first by any kind of kill squad. Based on the fact that Teslas are the defenses that deal the most damage to P.E.K.K.A
    Fourth. You may consider placing Huts in the corners (To make it even harder for Drags keeping in mind of the 30 second taken out of wars) But this is completely upto you.

    This is in fact a really good base. I will implement the changes I just told you and will be happy to provide some logs to you.
    Great Base.
    Cheers!

  3. #43
    Pro Member ParadoxalAxioma's Avatar
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    Quote Originally Posted by NovaTasha0 View Post
    Review :

    Overall:

    You have a really cool looking base design which can trick the enemy attacker.

    Improvement ideas :
    First. The skeleton traps will be ineffective because you have placed them around the DGB position. Why will you want to damage the hogs which will already be stepping into their death? I suggest you to improve the position of the Skeleton traps by placing them near the Single giant bomb so that if the attacker is a little late on deploying their heal spell the hogs would be out of the stadium by then.
    Second. I see you have some spring traps on the outer walls of the base. They are not going to be that useful (Unless the attacker is really stupid.) I suggest you to place them in front of the defenses where the hogs will land and stay for at least 0.7 seconds (the time it takes for the springs to trigger the hogs flying into the blue.
    Third. You asked for improvements from GOWIPE. To do that I think you need to set up a Tesla Farm (All teslas near each other) or you need to place the teslas inside the base so that they are not taken down first by any kind of kill squad. Based on the fact that Teslas are the defenses that deal the most damage to P.E.K.K.A
    Fourth. You may consider placing Huts in the corners (To make it even harder for Drags keeping in mind of the 30 second taken out of wars) But this is completely upto you.

    This is in fact a really good base. I will implement the changes I just told you and will be happy to provide some logs to you.
    Great Base.
    Cheers!
    Thx for your input,
    You're right about the skellie traps, its not very logical to place them neat the dgb.
    I'm still tweaking spring trap locations, the one outside the base is already placed somewhere else
    I have some mixed feelings about the tesla farm, it's great against gowipe ( maybe the only option for this base), but it would make the lure so much easier.

    I'll defenitely replace skellie and spring traps, will also make and upload a base with the tesla farm and see how it ll go up against gowipe

  4. #44
    Centennial Club jerry2255's Avatar
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    Looks good but I'd rather have the teslas inside the walls. Teslas are one of the main defenses against gowipe and we wouldn't wanna make things too easy. Would we?
    Last edited by jerry2255; June 1st, 2016 at 08:07 AM.

  5. #45
    Pro Member ParadoxalAxioma's Avatar
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    Quote Originally Posted by jerry2255 View Post
    Looks good but I'd rather have the teslas inside the walls. Teslas are one of the main defenses against gowipe and we wouldn't wanna make things too easy. Would we?
    You're probably right.
    I'm working on a new one with teslas inside and maybe use a tesla farm.
    But getting the lure will be more easy, so i'm considerating all kinds of stuff and this will take some time
    mainly because i have finals right now

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